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Gear Warriors


xN3xT Injexktz

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Here are the Gear Warriors I've created:

[img]http://img37.imageshack.us/img37/4251/295807.jpg[/img]

[img]http://img59.imageshack.us/img59/4251/295807.jpg[/img]

[img]http://img194.imageshack.us/img194/4251/295807.jpg[/img]

[img]http://img59.imageshack.us/img59/2001/295807b.jpg[/img]

[img]http://img59.imageshack.us/img59/4007/295807o.jpg[/img]

[img]http://img714.imageshack.us/img714/4251/295807.jpg[/img]

[img]http://img109.imageshack.us/img109/4251/295807.jpg[/img]

[img]http://img714.imageshack.us/img714/4350/295807m.jpg[/img]

(Gear Warrior Overdrive stays on the Field too)

so... does anyone like them!
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[color="#0000FF"][b]Gear Warrior Arctic[/b][/color]
I'm surprised at the fact that you managed to "arctic" correctly. Most people forget that first C. As for the card... it's meh-ish. There's not really anything special about it...
Originality: 6/10
Image: 2.5/5
OCG: 11.5/25
Playability: 6/10
[b]Total:[/b] 38/50, or 76%

[color="#0000FF"][b]Gear Warrior Blade[/b][/color]
A 1400 ATK/DEF Vanilla non-Tuner with no support? Sorry, but this is no good on its own.
Flavour Text: 17/25
Playability: 4/10
Image: 2.5/5
Support?: 0/10
[b]Total:[/b] 23.5/50, or 47%

[color="#0000FF"][b]Gear Warrior Destruction[/b][/color]
Meh. It's not that great. And your mechanics are off in the effect. "...special summon 2 "Gear Warriors" from..." would result in you only being able to Special Summon two monsters whose names are "Gear Warriors." I assume you meant "...Special Summon 2 "Gear Warrior" monsters from..." which makes more sense, but is OP'ed. You can summon beatsticks or some with high-powered effects. And if the ATK is 0, it should only be 1 zero, not four.
Originality: 4/10
Image: 2/5
OCG: 9/25
Playability: 6/25
[b]Total:[/b] 22/50, or 44%

[color="#0000FF"][b]Gear Warrior Nitro[/b][/color]
Nothing special here. A bland effect that still doesn't relate to the archetype at all. Merely a Level 4 beat stick.
Originality: 3/10
Image: 2/5
OCG: 10/25
Playability: 5/10
[b]Total:[/b] 20/50, or 40%

[color="#0000FF"][b]Gear Warrior Overdrive[/b][/color]
Listening to only the name, one would mistake this for a monster. The name "Gear Warrior is getting overused. You should add some variety. Nothing special about it, except you get a small attack boost that doesn't even apply to the monster you summon from it.
Originality: 4/10
Image: 2/5
OCG: 13/25
Playability: 6/10
[b]Total:[/b] 25/50, or 50%

[color="#0000FF"][b]Gear Warrior Shockwave[/b][/color]
OP'ed. It gets a double attack, and its ATK increases for each attack, with no drawback or limitation. OP'ed.
Originality: 3/10
Image: 3/5
OCG: 12/25
Playability: 1/10
[b]Total:[/b] 19/50, or 38%

[color="#0000FF"][b]Gear Warrior Striker[/b][/color]
Your mechanics on this are way off. Do you know what a Union is? It always has the signature effect. Yours does not. Also, it's OP'ed. You can get, from what I see, a maximum of 4200 ATK from this card by equipping another Striker. Then, you can get 2100 damage with it, too. Also, too many errors.
Originality: 3/10
Image: 2/5
OCG: 1/25
Playability: 1/10
[b]Total:[/b] 7/50, or 14%

[color="#0000FF"][b]Gear Warrior Giant[/b][/color]
Redundancy makes for an OP'ed effect. Adding the DEF of your opponent's monster is stated twice, which is interpreted as gaining 2x the DEF. Shield and Sword might often result in an OTK. So... many... errors... And it's effect only activates in Defense Position, since the only way a monster can be summoned in Defense Position is if it's Special Summoned.
Originality: 3/10
Image: 2/5
OCG: 4/25
Playability: 1/10
[b]Total:[/b] 10/50, or 20%

[size="4"][b]Your Total Score is:[/b][/size] [color="#0000FF"][size="4"]164.5/400, 329/800, or 41.125%[/size][/color]
Your rating is: [color="#FFA500"]Better than previously, but you still have a long way to go before you reach a sensible level. Keep working, and look around. Learn the inner mechanics of the game and its cards. Also, that pixel-wide border is burning my eyes, and it attributed to your score. Work on that.[/color]
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