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Ocean Twist Booster Pack! (Part 1)


SunshineSoldier

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My first Set! The last card I posted was my very first card. :)

[img]http://img684.imageshack.us/img684/8849/342593o.jpg[/img]

Lore:
When this card is summoned, your may search your deck for a spell card and add it to your hand. If you choose to do this, Skip your next Draw Phase. Shuffle your deck afterward.

[img]http://img705.imageshack.us/img705/8253/342593.jpg[/img]

Lore:
Pay 1000 Lifepoints. Search your Deck for a WATER Monster and place on the top of your Deck. Shuffle your Deck afterward. During your next Draw Phase, gain 1000 Lifepoints.

[img]http://img684.imageshack.us/img684/1759/342593d.jpg[/img]

Lore:
When this card is summoned, pay 1000 lifepoints. During your next Draw Phase, Gain 2000 lifepoints.

[img]http://img197.imageshack.us/img197/8253/342593.jpg[/img]

Lore:
Equip This Card to a level three or lower WATER monster. The equipped monster gains 500 DEF. As long as the equipped monster remains in Defence Position, it cannot be destroyed by battle.

[img]http://img37.imageshack.us/img37/473/342593l.jpg[/img]

Lore:
While this card is in face-up defence position, you may halve the battle damage you take.

[img]http://img831.imageshack.us/img831/8253/342593.jpg[/img]
Lore:
When you draw this card, place it face-up in your Spell and Trap Card Zone as a Continuous Spell Card. Once per turn, you can activate one of the following effects:
- Pay 1000 lifepoints. Special Summon this card from your Spell and Trap Card Zone to your side of the field in face-up Attack Position.
- Inflict 300 points of Direct Damage to your opponents Life Points.

Hope you like them! ;)

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Ally of Atlantis - The ability to search out any Spell is extremely overpowered. For OCG it's "when this card is summoned". "Put into play" doesn't exist.

Forseeing the Tides - An interesting fairly balanced card. The temporary cost is a creative idea.

Good Kalma - Needs 500 more lifepoint gain. This is a net gain of +500 which is not worth it.

Rose's Spirit Barrier - Good card. It's playable and balanced. not "defense mode", but "Defense Position".

Serena - Not very usable... the least you could do is take out "once per turn".

Zham - has a creative effect. First effect will need to be changed, since basically, you might as well say "pay 1000 LP and special Summon this card from your hand." Well, not quite but you get my idea.


Anyways this set has potential. Just make more WATER or lifegain support to tie it in since those seem to be your themes. ;)

7/10

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