BlackWindDragon Posted December 7, 2010 Report Share Posted December 7, 2010 This is a very, very very large collection of Fairy-type monsters broken into three parts (all different Archtypes) and depending on the length of the lore, it may or may not get posted. Image Credit goes to many different deviantartist, Jazin Kay, Genzoman, and marxarkes. Alot of the Archlord and Fallen Archlord monsters have been revamped from their original versions to make them a bit better looking and corrected [spoiler=Part 1: Archlord Assualt] [spoiler=Archlord monsters/Support] [spoiler=Archlord Gabriel][img]http://img257.imageshack.us/img257/9554/183374h.jpg[/img][/spoiler] [spoiler=Archlord Haniel][img]http://img51.imageshack.us/img51/1907/183374a.jpg[/img][/spoiler] [spoiler=Archlord Metatron][img]http://img189.imageshack.us/img189/3519/183374.jpg[/img] Lore: 1 Tuner + 1 or more non-tuner "Archlord" monsters Whenever this monster attacks a monster with a DEF lower than the ATK of this card, inflict damage equal to the difference to your opponents Life Points. When this card would be sent to the Graveyard, return it to the Extra Deck instead.[/spoiler] [spoiler=Archlord Micheal][img]http://img94.imageshack.us/img94/3519/183374.jpg[/img] Lore: This card cannot be Normal Summoned or Set. This card can only Special Summoned from the Hand or Graveyard when another "Archlord" Monster is Special Summoned. Once per turn, you can select a Field Spell in your Deck and add it to your hand. While this card is face up on the field, your opponent cannot select another "Archlord" you control as an attack target.. When this card is destroyed and sent to the Graveyard, you can send the top card in your Deck to the Graveyard to return this card to your Deck. (the Deck is then shuffled)[/spoiler] [spoiler=Archlord of the Red Chain][img]http://img11.imageshack.us/img11/1239/183374i.jpg[/img] Lore:This card can only be Ritual Summoned with "Chains of the Heavens" and tributing monsters whose total level equals 7 or more. Once per turn, you can pay 500 Life Points to at your opponents hand. Select 1 monster in your opponents hand, If it can be Summoned, you can Special Summon it to your side of the field. If the selected monster cannot be summoned, remove it from play and increase your life points by 300[/spoiler] [spoiler=Archlord Raphael][img]http://img109.imageshack.us/img109/3519/183374.jpg[/img] Lore:1 Tuner + 1 or more non-Tuner monster Once per turn, while you control another "Archlord" monster, while this card is face-up on the field, you can remove 1 "Archlord" monster from play to send 1 random card in your opponent's hand to the Graveyard.[/spoiler] [spoiler=Archlord Raziel][img]http://img121.imageshack.us/img121/6884/1833740.jpg[/img][/spoiler] [spoiler=Archlord Samael][img]http://img121.imageshack.us/img121/9008/183374u.jpg[/img][/spoiler] [spoiler=Archlord Sandolphan][img]http://img51.imageshack.us/img51/1120/183374g.jpg[/img] Lore: If you control another face-up "Archlord" monster, you can Special Summon this card from your Hand or Graveyard. If this card is Special Summoned this way, gain 1000 life points. When this card is used for a Synchro Summon of a Fairy-type monster deal 1000 points of damage to your opponent.[/spoiler] [spoiler=Archlord Selene][img]http://img11.imageshack.us/img11/9554/183374h.jpg[/img][/spoiler] [spoiler=Archlord Tyrael][img]http://img11.imageshack.us/img11/6885/183374p.jpg[/img][/spoiler] [spoiler=Archlord Zadkiel][img]http://img31.imageshack.us/img31/9582/183374j.jpg[/img][/spoiler] [spoiler=Archlord's Dragon][img]http://img39.imageshack.us/img39/3519/183374.jpg[/img] Lore: 1 tuner + 1 or more non-tuner "Archlord" monster This card gains 400 attack points for each "Archlord" monster of a different name in your graveyard. this card cannot be selected as the target of an attack if you control an "Archlord" monster.