The Broken Posted January 8, 2011 Report Share Posted January 8, 2011 Hello, these are new cards i created called the MechAngels. Please take a look and tell me what you think. [spoiler=Monsters {13/???}] [img]http://img690.imageshack.us/img690/8657/309608k.jpg[/img] Once per turn, while you have another "MechAngel" monster face-up on your side of the field, switch the Battle Position of 1 monster on your opponent's side of the field. [img]http://img37.imageshack.us/img37/6299/309608w.jpg[/img] Once per turn, as long as you have 1 other "MechAngel" face-up on your side of the field, discard 1 Monster card from your hand to the Graveyard to Special Summon 1 "MechAngel" monster with the same level as the discarded card. [img]http://img833.imageshack.us/img833/4044/309608.jpg[/img] Once per turn, as long as you have 1 other "MechAngel" face-up on your side of the field, destroy 1 face-up monster on your opponent's side of the field who's ATK points are equal to or more than the DEF of this card. [img]http://img109.imageshack.us/img109/2596/309608p.jpg[/img] 1 "MechAngel" Tuner + 1 or more non-Tuner monsters. Once per turn, discard up to 3 cards from your hand to the Graveyard to destroy cards on the field equal to the number of cards you discarded. [img]http://img268.imageshack.us/img268/4044/309608.jpg[/img] As long as you have 1 other "MechAngel" face-up on your side of the field, all Machine type monsters gain 600 ATK points and lose 300 DEF points. [img]http://img13.imageshack.us/img13/265/309608s.jpg[/img] This card can only be used as Syncro Material for a "MechAngel" Syncro Monster. When this card is Normal Summoned or Set, draw 1 card and send the top card of your opponent's Deck to the Graveyard. [img]http://img833.imageshack.us/img833/74/309608j.jpg[/img] 1 "MechAngel" Tuner + 1 or more non-Tuner monsters. As long as this card is face-up on your side of the field, Monster, Spell, and Trap cards cannot be set. During your Standby Phase, pay 500 Life Points to discard 1 random card from your opponent's hand. [img]http://img109.imageshack.us/img109/74/309608j.jpg[/img] This card cannot be destroyed in battle. When a Machine type monster you control is destroyed by battle, equip it to this card (Max.1). This card gains ATK and DEF points equal to the equipped card's ATK and DEF. [img]http://img130.imageshack.us/img130/5780/309608b.jpg[/img] 1 "MechAngel" Tuner + 1 or more non-Tuner monsters. As long as this card remains face-up on your side of the field, all face-up "MechAngel" monsters on the Field with 2000 or more ATK cannot be destroyed by battle. [img]http://img130.imageshack.us/img130/2953/309608x.jpg[/img] 1 "MechAngel" Tuner + 1 or more non-Tuner monsters. When this card is switched from Attack to facedown Defense position, Special Summon 1 "MechAngel" from your Hand in face-up Attack position. [img]http://img337.imageshack.us/img337/5631/309608r.jpg[/img] During your opponent's Standby Phase, inflict damage to your opponent equal to the number of "MechAngel" monsters you control x300. [img]http://img291.imageshack.us/img291/4044/309608.jpg[/img] This card can be Normal Summoned with 1 tribute. If you do this, This card loses 1000 ATK and DEF points and it's level becomes 6. While this card is face-up on your side of the field, change the effect of all Spell and Trap cards your opponent controls to "Your opponent draws 1 card". [img]http://img130.imageshack.us/img130/8657/309608k.jpg[/img] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 "MechAngel" monster in your Graveyard. This card gains ATK points equal to the combined ATK points of the monsters removed from play.[/spoiler] [spoiler=Spells {3/???}] [img]http://img15.imageshack.us/img15/228/309608f.jpg[/img] Increse the ATK and DEF of all Machine type monsters by 500 points. When a Machine type monster is destroyed as a result of battle, both players Special Summon 1 "Gear Token" to their side of the field. This card cannot be destroyed by Spell, Trap, or Monster effects. [img]http://img833.imageshack.us/img833/8519/309608t.jpg[/img] This card cannot be activated unless you control one "Mechanical Citadel" Field Spell. When a Machine type monster is destroyed as a result of battle, add 1 Spire Counter to this card (Max.5). Remove 2 Spire Counters to destroy 2 cards on the field. [img]http://img690.imageshack.us/img690/7475/309608ud.jpg[/img] Once per turn, during your Standby Phase, both players show their respective Hands. Both players take damage equal to the total number of monsters in both respective Hands x200. [/spoiler] [spoiler=Traps {1/???}][img]http://img441.imageshack.us/img441/5631/309608r.jpg[/img] "MechAngel" monsters you control cannot be destroyed by Trap, Spell, or Card Effects. Once per turn, discard 1 card from your hand to increase the ATK of 1 "MechAngel" you control monster by 400 points. [/spoiler] Link to comment Share on other sites More sharing options...
