Zeik Posted January 5, 2011 Report Share Posted January 5, 2011 A set based around Level 1 monsters, thats basically what it is.... however first off I'll need to explain the ZET counter [Spoiler=ZET Counter] think of the ZET counter like the turn counter, only it can only be moved by card effects and other wise doesn't not effect the game at all, however ZET monsters gain effects based on the ZET counter [/Spoiler] so yeah.. cards [Spoiler= Monsters] [Spoiler=Embodiment of the ZET] [img]http://i618.photobucket.com/albums/tt268/TrueChaos01/ZET/EmbodimentoftheZET.png[/img] [Spoiler=Lore] This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand when you take damage and the ZET counter is over 20. This card gains ATK equal to the combined ATK of all Level 1 monsters in the Graveyard. When this card destroys a monster by battle, lower the ZET counter equal to half the Level of the destroyed monster and deal damage to your opponent equal to the ATK of the destroyed monster. When a Level 1 monster is sent to the Graveyard increase the ZET counter by 2. [/Spoiler] [/Spoiler] [Spoiler=Envoy of the ZET] [img]http://i618.photobucket.com/albums/tt268/TrueChaos01/ZET/EnvoyoftheZET.png[/img] [Spoiler=Lore] During each of your Standby Phases increase the ZET counter by 1 for every Level 1 monster on the field. This card gains the following effects based on the ZET counter, * 0-5 When this card destroys a monster by battle, increase the ZET counter by 1. *6-10 During your Standby Phase you gain 300 Life Points for every Level 1 monster in your Graveyard. * 11-20, When a Level 1 monster is destroyed, increase this cards ATK by 400 until your next End Phase. *21-24 You take no Damage from Battles involving Level 1 monsters. *25+ During your Draw Phase, instead of drawing a card add 1 "Embodiment of the ZET" from your deck to your hand(this effect can only be used once). [/Spoiler] [/Spoiler] [Spoiler=Orb of ZET] [img]http://i618.photobucket.com/albums/tt268/TrueChaos01/ZET/OrbofZET.png[/img] [Spoiler=Lore] Double the ATK of all Level 1 monsters on the field and in the Graveyard. When this card is destroyed by battle , look at the top 4 cards of your deck and Special Summon 1 Level 1 monster from them and return the rest to the bottom of your deck. [/Spoiler] [/Spoiler] [Spoiler=Munchkin Warrior of the ZET] [img]http://i618.photobucket.com/albums/tt268/TrueChaos01/ZET/MunchkinWarrioroftheZET.png[/img] [Spoiler=Lore] When this card is Summoned increase the ZET counter by 1. [/Spoiler] [/Spoiler] [/Spoiler] [Spoiler=Spell & Trap] [Spoiler=Sign of the ZET] [IMG]http://i618.photobucket.com/albums/tt268/TrueChaos01/ZET/SignoftheZET.png[/IMG] [Spoiler=Lore] All monsters in your Graveyard count as Level 1. During your Standby Phase you can select 1 monster in your Graveyard and increase the ZET counter equal to the original Level of that monster. If this card card would be removed from the field, it is not and instead lower the ZET counter by 3 and it cannot increase for the next 3 turns. [/Spoiler] [/Spoiler] [/Spoiler] Link to comment Share on other sites More sharing options...
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