[/spoiler] [spoiler=Archlord's Fallen Healer][img]http://img51.imageshack.us/img51/9554/183374h.jpg[/img][/spoiler] [spoiler=Archlord's Fallen Maiden][img]http://img97.imageshack.us/img97/9008/183374u.jpg[/img] Lore:This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● This card's name is treated as "Archlord." While this card is on the field, it is also treated as a DARK monster. Once per turn, you can tribute one card you control destroy a monster your opponent controls and have this card gain ATK equal to half the destroyed monsters until the End Phase[/spoiler] [spoiler=Archlord's Fallen Scout][img]http://img819.imageshack.us/img819/9128/183374f.jpg[/img][/spoiler] [spoiler=Archlord's Guardian Angel][img]http://img63.imageshack.us/img63/3408/183374q.jpg[/img][/spoiler] [spoiler=Blind Warrior of the Archlords][img]http://img42.imageshack.us/img42/1839/183374t.jpg[/img][/spoiler] [spoiler=Caster of the Archlords][img]http://img42.imageshack.us/img42/4927/183374v.jpg[/img][/spoiler] [spoiler=Seraphim Synchron][img]http://img37.imageshack.us/img37/9008/183374u.jpg[/img] Lore: 1 Tuner + 1 or more non-Tuner monster When this card is Summoned, increase your Life Points by the combined ATK of the Synchro material monsters used in the Synchro Summon of this card. You can Synchro Summon during your opponent's Main Phase if you use this card as a Synchro material monster.[/spoiler] [spoiler= Ultimate Light - Archlord Ruler Yahweh][img]http://img715.imageshack.us/img715/3353/183374d.jpg[/img] Lore: 1 LIGHT Tuner Synchro monster + 1 "Archlord" Synchro monster When this card is Synchro Summoned, All Spell and Trap Card's on the field cannot be activated for the next 3 turns. While this card is face-up on the "Archlord" monsters you control can attack twice each turn. If your opponent declares an attack while this card is face-up on the field, you can remove from play this face up card until the End Phase. If this card is removed from play by this effect, Special Summon it during your End Phase.[/spoiler] [/spoiler] [spoiler=Fallen Archlord monsters/support monsters] [spoiler=Fallen Archlord - Dawnbreaker][img]http://img337.imageshack.us/img337/4927/183374v.jpg[/img][/spoiler] [spoiler=Fallen Archlord - Lightrose][img]http://img686.imageshack.us/img686/3353/183374d.jpg[/img][/spoiler] [spoiler=Fallen Archlord - Lilith][img]http://img64.imageshack.us/img64/7442/183374lq.jpg[/img][/spoiler] [spoiler=Fallen Archlord - Moonshadow][img]http://img704.imageshack.us/img704/3519/183374.jpg[/img][/spoiler] [spoiler=Fallen Archlord - Retribution][img]http://img64.imageshack.us/img64/3188/183374z.jpg[/img] Lore: This monster cannot be selected as an attack target while another "Fallen Archlord" monster is face-up on your side of the field. While you control another "Fallen-Archlord" monster this card can attack your opponet directly.[/spoiler] [spoiler=Fallen Archlord - Shadowsaber][img]http://img820.imageshack.us/img820/5037/183374b.jpg[/img] Lore: This card cannot be Normal Summoned. Special Summon this card by tributing one "Fallen Archlord" monster. When this card is selected as an attack target, discard a card to negate the attack and deal damage equal to half of the attacking monsters ATK to your opponet[/spoiler] [spoiler=Fallen Archlord - Shadowking][img]http://img593.imageshack.us/img593/7435/183374s.jpg[/img][/spoiler] [spoiler=Fallen Archlord - Swiftstrike][img]http://img822.imageshack.us/img822/1839/183374t.jpg[/img][/spoiler] [spoiler=Fallen Archlord of the Flames][img]http://img338.imageshack.us/img338/3188/183374z.jpg[/img] Lore: If you control another "Archlord" monster, you can Normal Summon this card without a tribute. If this card destroys an opponents monster and sends it to the Graveyard, inflict damage equal to the destroyed monsters level x300[/spoiler] [spoiler=Fallen Archlord's Dragon][img]http://img171.imageshack.us/img171/606/183374m.jpg[/img] Lore: 1 Tuner + 1 or more "Fallen Archlord" non-Tuner monster. Once per turn, you can discard "Archlord" or "Fallen Archlord" monster from your hand to destroy a card your opponet controls and deal 600 points of damage to your opponet. If this card battles a non-DARK monster, increase the ATK of this card by 600 until the End Phase.