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.Corgi

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[spoiler=Continuous Zombie Pursuit]
[img]http://img704.imageshack.us/img704/9933/331379.jpg[/img]
Lore: This card can only be activated when your opponent has 1 or more non-Zombie-type monster on his/hes side of the field. Each turn, if you have 1 or more Zombie-type monsters on your side of the field, place 1 Infect counter on 1 of your opponents monsters for every Zombie-type monster you have on your side of the field. When a monster has a Zombie counter on itself, decrease its ATK and DEF with 300.
[/spoiler]

I feel I need a OCG fix to this one. And don't go so hard on me, this is my first card, and I'm pretty much of a noob...
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Lore: This card can only be activated when your opponent has 1 or more non-Zombie-type monster on their side of the field. Once per turn you can place 1 Infect counter on an opponents monster for every Zombie-Type monster you control. Monsters with Infect counters on them have their ATK and DEF lowered by the amount of counters x300.

I believe that is the correct ocg. Also you might want to change the name of the card to just "Zombie Pursuit" I think the "Continuous" is sort of unnecessary. Anyways the card is very good, but maybe you should make its effect not as good because it is quite powerful.

Maybe add a slight drawback such as...
- The Infect counters stay on until that monster has battled
- You must pay 500 Life Points at each of your Standby Phases to keep this card in play
- Change the ATK and DEF lowering from 300 to 200
- Or just make it lower the ATK by 300, but not effect the DEF

These are just suggestions because I think this card is almost OP, but many others may not agree with me.
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I don't really think that it is OP but it is tipping near it, some examples of draw backs that above post gave are good but not extremely needed. This title continuous part can also be taken out because of the whole continuous card thing, but maybe you could replace it with Endless Zombie Pursuit. Just an idea. I am a big fan of Zombie Cards :)
8/10

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