Ta1you Posted January 10, 2011 Report Share Posted January 10, 2011 Ok Here's the corrections I've made so far to the Esper deck the first correction I made was make the monster cards into an Archtype, the second was fix the effects so they weren't OP and then I threw in another spell card so you didn't have to rely on just one support spell to help play the Espers I also managed to find some better pictures. Tell me what you think: [img]http://img11.imageshack.us/img11/3183/322178o.jpg[/img] Title: The Laws of Ivalice Card Type: Support Spell Description/Effect(S): Once per turn, you can Special Summon 1 Esper-type monster from your Graveyard. If the Summoned monster is level 5 or 6, you must remove 1 Counter from the field. If the Summoned monster is level 7 or higher, remove 2 Counters from the field. You cannot Normal Summon or Set during the turn you activate this effect. [img]http://img13.imageshack.us/img13/7523/322178n.jpg[/img] Title: License Board Card Type: Support spell Description/Effect(s): Distribute 5 License Counters on any cards you control. During the End Phase, you must tribute 1 monster you control.(This is not optional) If you cannot, discard your hand. [img]http://img832.imageshack.us/img832/7571/322178.jpg[/img] Title: Esper-Belias the Gigas Card Type: Fire Card Rarity: Rare Description/Effect(s): This card can be Normal Summoned by removing 1 Counter from the field. If this card is Summoned by the effect of "The Laws of Ivalice" place 1 Counter on this card. Once per turn, you can pay 1000 Life Points and tribute one monster on the field of either yours or your opponents to have this card attack your opponent directly. ATK: 2100/ DEF: 1500 [img]http://img197.imageshack.us/img197/2695/322178k.jpg[/img] Title: Esper-Cúchulainn the Impure Card Type: Light Card Rarity: Rare Description/Effect(s): This card can be Normal Summoned by removing 1 counter from the field. If this card is Summoned by the effect of "The Laws of Ivalice" place 2 counters on this card. If Cúchulainn the Impure succeeds in destroying one of your opponent's monster all monsters on your side of the field that share the same attribute with the destroyed monster recieve an extra 1,000 ATK points. ATK: 3000/ DEF: 2500 [img]http://img203.imageshack.us/img203/8053/322178e.jpg[/img] Title: Esper-Exodus the Judge-Sal Card Type: Light Card Rarity: Super Rare Description/Effect(s): This Card can be Normal Summoned by removing 1 counter from the field. If this card is Summoned by the effect of "The Laws of Ivalice" place 2 counters on this card. When this card destroys a monster the difference between the two monsters ATK points is added to your Life Points. ATK: 3000/ DEF: 2500 [img]http://img821.imageshack.us/img821/526/322178r.jpg[/img] Title: Esper-Famfrit the Darkening Cloud Card Type: Water Card Rarity: Super Rare Description/Effect(s): This card can be Normal Summoned by removing 1 counter from the field. If this card is Summoned by the effect of "The Laws of Ivalice" place 2 counters on this card. When this card is on the field all battle damage the controller of this card recieves is reduced by half. ATK: 3000/ DEF: 3000 [img]http://img339.imageshack.us/img339/7571/322178.jpg[/img] Title: Esper-Chaos Walker of the Wheel Card Type: Wind Card Rarity: Rare Description/Effect(s): This card can be Normal Summoned by removing 1 counter from the field. If this card is Summoned by the effect of "The Laws of Ivalice" place 2 counters on this card. Upon being summoned to the field all of your Opponent's monsters ATK and DEF points are flipped. ATK: 3100/ DEF: 3000 Link to comment Share on other sites More sharing options...
Dementuo Posted January 10, 2011 Report Share Posted January 10, 2011 Where are the Aeon Espers? Like Bahamut, Shiva, Titan, and Ifrit? Link to comment Share on other sites More sharing options...
Ta1you Posted January 10, 2011 Author Report Share Posted January 10, 2011 [quote name='Dementuo' timestamp='1294638536' post='4924894'] Where are the Aeon Espers? Like Bahamut, Shiva, Titan, and Ifrit? [/quote] Actually for each different game they're called different names and these are the Espers from Final Fantasy XII I'm still working on all of the other Aeons, Summons, Eidolons and what not this is just the Esper arc for right now. Link to comment Share on other sites More sharing options...