[/spoiler] [spoiler=Fallen Archlord's Guardian Angel][img]http://img171.imageshack.us/img171/7435/183374s.jpg[/img][/spoiler] [spoiler=Fallen Archlord's Student][img]http://img63.imageshack.us/img63/5808/183374x.jpg[/img] Lore: When this card is used for the Synchro Summoning of a "Fallen Archlord" monster, The monster Synchro summoned from this card cannot be selected as the target for your opponent's Spell and Trap cards until the end of their next turn[/spoiler] [spoiler=Lord of the Fallen Archlords - Lucifer][img]http://img375.imageshack.us/img375/6885/183374p.jpg[/img] Lore:This card can only be Ritual Summoned by using "Gate of Hell - Door of the Fallen One" and offering up monsters whose total level equals 8 or more. While this card is face-up on the field, All "Archlord" monsters are treated as DARK monsters and this card gains 300 ATK points for each DARK monster on your Field or in the Graveyard[/spoiler] [spoiler=Priest of the Fallen Ones][img]http://img255.imageshack.us/img255/9128/183374f.jpg[/img][/spoiler] [spoiler=Spearholder of the Fallen Ones][img]http://img163.imageshack.us/img163/9019/183374uc.jpg[/img] Lore:When this monster attacks with an Atk higher than the DEF of an opponets monster, inflict the difference as damage to your opponent. Once per turn You can send one DARK and one LIGHT monster from your Deck to give this card an extra attack this turn.[/spoiler] [spoiler=Ultimate Darkness - Satan Reincarnation][img]http://img684.imageshack.us/img684/1881/183374n.jpg[/img] Lore: 2 Tuners + "Lord of the Fallen Archlords - Lucifer" Once per turn, you can select and gain control of 1 monster your opponent controls. Control of the Selected monster cannot switch and is treated as a DARK monster. This card gains 1000 ATK for every other monster on the field you control. When this card is removed from the field, destroy all monsters effected by the effect of this card and inflict 500 damage for each card destroyed. If your opponent declares an attack, you can remove from play this card to negate the attack. If this card is removed by this effect, Special Summon it during the End Phase.[/spoiler] [/spoiler] [spoiler=Spell and Trap Cards] [spoiler=Angel Binding][img]http://img819.imageshack.us/img819/8504/183374mj.jpg[/img][/spoiler] [spoiler=Angel's Counterstrike][img]http://img600.imageshack.us/img600/7435/183374s.jpg[/img][/spoiler] [spoiler=Archlord's Backup][img]http://img171.imageshack.us/img171/1835/183374k.jpg[/img][/spoiler] [spoiler=Archlord's Final Judgement][img]http://img820.imageshack.us/img820/5296/183374gf.jpg[/img][/spoiler] [spoiler=Archlord's Holly Ground][img]http://img820.imageshack.us/img820/89/183374y.jpg[/img][/spoiler] [spoiler=Balance of the Wings][img]http://img337.imageshack.us/img337/7435/183374s.jpg[/img][/spoiler] [spoiler=Blade of Dark Aura][img]http://img600.imageshack.us/img600/855/183374w.jpg[/img][/spoiler] [spoiler=Bright Wings][img]http://img697.imageshack.us/img697/9131/183374ow.jpg[/img][/spoiler] [spoiler=Chains of the Heavens][img]http://img600.imageshack.us/img600/89/183374y.jpg[/img][/spoiler] [spoiler=Citadel of Heaven][img]http://img51.imageshack.us/img51/5808/183374x.jpg[/img][/spoiler] [spoiler=Dark Ones Bright Wing][img]http://img338.imageshack.us/img338/6885/183374p.jpg[/img][/spoiler] [spoiler=Descent of the Archlord][img]http://img823.imageshack.us/img823/6885/183374p.jpg[/img][/spoiler] [spoiler=Fallen Archlord's Death Blade][img]http://img64.imageshack.us/img64/9633/183374c.jpg[/img][/spoiler] [spoiler=Fiend Slayer - the Sword of Michael][img]http://img444.imageshack.us/img444/4927/183374v.jpg[/img] Lore:Equip only to an "Archlord" monster. A monster equipped with this card gains 500 ATK and DEF. Whenever a monster equiped with this card battles a Fiend-type monster monster, destroy that monster without applying damage calculation. When this card is sent to the Graveyard, you can tribute 1 monster you control to Special Summon 1 "Archlord Micheal" from your Hand, Deck, or Graveyard regardless of it summoning conditions.