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Cybernetic Overload (Archetype)


Zear Zen

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(Description coming soon)
[spoiler=Changelings][spoiler=Wildfire][img]http://img203.imageshack.us/img203/1904/321862.jpg[/img][img]http://img203.imageshack.us/img203/6051/321862n.jpg[/img]
Warrior: This card also counts as a Beast-Warrior-Type. When this card is switched to defense mode, remove this card to the field and Special Summon 1 "Cybernetic Changeling - Wildfire/Transport Mode" from your hand, deck, or removed from play zone.
Transport: This card also counts as a Winged-Beast-Type. When this card is Summoned, place it in defense mode. This card can attack in defense mode. When this card is switched to attack position, remove this card to the field and Special Summon 1 "Cybernetic Changeling - Wildfire/Warrior Mode" from your hand, deck, or removed from play zone.[/spoiler][/spoiler]
[spoiler=Comrades][spoiler=Nova burst][img]http://img692.imageshack.us/img692/1904/321862.jpg[/img]
Once per turn, you can equip this card to a "Cybernetic Changeling" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, the equipped monster can attack twice. If this card is destroyed because the equipped monster was removed from the field by its own effect, you can equip this card to a "Cybernetic Changeling" monster you control during the Main Phase. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)[/spoiler][/spoiler]
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hokai. Here we go.

First, i am glad i have alright eyesight. It's a common courtesy here to post the effects of your creatures when they get to be that tiny of print. ;)

Second, i don't understand the exact concept of your set. Why would i want to summon Transport Mode? It has the same DEF as Warrior Mode and it cannot attack. When it is changed to attack position it switches right back to a completely different monster........

Third, OCG.

[indent]Warrior Mode: While this card is face-up on the field it is also treated as a Beast-Warrior-Type monster. When this face-up Attack Position monster is switched into Defense Position, remove from play this card to Special Summon 1 "Cybernetic Changeling - Wildfire / Transport Mode" from your hand, deck or Removed From Play Zone.

Transport Mode: While this card is face-up on the field it is also treated as a Winged-Beast-Type monster. This card can only be Special Summoned in face-up Defense Position. When this face-up Defense Position monster is switched into Attack Position, remove from play this card to Special Summon 1 "Cybernetic Changeling - Wildfire / Warrior Mode" from your hand, deck or Removed From Play Zone.

Comrade: First, change him into a Union monster. He is a Union in disguise right now.
Once per turn, you can equip this card to a "Cybernetic Changeling" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that equipped monster gains 1000 ATK during the Damage Step only and can attack twice. If this card is destroyed because the equipped monster was removed from the field by its own effect, you can equip this card to a "Cybernetic Changeling" monster you control during the Main Phase. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
[/indent]

Fourth, comrade is too powerful as he is. 1000 extra atk and double attack? that's 2000 extra damage per turn just because of an equip. a little too OP..

Fifth, rating.

[indent]as it stands right now, i would say it is a [b]10/20[/b] set. With a little polish i think this could end up somewhere. ;)[/indent]


-Kale.

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[quote name='Kale' timestamp='1293654916' post='4893826']
hokai. Here we go.

First, i am glad i have alright eyesight. It's a common courtesy here to post the effects of your creatures when they get to be that tiny of print. ;)

Second, i don't understand the exact concept of your set. Why would i want to summon Transport Mode? It has the same DEF as Warrior Mode and it cannot attack. When it is changed to attack position it switches right back to a completely different monster........

Third, OCG.

[indent]Warrior Mode: While this card is face-up on the field it is also treated as a Beast-Warrior-Type monster. When this face-up Attack Position monster is switched into Defense Position, remove from play this card to Special Summon 1 "Cybernetic Changeling - Wildfire / Transport Mode" from your hand, deck or Removed From Play Zone.

Transport Mode: While this card is face-up on the field it is also treated as a Winged-Beast-Type monster. This card can only be Special Summoned in face-up Defense Position. When this face-up Defense Position monster is switched into Attack Position, remove from play this card to Special Summon 1 "Cybernetic Changeling - Wildfire / Warrior Mode" from your hand, deck or Removed From Play Zone.

Comrade: First, change him into a Union monster. He is a Union in disguise right now.
Once per turn, you can equip this card to a "Cybernetic Changeling" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that equipped monster gains 1000 ATK during the Damage Step only and can attack twice. If this card is destroyed because the equipped monster was removed from the field by its own effect, you can equip this card to a "Cybernetic Changeling" monster you control during the Main Phase. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
[/indent]

Fourth, comrade is too powerful as he is. 1000 extra atk and double attack? that's 2000 extra damage per turn just because of an equip. a little too OP..

Fifth, rating.

[indent]as it stands right now, i would say it is a [b]10/20[/b] set. With a little polish i think this could end up somewhere. ;)[/indent]



-Kale.
[/quote]

1: It's supposed to be like Transformers.

2: I still need to put together some Traps and Spells to make the "transformation" part be helpful.

3: My bad. That is the OLD version of Comrade. I forgot to change him. It's supposed to be double attack only, and a union. Guess I forgot to save.

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