Agaming Posted January 8, 2011 Report Share Posted January 8, 2011 wowzers lol epic pics balenced attacks and, so far, to my knowledge now Grammer mistakes.! Grats!!!!!!!!!!! Link to comment Share on other sites More sharing options...
The Broken Posted January 8, 2011 Author Report Share Posted January 8, 2011 Ty. I plan on adding more soon so i'll let you know when i update. Link to comment Share on other sites More sharing options...
Joey Miles Posted January 8, 2011 Report Share Posted January 8, 2011 i love them Link to comment Share on other sites More sharing options...
Squidward Tentacles Posted January 8, 2011 Report Share Posted January 8, 2011 Excellent cards. Ocg: 10/10 Balance: 10/10 Playability: 10/10 Pics: 9.5/10 Overall: 10/10 Link to comment Share on other sites More sharing options...
The Broken Posted January 8, 2011 Author Report Share Posted January 8, 2011 Ty. Link to comment Share on other sites More sharing options...
The Broken Posted January 9, 2011 Author Report Share Posted January 9, 2011 bump Link to comment Share on other sites More sharing options...
The Broken Posted January 10, 2011 Author Report Share Posted January 10, 2011 Bump Link to comment Share on other sites More sharing options...
The Broken Posted January 11, 2011 Author Report Share Posted January 11, 2011 Bump Link to comment Share on other sites More sharing options...
The Broken Posted January 15, 2011 Author Report Share Posted January 15, 2011 Bump and It's been updated.Gonna go ahead and bump again due to Adolf's idiocy. v.v Link to comment Share on other sites More sharing options...
Abe - Demonic Sammich Guy Posted January 15, 2011 Report Share Posted January 15, 2011 i love the artwork! i only haz 2 complaints tho. 1 Synchro is not spelled syncro 2 you can just put tuner instead of effect/ tuner. anywayz, i like the cards 9/10 for those ocg errors i said above Link to comment Share on other sites More sharing options...
The Broken Posted January 15, 2011 Author Report Share Posted January 15, 2011 Bumping hopefully for the last time today since this guy's being annoying. v.vTY for the rate btw Link to comment Share on other sites More sharing options...
The Broken Posted January 16, 2011 Author Report Share Posted January 16, 2011 Bump Link to comment Share on other sites More sharing options...
The Broken Posted January 17, 2011 Author Report Share Posted January 17, 2011 Bump and another Update. Link to comment Share on other sites More sharing options...
The Broken Posted January 22, 2011 Author Report Share Posted January 22, 2011 bump after a long time. Link to comment Share on other sites More sharing options...
KodamĪ» Posted January 22, 2011 Report Share Posted January 22, 2011 I usually never give ratings like this but: 10/10 and a Rep for you! you should make more of these, best cards I've seen since..... a long time Link to comment Share on other sites More sharing options...
The Broken Posted January 22, 2011 Author Report Share Posted January 22, 2011 Wow really? Thanks. ^^ Link to comment Share on other sites More sharing options...
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