[/spoiler] [spoiler=Flaming Sword of the Archlord][img]http://img191.imageshack.us/img191/9008/183374u.jpg[/img][/spoiler] [spoiler=Gabriel's Gift][img]http://img251.imageshack.us/img251/3188/183374z.jpg[/img][/spoiler] [spoiler=Gate of Heaven][img]http://img823.imageshack.us/img823/3353/183374d.jpg[/img][/spoiler] [spoiler=Gate of Hell - Door of the Fallen One][img]http://img251.imageshack.us/img251/1907/183374a.jpg[/img][/spoiler] [spoiler=Gathering of the Archlords][img]http://img560.imageshack.us/img560/606/183374m.jpg[/img][/spoiler] [spoiler=Key to the Gate][img]http://img37.imageshack.us/img37/6885/183374p.jpg[/img][/spoiler] [spoiler=Light of Heaven][img]http://img63.imageshack.us/img63/1239/183374i.jpg[/img][/spoiler] [spoiler=Pressure of the Darkend Wings][img]http://img11.imageshack.us/img11/9633/183374c.jpg[/img][/spoiler] [spoiler=Red Swords of the Archlord][img]http://img819.imageshack.us/img819/1907/183374a.jpg[/img][/spoiler] [spoiler=Resurection of the Archlord][img]http://img11.imageshack.us/img11/2287/183374nu.jpg[/img][/spoiler] [spoiler=Rise of the Archlord's][img]http://img11.imageshack.us/img11/3632/183374mp.jpg[/img][/spoiler] [spoiler=Shadow of the Fallen Archlord][img]http://img11.imageshack.us/img11/7435/183374s.jpg[/img][/spoiler] [spoiler=Wrath of the Fallen Ones][img]http://img163.imageshack.us/img163/89/183374y.jpg[/img][/spoiler] [/spoiler][/spoiler] [spoiler=Part 2: Angels of Zoda] [spoiler=Monsters] [spoiler=Beast of the Angels - Zoda Wolf][img]http://img337.imageshack.us/img337/9633/183374c.jpg[/img] Lore:You can return 1 level 4 or lower "Angel" monster you control from your field to your hand to Normal summon this card without a Tribute. Once per turn, while you another "Angel" monster, you can half the ATK of this card to have it ATK your opponent directly until the end of the Damage step. If this card deals damage to your opponent, it can attack again once.[/spoiler] [spoiler=Chaos Angel - Zoda Caos][img]http://img11.imageshack.us/img11/7003/183374oi.jpg[/img] Lore: 1 DARK Fairy tuner+1 or more non tuner LIGHT Fairy monster(s) This card is also Treated as a LIGHT monster. Once per turn,, you can remove 1 LIGHT and 1 DARK effect monster in your Graveyard to have this card gain both effects of the removed monsters until the End Phase.[/spoiler] [spoiler=Chronus Angel - Zoda Tempora][img]http://img255.imageshack.us/img255/9582/183374j.jpg[/img][/spoiler] [spoiler=Dancing Angel - Zoda Pecenyo][img]http://img63.imageshack.us/img63/1839/183374t.jpg[/img] Lore: If your opponent declares an attack while you control an "Angel" type monster, you can return 1 "Angel" monster you control from your side of the field to your hand to negate the attack and Special Summon this card from your hand.[/spoiler] [spoiler=Dark Angel - Zoda Shadowis][img]http://img203.imageshack.us/img203/1236/183374r.jpg[/img] Lore: If your opponent Summons or Sets a monster, you can Special Summon this card from your Hand. Once per turn, you can select 1 monster on your opponents field and make the level and ATK of this card equal to that of the selected monster.[/spoiler] [spoiler=Darkwing Angel - Zoda Michiael][img]http://img716.imageshack.us/img716/9633/183374c.jpg[/img] Lore: 1 tuner+1 or more non-tuner monster Once per turn, you can return any number of cards in your hand to the Deck. (the Deck is the Shuffled.) Draw cards equal to the number of cards returned and increase the ATK of this card by 300 for each monster in your hand until the End Phase.