вєgσттєη ιηѕαηιту Posted December 19, 2010 Report Share Posted December 19, 2010 [center][img]http://img4.imageshack.us/img4/211/185013.jpg[/img][/center][center]As long as this card remains on the field, neither player can play Summon, Set or activate the effects of Monster, Spell or Trap Cards. Every Spell and Trap Card on the field (except this card)are sent back to their owners hand. When either player controls no cards on their side of the field, this card is removed from play.[/center] Link to comment Share on other sites More sharing options...
Jcmoney Posted December 19, 2010 Report Share Posted December 19, 2010 [quote name='dtwrules' timestamp='1292763171' post='4864170'] [center][img]http://img823.imageshack.us/img823/3508/185013x.jpg[/img][/center] [center]While this card remains on the field no cards can be placed or summoned. Every spell or trap card are then removed from play (excluding this one). Every monster on the field gains 500 ATK X then number of stars that monster has. When when one player has no cards on his/ her side of the field (excluding this one) this card is removed from play.[/center] [/quote] Nice like this sort of sudden death kind of card and good for all those equip and effect stacking bastards and pic is good I give it 10/10 Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted December 19, 2010 Report Share Posted December 19, 2010 OCG is bad. Then you can remove from play all cards on the field :0 What if your opponents has 6 Spells and Traps and you have 0. Thats a +6 And if you activate this card while your opponent has no monsters this becomes a heavy storm that removes everything from play. 3/10 Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted December 19, 2010 Author Report Share Posted December 19, 2010 [quote name='Champion Lance' timestamp='1292766212' post='4864271'] OCG is bad. Then you can remove from play all cards on the field :0 What if your opponents has 6 Spells and Traps and you have 0. Thats a +6 And if you activate this card while your opponent has no monsters this becomes a heavy storm that removes everything from play. 3/10 [/quote] if the opponet has no monsters the card is then removed from play so no it is not a storm... if u payed attention when you read it... think before you type.. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted December 19, 2010 Report Share Posted December 19, 2010 Marshmallon + Final Countdown + This = Near Unstoppable Victory Highly unfair IMO. Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted December 19, 2010 Author Report Share Posted December 19, 2010 ok then i will change it so the effects of all cards are negated Card updated Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted December 19, 2010 Report Share Posted December 19, 2010 [quote name='dtwrules' timestamp='1292763171' post='4864170'] [center]While this card remains on the field no cards can be placed or summoned. Every spell or trap card are then removed from play (excluding this card)and the effects are negated from all cards (excluding this card). Every monster on the field gains 500 ATK x then number of stars that monster has. When when one player has no cards on his/ her side of the field (excluding this card) this card is removed from play.[/quote] [/center] Improved OCG: As long as this card remains on the field, neither player can play Summon, Set or activate the effects of Monster, Spell or Trap Cards. Remove from play every Spell and Trap Card on the field (except this card). Every monster on the field gains ATK equal to their level x 500. When either player controls no cards on their side of the field, this card is removed from play. It's not perfect OCG, but it's closer. Anyway, this seems like a good idea gone bad to me. It basically just clears the field for a beatstick showdown. It also basically is Heavy Storm, except better since all Spells and Traps are removed from play (and since Heavy Storm is banned...yeah). Just way too strong. It is a good idea though in thought. Maybe make it more like a Giant Trunade and return the Spells/Traps to the hand instead. Also, the ATK gain is really kinda OP'd. Just have all your monsters gain an extra 500 ATK and it'll be better. Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted December 19, 2010 Author Report Share Posted December 19, 2010 ok ill start some thinking... thanks for the input... for everyonecard updated Changes: spells and traps moved to hand instead of removed from play, monster gain no attack Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted December 20, 2010 Author Report Share Posted December 20, 2010 BUMp Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.