Skribbletron Posted December 15, 2010 Report Share Posted December 15, 2010 Psychics are a good archtype to run if you know what you are doing... Obviously... I do not. Needs bug fixes and a lot of them. Deck: 42 Monsters: 21 Mind Master x1 Krebons x2 Armored Axon Kicker x2 Psychic Commander x2 Pandaborg x2 Power Injector x2 Psychic Jumper x2 Psychic Snail x2 Telekinetic Shocker x2 Mind Protector x2 Destructotron x2 Spells: 13 Brain Research Lab x3 Teleport x3 Psi-Station x2 Telekinetic Charging cell x2 E-Teleport x1 Solidarity x2 Traps: 8 Mind Over Matter x2 Psychic Soul x2 Metaphysical Regeneration x3 Psychic Overload x1 Extra Hyper Psychic Blaster x1 Thoughtruler Archfiend x2 Magical Android x2 Psychic Lifetranser x1 Generic x14 I know I can do a lot better with this... Link to comment Share on other sites More sharing options...
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