[/spoiler] [spoiler=Death Angel - Zoda Muerte][img]http://img11.imageshack.us/img11/33/183374o.jpg[/img][/spoiler] [spoiler=Demona Angel - Zoda Destructicion][img]http://img257.imageshack.us/img257/6752/183374fc.jpg[/img] Lore: 1 LIGHT tuner + 1 or more non-tuner DARK monster When this card is Synchro Summoned sucessfully, return all other cards on the field to their respective decks and inflict 500 damage to your opponent for each card returned.[/spoiler] [spoiler=Evil King Angel - Zoda Diablo][img]http://img697.imageshack.us/img697/606/183374m.jpg[/img] Lore:1 DARK tuner+1 or more non-tuner LIGHT monsters Once per turn, by returning 1 "Angel" monster in your Graveyard to you Deck, you can have the effect of this card treated as the returned cards effect until the End Phase.[/spoiler] [spoiler=Fallen Angel - Sabrina][img]http://img573.imageshack.us/img573/1341/183374nw.jpg[/img] Lore: This card cannot be Normal Summoned or Set. This card cannot be Ritual Summoned except by the effect of "Rise of the Fallen Angel" and tributing monster(s) whose total level equals 8 or more. Once per turn, you can destroy 1 monster your opponent controls and Special Summon 1 Fiend-type monster from your Hand, Deck, or Graveyard.[/spoiler] [spoiler=General Dark Angel - Zoda Warrius][img]http://img573.imageshack.us/img573/1341/183374nw.jpg[/img] Lore: If you control 2 or more "Angel" monsters, you can Special Summon this card from your Hand. Once per turn, when an effect that would remove an "Angel" monster from your field activates, you can pay 200 Life Points to remove an opponents monster from the field instead.[/spoiler] [spoiler=Guardua Angel - Zoda Monk][img]http://img600.imageshack.us/img600/9128/183374f.jpg[/img][/spoiler] [spoiler=Masked Angel - Zoda Kuda][img]http://img600.imageshack.us/img600/7003/183374oi.jpg[/img][/spoiler] [spoiler=Sabre Angel - Zoda Justis][img]http://img64.imageshack.us/img64/1907/183374a.jpg[/img][/spoiler] [spoiler=Shine Dragon - Zoda Dragonia][img]http://img255.imageshack.us/img255/5098/183374mo.jpg[/img] Lore:1 tuner + 1 or more non-tuner monster(s) When this card is Synchro Summoned successfully, increase the ATK of this card by 100 for each monster in your Graveyard with "Zoda" in its name. During your opponents turn, you can send 1 monster with "Zoda" in its its from your Hand to the Graveyard and skip your opponents Batte Phase.[/spoiler] [spoiler=Sky ArchAngel - Zoda Aero][img]http://img20.imageshack.us/img20/3519/183374.jpg[/img][/spoiler] [spoiler=Snipereye Angel - Zoda Tirador][img]http://img51.imageshack.us/img51/1835/183374k.jpg[/img][/spoiler] [spoiler=Strongarm Angel - Zoda Subterror][img]http://img704.imageshack.us/img704/1839/183374t.jpg[/img] Lore: If you control a face-up "Sky Archangel - Zoda Areo", you can Special Summon this card from your hand. Once per turn, during your opponents Main Phase, you can reveal 1 Spell or Trap card in your hand to negate the activation and the effect of an opponents Spell or Trap card and destory it.[/spoiler] [spoiler=Supreme Holy Shine Dragon][img]http://img686.imageshack.us/img686/9092/183374bq.jpg[/img] Lore: 2 Tuner Monsters + "Shine Dragon - Zoda Dragonia" When this card is Synchro Summoned, destroy all cards you control and return all "Angel" monsters in your Graveyard or removed from play to your Deck. This card gains 300 ATK for each monster returned by this effect. When your opponent declares an ATK, you can return all monsters in your hand to your deck to negate the ATK and draw cards equal to the number of monsters returned by this effect.[/spoiler] [spoiler=Training Angel - Zoda Estudian][img]http://img593.imageshack.us/img593/1907/183374a.jpg[/img][/spoiler] [spoiler=Underfiend Angel - Zoda Loki][img]http://img11.imageshack.us/img11/1120/183374g.jpg[/img][/spoiler] [spoiler=White Angel - Zoda Pacifiesta][img]http://img690.imageshack.us/img690/3058/183374l.jpg[/img] Lore: If you control a face-up level 3 or Lower "Angel" monster, you can Special Summon this card from your hand. During your opponents turn, you can return 1 monster with "Zoda" in its name that you control to the Hand and Negate the Summoning of an opponents monster and destroy it.