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The D-GODs have arrived!


Aesirson

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D-GOD
Machine/Effect/DIVINE/10 Stars
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "GOD CODE: Alpha". If there's no face-up "GOD CODE: Delta" on the field, destroy this card. This card cannot be destroyed by battle. This card gets these effects, based on the number of different "GOD CODE" monsters you control: ● 1+: Increase the ATK and DEF of this card by 1000 for each "GOD CODE" monster you control. ● 2+: Once per turn, when this card would be destroyed by a Spell, Trap or Effect Monster's effect, remove from play one Spell or Trap card on your field to negate that card's effect and destroy it. ● 3+: This card cannot be targeted by the effect of Spell, Trap or Monster effects. ● 4+: You win the Duel.
ATK/1000 DEF/0

GOD CODE: Kappa
Machine/Effect/DIVINE/2 Stars
This card cannot be Special Summoned. If there's no "D-GOD" on your field, destroy this card. Your opponent cannot select this card as an attack target.
ATK/0 DEF/0

GOD CODE: Alpha
Machine/Effect/DIVINE/2 Stars
This card cannot be Special Summoned. If there's no "D-GOD" on your field, destroy this card. Your opponent cannot select this card as an attack target.
ATK/0 DEF/0

GOD CODE: Mu
Machine/Effect/DIVINE/2 Stars
This card cannot be Special Summoned. If there's no "D-GOD" on your field, destroy this card. Your opponent cannot select this card as an attack target.
ATK/0 DEF/0

GOD CODE: Iota
Machine/Effect/DIVINE/2 Stars
This card cannot be Special Summoned. If there's no "D-GOD" on your field, destroy this card. Your opponent cannot select this card as an attack target.
ATK/0 DEF/0

GOD CODE: Delta
Continuous Spell Card
Remove from play all cards on your field, except this card, and Special Summon 1 "D-GOD" from your hand. Once during your turn, you can remove from play 1 "GOD CODE" card from your hand to draw 1 card.

D-GOD Sentinel
Warrior/Effect/LIGHT/4 Stars
When this card is Normal Summoned, reveal cards from the top of your Deck equal to the number of "D-GOD" and "GOD CODE" monster you control and Special Summon 1 "D-GOD" or "GOD CODE" monster among them to your field. Remove the rest from play. During your End Phase, you can remove this card on your field from play.
ATK/1500 DEF/1200

D-GOD Prototype
Machine/Effect/LIGHT/5 Stars
This card cannot be Normal Summoned. You can Special Summon this card from your hand when a monster on your field is removed from play during your End Phase. Increase the ATK of this card by 300 for each of your removed from play "GOD CODE" and "D-GOD" monsters.
ATK/1800 DEF/2000

D-GOD Spiral
Warrior/Tuner/LIGHT/2 Stars
When this card is Normal Summoned, if you have a removed from play "GOD CODE" monster, you can return 1 of your removed from play "GOD CODE" monsters to the Graveyard to Special Summon 1 "D-GOD Spiral" from your hand, Deck or Graveyard.
ATK/0 DEF/0

D-GOD Dragon
Dragon/Synchro/LIGHT/9 Stars
2 "D-GOD" Tuners + 1 or more non-Tuner "D-GOD" monster(s)
When this card is Synchro Summoned, remove from play all cards on your field. (except this card) Increase this cards ATK by 300 for every card removed this way. You can add 1 "GOD CODE" monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. Once during yur turn, you can remove this card from play. If you do, return it to your field during your next Standby Phase.
ATK/2500 DEF/2100

Dimensional Shift
Normal Spell Card
This card can only be activated if its the only card in your hand. Both players add two of their removed from play cards to their hands.

More to come.
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