WildVengeance Posted December 14, 2010 Report Share Posted December 14, 2010 [spoiler=Cards][img]http://img822.imageshack.us/img822/7384/299323.jpg[/img] Destroy 3 Spell or Trap cards you control and add 1 "Miracle of Evolution" to your had from your Deck or Graveyard. [img]http://img814.imageshack.us/img814/7384/299323.jpg[/img] During the End Phase, if this card is in your hand discard it. This card can only be activated from your hand during the turn you activated "For the Sake of Evolution". This card cannot be set except during the turn you activated "Miracle of Evolution" Only 1 "Miracle of Evolution" may be activated per turn. When this card is activated you may activate 2 of the following effects or you can discard 1 card to activate 3 of the following effects: -Draw 1 card. -Special Summon 1 Tuner monster from your Graveyard. -Special Summon 1 Level for or lower monster from your hand. -Gain Life Points equal to the number of Spell and Trap cards in your Graveyard x 100. Remove from play this card to add 1 "Miracle of Evolution" to your hand from your Deck or Graveyard.[/spoiler] [spoiler=updated versions][img]http://img824.imageshack.us/img824/7384/299323.jpg[/img] Activate only when your Life Points are at least 3000 less than your opponent's. Destroy 1 card you control and add 1 "Miracle of Evolution" to your hand from your Deck or Graveyard. [img]http://img337.imageshack.us/img337/1363/299323m.jpg[/img] During the End Phase, if this card is in your hand discard it. This card can only be activated from your hand during the turn you activated "For the Sake of Evolution". This card cannot be set except during the turn you activated "Miracle of Evolution." This Set card can only be activated if your Life Points are at least 3000 points lower than your opponent's. Only 1 "Miracle of Evolution" may be activated per turn. When this card is activated you may activate 3 of the following effects or you can discard 1 card to activate 4 of the following effects: -Draw 2 cards. -Special Summon 1 Tuner monster from your Graveyard. -Special Summon 1 Level 6 or lower monster from your hand. -Gain Life Points equal to the number of Spell and Trap cards in your Graveyard x 100. -Inflict Effect damage to your opponent equal to the number of monsters in your Graveyard x 200. -Destroy 1 monster on the field. Then you can remove from play this card to add 1 "Miracle of Evolution" to your hand from your Deck or Graveyard.[/spoiler] 2 Spells I thought of Please Rate honestly Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 14, 2010 Report Share Posted December 14, 2010 At best, a -2 with a weak effect. Terrible, next. Link to comment Share on other sites More sharing options...
WildVengeance Posted December 14, 2010 Author Report Share Posted December 14, 2010 [quote name='Crab Helmet' timestamp='1292297315' post='4850988'] At best, a -2 with a weak effect. Terrible, next. [/quote] Now that I look them over I agree that they were terrible(Although -2 is pretty harsh) which why I updated them a bit and for all those who comment (if anymore) could please help improve Link to comment Share on other sites More sharing options...
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