JLP1701 Posted December 30, 2010 Report Share Posted December 30, 2010 This is my Winged Beast Archtype. Most of them give you control over your Deck by letting you place cards on the top of it, or by adding cards to your hand. The monsters are all fairly weak, but have good effects to make up for it. I am still working on them, so any advice would be appreciated. [spoiler=Monsters] Swift Wing Scout Wind/Winged Beast/LV 1 ATK: 500 DEF: 0 Effect: When this card is sent from the field to the Graveyard, you can place 1 "Swift Wing" card in your Deck on top of your Deck. Swift Wing Mirage Wind/Winged Beast/LV 1 ATK: 0 DEF: 0 While you control no monsters, you can remove this card and 1 other "Swift Wing" monster in your Graveyard from play to Special Summon 1 Level 3 or lower non-Tuner "Swift Wing" monster from your Graveyard. Swift Wing Shadow Wind/Winged Beast/LV 2 ATK: 1000 DEF: 0 You can return 1 "Swift Wing Shadow" from your hand or Graveyard to the top of the Deck to Special Summon this card from your Graveyard. Gatherer of Swift Wing Wind/Winged Beast/LV 2 ATK: 800 DEF: 0 When this card is Special Summoned, you can add 1 Level 3 or lower "Swift Wing" monster from your Deck to your hand. Swift Wing Striker Wind/Winged Beast/LV 3 ATK: 1700 DEF: 0 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can place 1 "Swift Wing" card in your Deck on top of your Deck. Swift Wing Charmer Wind/Winged Beast/LV 4 ATK: 1000 DEF: 0 You can send this card from your hand to the Graveyard to Special Summon up to 2 Level 3 or lower non-Tuner "Swift Wing" monsters from your Deck in face-up Attack Position. Those monsters are destroyed during the End Phase. You cannot Normal Summon during the turn this effect was activated. Protective Mother of the Swift Wing Wind/Winged Beast/LV 5 ATK: 2000 DEF: 0 You can Special Summon this card if you have 2 or more Level 3 or lower "Swift Wing" monsters in your Graveyard. Once per turn, you can select 1 "Swift Wing" monster in your Graveyard and return it to your Deck. [/spoiler] [spoiler=Tuners] High Soaring Swift Wing Wind/Winged Beast/LV 2 ATK: 0 DEF: 1000 If this card is used for the Synchro Summon of a "Swift Wing" Synchro Monster, you can use "Swift Wing" monsters in your hand as Synchro Material Monsters. Swift Wing Retriever Wind/Winged Beast/LV 3 ATK: 1400 DEF: 0 You can Special Summon this card by Tributing 1 "Swift Wing" monster you control. If this card is sent to the Graveyard as a result of battle, Special Summon the Tributed monster during your next Standby Phase. [/spoiler] [spoiler=Synchros] Swift Wing Gustnado Wind/Winged Beast/LV 5 ATK: 2300 DEF: 0 1 "Swift Wing" Tuner + 1 or more non-Tuner monsters When this card is Special Summoned, you can select 1 "Swift Wing" card from your Deck and place it on top of your Deck. When this card is destroyed, select 1 "Swift Wing" card from your Graveyard and place it on top of your Deck. Swift Wing Waterspout Water/Winged Beast/LV 5 ATK: 2000 DEF: 0 1 "Swift Wing" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, add 1 "Swift Wing" monster from your Deck to your hand. Once per turn, you can select 2 "Swift Wing" monsters in your Graveyard. Return those cards to the Deck. Swift Wing Fire Devil Fire/Winged Beast/LV 6 ATK: 2600 DEF: 0 1 "Swift Wing" Tuner + 1 or more non-Tuner Monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can, you can select and destroy 1 monster your opponent controls. Swift Wing Landspout Earth/Winged Beast/LV 7 ATK: 2700 DEF: 0 1 "Swift Wing" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, activate the following effects based on the number of Synchro Material Monsters used in its Synchro Summon: ● 2+: Send 1 card from the top of your opponent's Deck to the Graveyard for each monster used for the Synchro Summon of this card. ● 4+: Discard 1 random card from your opponent's hand. ●5: Destroy up to 3 cards your opponent controls. Grand Tornado of Swift Wing Wind/Winged Beast/LV 10 ATK: 3000 DEF: 0 1 "Swift Wing" Tuner + 4 "Swift Wing" non-Tuner monsters Card Effects cannot be activated in response to the Summoning of this card. When this card is removed from the field, except by it's own effect, you can select up to 5 "Swift Wing" cards in your Graveyard. Add the selected cards to your hand. During your Main Phase, if you and your opponent have 5 or more cards on the field and/or in their hand, send all cards in both players' hands and on the field to the Graveyard. [/spoiler] [spoiler=Spells] Treasures of Swift Wing Normal Spell Draw 1 card. You can then place 1 "Swift Wing" card in your Deck on top of your Deck. Egg Drop Normal Spell Select 2 Level 3 or lower "Swift Wing" monsters from your Deck and send them to the Graveyard. Returning to the Nest Normal Spell Select 2 "Swift Wing" monsters in your Graveyard. Return those cards to the Deck, then draw 1 card. Bird Watching Continuous Spell Once per turn, you can pick up the top card from your Deck. If it's a "Swift Wing" card, you can Special Summon 1 Level 3 or lower non-Tuner "Swift Wing" monster from your Deck. Return the card you picked up to the top of your Deck. [/spoiler] [spoiler=Traps] Swift Wing Bait Normal Trap Activate only when a face-up "Swift Wing" monster you control, is selected as an attack target by showing your opponent 1 "Swift Wing" monster in your hand with an ATK equal to, or higher, than the attacking monster's. Destroy the attacking monster and Special Summon the "Swift Wing" that was shown to your opponent. Swift Wing Wind Blast Counter Trap Activate by sending the top card of your Deck to the Graveyard. Negate the activation of a Spell Card / Trap Card / Normal Summon / Flip Summon / Special Summon and return the Spell Card, Trap Card, or Summoned monster to the owner's hand. If the card sent to the Graveyard by the activation of this card's effect was a "Swift Wing" card, the Spell Card, Trap Card, or Summoned monster is destroyed instead. [/spoiler] Link to comment
CDDRodrigo Posted December 30, 2010 Report Share Posted December 30, 2010 You could make the effects optional; there are sometimes we don't want to skip a draw just to get a Swift Wing monster. Otherwise, very balanced cards, but you could make a LVL 4 beater of 1900 or so ATK. 8/10 Link to comment
JLP1701 Posted December 30, 2010 Author Report Share Posted December 30, 2010 [quote name='CDDRodrigo' timestamp='1293703423' post='4895634'] You could make the effects optional; there are sometimes we don't want to skip a draw just to get a Swift Wing monster. Otherwise, very balanced cards, but you could make a LVL 4 beater of 1900 or so ATK. [/quote] Thanks for the comment. I'm making more cards so I will definitely include a Lv 4 like that. Edit: Treasures of Swift Wing has been changed Link to comment
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