Lewk Posted January 6, 2011 Report Share Posted January 6, 2011 Ok, so this Archtype is all about revealing cards from the top of your deck and giving effects to other cards depending on how many of their friends you revealed. Yeah, theres some bad ocg errors here and there, so they'll be fixed soon. Also, make sure to read the effects of everything carefully! Thanks! [center][img]http://img257.imageshack.us/img257/4494/3619z.jpg[/img][/center] [center][b]Monsters:[/b] [spoiler] [img]http://img600.imageshack.us/img600/7576/3619.jpg[/img] [img]http://img822.imageshack.us/img822/2984/3619f.jpg[/img] [img]http://img198.imageshack.us/img198/4527/3619i.jpg[/img] [img]http://img600.imageshack.us/img600/9016/3619t.jpg[/img] [img]http://img822.imageshack.us/img822/4527/3619i.jpg[/img] [img]http://img257.imageshack.us/img257/7576/3619.jpg[/img] [/spoiler] [b]Spells:[/b] [spoiler] [img]http://img257.imageshack.us/img257/4494/3619z.jpg[/img] [img]http://img138.imageshack.us/img138/8638/3619v.jpg[/img] [img]http://img203.imageshack.us/img203/7576/3619.jpg[/img] [img]http://img138.imageshack.us/img138/8609/3619w.jpg[/img] [/spoiler] [b]Traps:[/b] [spoiler] [img]http://img819.imageshack.us/img819/7576/3619.jpg[/img] [/spoiler][/center] [b]You can also OTK with them Throw out an Engulfing, Orbion Galaxia and begin spamming with Calm Scythes, dealing at most, 3000 each round and fillinf up Engulfing for 1800 damage :3[/b] Link to comment Share on other sites More sharing options...
Brinolovania Posted January 7, 2011 Report Share Posted January 7, 2011 I feel nice today, so I will take the time to write out the correct OCG for all of the monsters. [quote name='Lewk' timestamp='1294354317' post='4916274'] [center][b]Monsters:[/b] [spoiler] [img]http://img600.imageshack.us/img600/7576/3619.jpg[/img] Correct OCG: During either players Battle Phase, you can reveal up to 3 cards from the top of your Deck. Shuffle them back in, then for every "Envoy Orb" monster revealed by this effect, this card gains 500 ATK. Comments:Is the ATK gain permanent? If not, how long does it last? [img]http://img822.imageshack.us/img822/2984/3619f.jpg[/img] Correct OCG:During either players End Phase, you can reveal up to 3 cards from the top of your Deck. Shuffle them back into your Deck, then inflict 500 damage to your opponent for each "Envoy Orb" monster revealed by this effect. Comments:Pretty simple. Average monster here, I suppose. [img]http://img198.imageshack.us/img198/4527/3619i.jpg[/img] Correct OCG:During either players Draw Phase (before the turn player draws), you can reveal up to 3 cards from the top of your Deck. Shuffle them back in, then this card can attack once this turn for each "Envoy Orb" monster revealed by this effect. Comments:Nice, but not that useful. You aren't gonna kill many monsters with just 1200 ATK. [img]http://img600.imageshack.us/img600/9016/3619t.jpg[/img] Correct OCG:You can remove from play one "Envoy Orb" monster from your Graveyard to Special Summon this card from your Hand. During either players Main Phase 2, you can reveal up to 5 cards from the top of your Deck. Shuffle them back into your deck, then for each "Envoy Orb" monster revealed by this effect place one Orbion Counter on this card. You can remove from play this face-up card to inflict 300 damage to your opponent for every Orbion Counter on it. Comments:The longest effect for a monster here...seems slower than the others. Still, doesn't seem too bad... [img]http://img822.imageshack.us/img822/4527/3619i.jpg[/img] Correct OCG:When this card is revealed from the top of your Deck by the effect of a card you control, you can remove this card from play from your Deck immediately after the effect resolves. If you do, add one card with "Orb" in its name from your Deck to your Hand. Comments:A nice little searcher, although it is an obvious dead draw. You'll notice I removed the or "Orbion" part of the effect, because Orbion cards still count as having Orb in their name ([b]Orb[/b]ion). This one had pretty good OCG, the main problem was just capitalization... [img]http://img257.imageshack.us/img257/7576/3619.jpg[/img] Correect OCG:This card can only be Ritual Summoned with the Ritual Spell card "The Orbion Feathers of Gaia". When this card is Ritual Summoned sucessfully, you can return up to 3 face-up "Envoy Orb" cards you control to the Deck to inflict 1000 damage to your opponent for each card returned. Comments:I don't really like this one. the effect just doesn't seem useful. [/spoiler] [/quote] Link to comment Share on other sites More sharing options...
Lewk Posted January 7, 2011 Author Report Share Posted January 7, 2011 Thanks, I'll make sure to edit them soon... EDIT: Eternal Blazes effect lasts until the end of the turn, my bad. Link to comment Share on other sites More sharing options...
Brinolovania Posted January 8, 2011 Report Share Posted January 8, 2011 [quote name='Lewk' timestamp='1294354317' post='4916274'] No trouble. Also, you do know you can put the spoiler name in the spoiler itself, right? Now time for me to be nice and do Spells and Traps... [center] [spoiler=Spells] [img]http://img257.imageshack.us/img257/4494/3619z.jpg[/img] Correct OCG:Whenever an "Envoy Orb" monster is revealed from the top of your Deck by a card effect, inflict 200 damage to your opponent. Comments:Basic card...200 burn isn't that great either. Can be annoying, but nothing more. [img]http://img138.imageshack.us/img138/8638/3619v.jpg[/img] Correct OCG:Equip this card to an "Envoy Orb" monster you control. During your Draw Phase, before you draw, you can roll a six-sided die. Skip directly to the phase indicated by the number, with the Draw Phase being 1 and the End Phase being 6. Comments:I wasn't sure I got this one. It skips to the phase it rolls, right? it doesn't seem that useful, because I don't want to lose my draw or Main Phase... [img]http://img203.imageshack.us/img203/7576/3619.jpg[/img] Correct OCG:Pay half your Life Points, and choose a phase. The effects of "Envoy Orb" monsters you control now activate during the selected phase this turn. Comments:UP'ed. Not worth paying half your LP for a -1 that just lets you use their effects during a different phase. [img]http://img138.imageshack.us/img138/8609/3619w.jpg[/img] Correct OCG:Perfect Comments:It's a ritual spell...don't need to say anything else... [/spoiler] [spoiler=Traps] [img]http://img819.imageshack.us/img819/7576/3619.jpg[/img] Correct OCG:You can only activate this card if there is a face-up "Orbion Galaxia" on the Field. If there is no "Orbion Galaxia" on the field, inflict 500 damage to your opponent. Then, remove this card from play to add one "Orbion Galaxia" from your Deck to your Hand. Comments:Useless. COmpletely useless. No reason to use it, as it just fills a zone until Galaxia is gone... [/spoiler][/center] [/quote] Link to comment Share on other sites More sharing options...
AkatsukiPride! Posted January 8, 2011 Report Share Posted January 8, 2011 Good cards. Few OCG errors, balanced cards. 8.3/10 Link to comment Share on other sites More sharing options...
Lewk Posted January 10, 2011 Author Report Share Posted January 10, 2011 Thanks again !. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.