The Dead Inferno Posted December 13, 2010 Report Share Posted December 13, 2010 [img]http://img684.imageshack.us/img684/4745/322685tm.jpg[/img] [img]http://img686.imageshack.us/img686/2300/322685f.jpg[/img] [img]http://img593.imageshack.us/img593/2977/322685h.jpg[/img] [img]http://img21.imageshack.us/img21/1998/322685q.jpg[/img] [img]http://img375.imageshack.us/img375/1851/322685c.jpg[/img] [img]http://img20.imageshack.us/img20/5675/322685uu.jpg[/img] [img]http://img200.imageshack.us/img200/3186/322685a.jpg[/img] [img]http://img200.imageshack.us/img200/3186/322685a.jpg[/img] [img]http://img200.imageshack.us/img200/3186/322685a.jpg[/img] [img]http://img255.imageshack.us/img255/1851/322685c.jpg[/img] Link to comment Share on other sites More sharing options...
Lord Doransk Posted December 13, 2010 Report Share Posted December 13, 2010 Ok then. Let me lay into this with my zombie-killing chainsaw o' doom. OCG is waaaaaaaayyyyyyyyy off even for a newbies standards, effects are in some places over-powered and/or pointless (zombie headshot= wtf for this archetype), and the basic premise is weak to say the least. It is also a little annoying to see three or two of the same card over again- are you trying to bust everyone's connection? However, there are always a few positives. If you touch up on the OCG, evolve some of the effects and tone down the op'd-ness (and perhaps gather some better images), then you would have a decent, workable set (not a good set, mind- a decent set). In it's current state, this archetype is wasted, and it would be preferrable unreleased. Sadly, you only score 3/10. Link to comment Share on other sites More sharing options...
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