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Infernity Absorber


Zextra

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[center]Here's my idea of some Infernity support (even though it's probably OP'ed when used correctly). I know it's not so much a "Wild West" card, but please comment anyways. Thanks! :D

[img]http://img203.imageshack.us/img203/3175/99600e.jpg[/img]

[i][b]Lore:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding your Hand while you have at least 4 “Infernity” monsters in your Graveyard. This card cannot be destroyed by battle. Once per turn, while you have no cards in your Hand, you can remove from play an “Infernity” monster in your Graveyard. This card gains ATK equal to double the original ATK of the removed monster until the End Phase. When this card destroys a monster by battle, increase the ATK of this card by 500. When this card is destroyed, you can remove it from play to add a removed from play “Infernity” monster except “Infernity Absorber” to your Hand.[/b][/i][/center]

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