[/spoiler] [spoiler=Zoda Extermination - Angel Slayer][img]http://img819.imageshack.us/img819/855/183374w.jpg[/img] Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all Fairy-type monsters in your Hand, Deck, Graveyard or on your field. The ATK and DEF of this card is equal to the number of removed from play Fairy-type monsters x700. If this card battles a Fairy-type monster, remove it from without inflicting battle damage to your opponent and inflict damage equal to the monsters original ATK.[/spoiler] [spoiler=Zoda Heavena Dragonia Dues][img]http://img64.imageshack.us/img64/1839/183374t.jpg[/img] Lore: 1 LIGHT Dragon-type Synchro monster + 1 Fairy-type monster. Increase the ATK of this card by 400 for each monster with "Zoda" in its name. You can remove 1 monster in your Graveyard from play to negate the Normal/Special/Flip Summon of your opponents monster and destroy it. You can remove this card from play and select 1 monster on your field and increase its ATK by 1500 until the End Phase. Special Summon this card during the End Phase of the turn this card is actvated.[/spoiler] [/spoiler] [spoiler=Spell and Trap Cards] [spoiler=Angel's Bladewings][img]http://img64.imageshack.us/img64/1239/183374i.jpg[/img][/spoiler] [spoiler=Angel's Outpouring][img]http://img26.imageshack.us/img26/3188/183374z.jpg[/img][/spoiler] [spoiler=Calling of the Castle][img]http://img64.imageshack.us/img64/7600/183374ba.jpg[/img][/spoiler] [spoiler=Holy Whitesword][img]http://img63.imageshack.us/img63/5505/183374jt.jpg[/img][/spoiler] [spoiler=Realm of Heaven, Castle Zoda][img]http://img715.imageshack.us/img715/5237/183374lh.jpg[/img][/spoiler] [spoiler=Rise of the Fallen Angel][img]http://img704.imageshack.us/img704/5065/183374e.jpg[/img][/spoiler] [/spoiler][/spoiler] [spoiler=Part 3: Whitewings] [spoiler=Monsters] [spoiler=Ancient Cosmic Nova Dragon][img]http://img51.imageshack.us/img51/4927/183374v.jpg[/img] Lore: 2 tuners + "Whitewing Dragon, Beast of the Ancient Sky" Once per turn, you can draw 1 card. If it is a "Whitewing" monster, you can remove it from play to destroy 1 monster your opponent controls and gain Life Points equal to the destroyed monsters ATK. When an opponent's monster declares an attack, you can remove from play this card and negate the attack. If you negate an attack this way, Special Summon this removed from play card during the End Phase.[/spoiler] [spoiler=Whitewing - Absorber of the Skies][img]http://img37.imageshack.us/img37/9582/183374j.jpg[/img] Lore: If your opponent declares a direct attack, you can Special Summon this card and negate the attack. Whenever your opponent inflicts damage to your life points, you can discard 2 cards from your Hand to the Graveyard to gain life points instead of taking damage.[/spoiler] [spoiler=Whitewing - Angel's Servant][img]http://img11.imageshack.us/img11/9578/183374bx.jpg[/img] Lore: If you control another "Whitewing" monster, you can Special Summon this card from your hand. If this card is used for the Synchro Summon of a "Whitewing" monster, increase your Life Points equal to half the ATK of the Sunchro Summoned monster.[/spoiler] [spoiler=Whitewing - Angelic Slasher][img]http://img96.imageshack.us/img96/3519/183374.jpg[/img][/spoiler] [spoiler=Whitewing - Aurora of the Artic Sky][img]http://img37.imageshack.us/img37/6332/183374yl.jpg[/img][/spoiler] [spoiler=Whitewing - Bloodwing Avenger][img]http://img573.imageshack.us/img573/5065/183374e.jpg[/img] Lore: 1 "Whitewing" tuner + 1 or more non-tuner monster(s) When this card is Synchro Summoned, place 1 "Blood Counter" on this card for each "Whitewing" monster in your Graveyard. This card cannot be destroyed as long as there is a "Whitewing counter" on this card. Once per turn, you can remove one "Whitewing counter" from this card to Special Summon 1 "Whitewing" monster in your Graveyard and gain Life Points equal to the ATK of the Special Summoned monster.