bitchface Posted December 23, 2010 Report Share Posted December 23, 2010 [img]http://img713.imageshack.us/img713/5431/332591.jpg[/img] very very interesting doctor tom Link to comment Share on other sites More sharing options...
Sweetie Belle Posted December 23, 2010 Report Share Posted December 23, 2010 [color="#0000FF"][b]huron the gaurdian of light[/b][/color] First of all, [i]have you ever seen a real Synchro? Have you seen a Spirit monster?[/i] None of what you did works. Although a Synchro Spirit monster is unique, you didn't do it right. The stats are too high, even for a Synchro. Types and Names are supposed to be capitalized. And the image is overused. Originality: 1/10 Image: 0/5 OCG: 0/25 Playability: 0/10 [b]Total:[/b] 1/50, or 2% And your username is inappropriate. lrn2shift Link to comment Share on other sites More sharing options...
~{Rochster}~ Posted December 23, 2010 Report Share Posted December 23, 2010 Don't be so hard on him Kirby, he's new. I know what you tried to make, and it's actually pretty good, just overpowered. He can't be destroyed by any card effects and has high ATK and DEF. 0/10 NEWBIE BONUS!!! 3/10 Link to comment Share on other sites More sharing options...
Canadian Posted December 23, 2010 Report Share Posted December 23, 2010 Waaaaaay to overpowered. Though, I do like how its a generic lvl 9 requiring only 2 monsters to make it. Your OCG (Offical Card Grammar) is terrible. You should go look at a real Synchro Monster to be able to write a proper lore. The stats (ATK/DEF) are way to high for a card with a destruction prevention effect for BOTH spells and monster effects. I don't like this at all. Link to comment Share on other sites More sharing options...
beefman Posted December 23, 2010 Report Share Posted December 23, 2010 How to fix OCG for dummies. Step 1: Guardian is spelt Guardian, not Gaurdian. Fix that. Step 2: Spirits return to your hand at the end of the turn. Add that to the effect, or take away "Spirit" from the effect. Step 3: Synchro material (tuners, non tuners) have their own line in the effect. The materials should not connect to the actual effect. Fix that. Step 4: Anyone should know that you put a space after a period. Fix those. Step 5: Winged Beast is written how I just wrote it. With a capital letter. Fix that. Step 6: The name should have capital letters, like Huron the Guardian of Light. Fix that. Step 7: In the effect, take away the "equal to the amount of this monsters level that allows you to summon it" thing after the materials. It's a given for Synchros. Fix that. Step 8: LIMITED EDITION, not LIMETED ADDITION. An uncommon but very noobish mistake. Fix that. Okay, so OCG is crap, but I'll fix it. 1 Tuner + 1 non-Tuner monster This card can not be destroyed by battle, or by a Spell or monster card effect. I just realized what a boring effect that is. On to the picture: I guess it's okay. It could be better than an 8+ winged dragon doing mid-air yoga, but oh well. Balance: WAY too strong. Not only can traps be the only thing that hurt it (Skill Drain for the win), but it's stats are higher than "Road Warrior", one of Yusei's strongest cards. Everything is relative. A tip: when making a card, and you're wondering if it's OP'ed or UP'ed, compare it to a card that exists. To fix this card, either: a) Lower ATK and DEF, to maybe 1500/1500. b ) Give a drawback, like "You must tribute one monster you control during each of your Standby Phases. If you do not, this card is destroyed.", or something like that. c) Add a specific card to the material. A card like "Road Warrior" may seem awesome at first, but you need "Road Synchron" on the field first, so that lowers your chances of getting it to the field. d) Take away invincibility effects (if needed). e) Make the material 1 or more non-Tuners, so that if you can, you have to give up more cards. f) Multiple of the above. I suggest a total mix of the following effect: Huron Synchron + 1 or more non-Tuner monsters This card can not be destroyed by battle. ATK: 1500 / DEF: 2000 Still boring, but oh well. Playability: Of course, who WOULDN'T want a card as strong as this in your Deck? Your opponent, that's who. I don't think a card like this could EVER be made real. Take my advice, and possibly. Effect: Make it a bit more interesting. Add some oomph. I might make it an effect like: Huron Synchron + 1 or more non-Tuner monsters This card can not be destroyed by battle. Once per turn, by paying 800 Life Points, you can Special Summon any LIGHT monsters from your Graveyard used to Synchro Summon this card. If this card is destroyed and sent to the Graveyard, you take 1000 points of damage. Just an idea. After all, it is the Guardian of Light. The total you might get (thanks for forcing me to make some cards) can be found here: http://forum.yugiohcardmaker.net/topic/233650-huron-cards/ Please take my advice, for the sake of humanity! Oh, and by the way, 0.5/10 Link to comment Share on other sites More sharing options...
<}Alpha Frogodile{> Posted December 24, 2010 Report Share Posted December 24, 2010 I could [s]insult[/s] critique your card, but I'll just say that the username "b****face" will get you in trouble. Link to comment Share on other sites More sharing options...
beefman Posted December 24, 2010 Report Share Posted December 24, 2010 [quote name='tdloe' timestamp='1293160076' post='4878929'] I could [s]insult[/s] critique your card, but I'll just say that the username "b****face" will get you in trouble. [/quote] Yeah. Should we report him? Link to comment Share on other sites More sharing options...
â™ >:Stick-Man:<â™ Posted December 24, 2010 Report Share Posted December 24, 2010 Please do Sanphred. Link to comment Share on other sites More sharing options...
poinl Posted December 27, 2010 Report Share Posted December 27, 2010 trap hole foo! Link to comment Share on other sites More sharing options...
**_Xan_-_-_ Posted December 27, 2010 Report Share Posted December 27, 2010 srry trap hole only work on normal summon this monster is synchro summoned so take that foo. Link to comment Share on other sites More sharing options...
poinl Posted December 27, 2010 Report Share Posted December 27, 2010 Mask of the accursed = win It isays it cant be destroyed but it doesnt say that it cant be affected. OH YA FOO! Link to comment Share on other sites More sharing options...
The Sleeping Dude Posted December 27, 2010 Report Share Posted December 27, 2010 this the third time i saw a card that was abused by lack of brains.. your username is unappropiate!! you should ban by this anyways it can be removed from play by Dimensional Prison!! TAKE THAT FOO! Link to comment Share on other sites More sharing options...
All Around Member Posted December 27, 2010 Report Share Posted December 27, 2010 It's stronger than Venominaaga.Very bad. 0.5/10 just because you are a new member. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.