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Ignis avis

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[spoiler=Tuner Monsters][img]http://img833.imageshack.us/img833/8282/230256q.jpg[/img][/spoiler]
[spoiler=Synchro monsters] [img]http://img703.imageshack.us/img703/2042/230256e.jpg[/img][spoiler=lore]1 Tuner + 1 or more Non-tuner monsters.
Once per turn, during your Main Phase, select 1 card in your opponents hand. Reveal that card and activate 1 of the following effects, depending on the type of that card: ● Monster card: Inflict Damage to your opponent equal to that card's ATK ● Spell card: Destroy 1 Spell/Trap card your opponent controls. ● Trap card: Destroy 1 monster your opponent controls.

[/spoiler][/spoiler]
[spoiler=Spell Cards][/spoiler]


art credit in the circulation spot.
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1st one
OCG: When this card is removed from the field[b],[/b] inflict [b]D[/b]amage [b]to your opponent[/b] equal to [b]this card's[/b] original ATK.

Kinda meh-ish. Could be a lot better if it had another effect e.g. summoning it back on the field. Like Smesh said, Germ or Bird would be better options.

2nd one
OCG: 1 Tuner + 1 or more Non-tuner monsters.
Once per turn, during your [b]M[/b]ain [b]P[/b]hase, select 1 card in your opponents hand. Reveal that card and [b]activate 1 of the following effects, depending on the type of that card[/b]: ● Monster card: Inflict Damage [b]to your opponent equal to that card's ATK[/b] ● Spell card: Destroy 1 [b]Spell/Trap[/b] card your opponent controls. ● Trap card: Destroy 1 monster your opponent controls.

I like that it's a generic Synchro. Really useful and powerfull.
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