Jump to content

I Just Broke E-Heroes


-L-

Recommended Posts

[center]Right. E-Heroes are slow for current play. Even with Prisma, Ocean and Stratos, they still won't keep up with the Synchros.

So why not give them Synchros?

Throw in a couple of tuners, searchers and support, and voila, you've sped up E-Heroes.

I'm aware some of these may be slightly OP'd, but so are a lot of cards in the current Meta. Basically I made this to punish Meta players ^.^

If I got too carried away with the power, tell me, and maybe suggest a fix. Thanks.

I'll be updating regularly:

[spoiler=SET 1]

[img]http://img821.imageshack.us/img821/7925/338279.jpg[/img]

During your Draw Phase if you control an Attack Position "Elemental Hero" Monster, you can add this card to your hand from the Graveyard instead of Drawing.


[img]http://img573.imageshack.us/img573/6476/338279n.jpg[/img]

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
- This card’s name is treated as “Elemental Hero Avian”, “Elemental Hero Burstinatrix”, “Elemental Hero Clayman” and “Elemental Hero Bubbleman” while face up on the field.


[img]http://img255.imageshack.us/img255/7925/338279.jpg[/img]


1 Tuner + 1 or more non-Tuner Monsters
When this card is Synchro Summoned add 1 "Elemental Hero", "Destiny Hero", or "Evil Hero" Monster from your graveyard to your hand, then you can then pay 800 Lifepoints to add 1 card with “Fusion” or "Polymerisation" in it’s card name from your deck to your hand.


[img]http://img819.imageshack.us/img819/7925/338279.jpg[/img]

1 "Elemental Hero" Monster +1 Synchro Monster
When this card is Fusion Summoned return 1 Synchro Monster in your Graveyard to the Extra Deck. When this card is removed from the field, select 1 "Elemental Hero" Monster in your Deck and add it to your hand.

[img]http://img819.imageshack.us/img819/2048/338279k.jpg[/img]

1 "Elemental Hero" Tuner+ "Elemental Hero Absolute Zero"
This card gains 500 ATK for each WATER monster on the field other than "Elemental Hero Absolute End". When this card is removed from the field, destroy all cards your opponent controls.



[/spoiler][/center]
Link to comment
Share on other sites

Some Hero Decks are already close to meta. Ab-0 turbo is really good and Gemini Stun is largely Hero-based.

Still, the first three could be kinda fun. Might run Illusion just to have a WATER other than Ocean and a tuner, Grow-Up to make that level 5, and a copy of the first depending on the Deck.

It really defeats the points of E-Heros if you make them into a Synch archtype though. They've proven they don't need them, so I don't like the way these take flavour from the archtype.
Link to comment
Share on other sites

e hero blue i. should be a gemi and for the e hero sychros
1 E HERO TUNER MONSTER + 1 OR MORE NON TUNER E HERO MONSTER
because the e hero sychro are somewhat op'ed so that fixed that but fixing that for the e hero sychros will not cause a problem because they most likely will be in a e hero deck anyways (filled with E HERO CARDS)
Link to comment
Share on other sites

[quote name='monkeylife2' timestamp='1293757883' post='4897863']
Shouldn't elemental hero blue illusionist have gemeni where the type goes as well because I'm pretty sure that if you normal summon a monster on the field to have it gain an effect it is considered a gemeni monster.
[/quote]
Blue Illusionist should be a gemini indeed, no mistake there. Also, if it is treated as a normal monster, is it still a tuner??
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...