[/spoiler] [spoiler=Whitewing - Death Hedgeslash][img]http://img202.imageshack.us/img202/5065/183374e.jpg[/img] Lore:While you control another "Whitewing" monster when this card is Normal or Special Summoned, you can select 1 monster your opponent controls and destroy it, then gain life points eqal to half the destroyed monsters ATK[/spoiler] [spoiler=Whitewing - Lancer of Heaven][img]http://img251.imageshack.us/img251/3353/183374d.jpg[/img] Lore: If this card attacks a monster whose DEF is lower than the ATK of this card, inflict damage equal to the difference as direct damage to your opponents Life Points. Whenever this card inflicts damage to your opponent, increase your life points by the same amount and Special Summon 1 Winged-Beast monster whose ATK is equal to or less than the damage inflicted.[/spoiler] [spoiler=Whitewing - Life Stealer][img]http://img340.imageshack.us/img340/1839/183374t.jpg[/img] Lore:When this card is Normal Summoned, it is chaned to DEF position. Whenever your opponent activates an effect that would increase there Life Points while this card is face-up on the field, negate te effect and gain Life Points equal to the amount your opponent would have gained.[/spoiler] [spoiler=Whitewing - Lightwing the Cross Daemon][img]http://img202.imageshack.us/img202/1239/183374i.jpg[/img] Lore: 1 "Whitewing" tuner + 2 or more non-tuner monsters When this card is Synchro Summoned, select and destroy 2 monsters your opponent controls and Increase your Life Points by 300x total level of the destroyed monsters. You canno conduct your Battle Phase during a turn you activate this effect. If this card is sent to the Graveyard, you can remove from play the Synchro material monsters used to Synchro Summon this card and Special Summon this card in face-up ATK position.[/spoiler] [spoiler=Whitewing - Lunar Beast][img]http://img63.imageshack.us/img63/7462/183374ds.jpg[/img] Lore: If you control a face-up "Whitewing" monster, you can Special Summon this card from your hand. If this card destroys an opponnets monster by battle and sends it to the Graveyard, incease your life points by half the original ATK of this card.[/spoiler] [spoiler=Whitewing - New Hope Dragoncaller][img]http://img718.imageshack.us/img718/1236/183374r.jpg[/img][/spoiler] [spoiler=Whitewing - Rainbow Caller][img]http://img251.imageshack.us/img251/9128/183374f.jpg[/img][/spoiler] [spoiler=Whitewing - Sword of the East Sky][img]http://img251.imageshack.us/img251/5065/183374e.jpg[/img][/spoiler] [spoiler=Whitewing Dragon, Beast of the Ancient Sky][img]http://img63.imageshack.us/img63/8468/183374jh.jpg[/img] Lore:1 tuner + 1 or more non-tuner monsters Once per turn, while your life points are higher than your opponents, you can destroy up to 3 card your opponent controls and gain 300 Life Points for each card destroyed by this effect. If this card is targeted by the effect of an opponents Trap/Spell/ or monster card effect, you can remove from play 1 "Whitewing" monster in your Graveyard to negate the effect and destroy your opponets card.[/spoiler] [/spoiler][/spoiler] Link to comment Share on other sites More sharing options...
Benevolent Angel Posted December 8, 2010 Report Share Posted December 8, 2010 Cool set. I'm making a set as we speak...although I may need someone to see if they're...balanced. >.> Link to comment Share on other sites More sharing options...
BlackWindDragon Posted December 8, 2010 Author Report Share Posted December 8, 2010 alright, and this isnt all there is, theres alot more cards for me to post Link to comment Share on other sites More sharing options...
BlackWindDragon Posted December 9, 2010 Author Report Share Posted December 9, 2010 and now, all of heavens angels have finally been released Link to comment Share on other sites More sharing options...
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