Dementuo Posted January 11, 2011 Report Share Posted January 11, 2011 Well, in the actual OCG, they need a lot of work. And about the Espers, I know they're from XII. I've played it before. But the others I mentioned are still in XII. Link to comment Share on other sites More sharing options...
krazyxgamer Posted January 11, 2011 Report Share Posted January 11, 2011 the man says the truth, the other ones are in this game too, if i remember correctly, w.e if you can manage to put backgrounds on them, that would be great, White is almost never a good background OCG needs a lot of work, but the concept is nice i guess, kinda also, some of them are OP, actually almost all of them are OP, even though you kinda need the one support card it has, most of them are pretty OP... w.e 5/10 Link to comment Share on other sites More sharing options...
Ta1you Posted January 11, 2011 Author Report Share Posted January 11, 2011 [quote name='Dementuo' timestamp='1294705005' post='4926251'] Well, in the actual OCG, they need a lot of work. And about the Espers, I know they're from XII. I've played it before. But the others I mentioned are still in XII. [/quote] [quote name='krazyxgamer' timestamp='1294710669' post='4926534'] the man says the truth, the other ones are in this game too, if i remember correctly, w.e if you can manage to put backgrounds on them, that would be great, White is almost never a good background OCG needs a lot of work, but the concept is nice i guess, kinda also, some of them are OP, actually almost all of them are OP, even though you kinda need the one support card it has, most of them are pretty OP... w.e 5/10 [/quote] Thanks for criticism but as I've been currently playing the Final Fantasy XII the only references I've seen so far with Bahamut, Ifrit, and all of the other summons are airships I have yet to see an actual summon of Bahamut but then again I've only gotten barely more than halfway of the game unless you guys are talking about a different XII that I don't know of. As far as OCG I'm still working on that and I've also gotten better images for like 4 of the cards but I still need to do a lot of work to them if any of you guys know any websites that have better images then pm me and I'll take a look at it. Link to comment Share on other sites More sharing options...
krazyxgamer Posted January 11, 2011 Report Share Posted January 11, 2011 well i didn't finish XII on the PS2 but i did finish the DS one lol that one had all the other ones, so i was guessing they would be in the original too, not sure though as for images, XII images are hard to come by when it comes to the Espers so yeah Link to comment Share on other sites More sharing options...
Ta1you Posted January 11, 2011 Author Report Share Posted January 11, 2011 Then here are some Trap cards I've made to go with my Esper Deck that I think are pretty balanced out: [img]http://img819.imageshack.us/img819/5465/322178i.jpg[/img] Title: 1,000 Needles Card Type: Trap Description/ Effect(s): Inflicts 1,000 points of damage to your opponent's Life Points. Then these next three trap cards I made in mind to be more of a combo: [img]http://img197.imageshack.us/img197/4239/322178s.jpg[/img] Title: Carbuncle's Ruby Light Card Type: Trap Description/ Effect(s): Activate this card and place Three Counters on this card. Upon being attacked by an Opponent you are allowed to Quick-Play this card to reflect the Enemy's Monster's attack back onto the Monster. This reflect is cast on all of your ally Monsters on the field as well but you are only allowed to use this card up to three times and then it must be sent to the Graveyard. [img]http://img197.imageshack.us/img197/5465/322178i.jpg[/img] Title: Odin's Gunge Lance Card Type: Trap Description/Effect(s): Upon being attacked you can automatically Quick-Play this card to attack your Opponent directly dealing a total damage of 500 Life Points. [img]http://img600.imageshack.us/img600/2295/322178v.jpg[/img] Title: Odin's Steel-Bladed Sword Card Type: Trap Description/Effect(s): Quick-play this card and destroy all of your opponent's monsters on the field.[quote name='krazyxgamer' timestamp='1294719811' post='4926819'] well i didn't finish XII on the PS2 but i did finish the DS one lol that one had all the other ones, so i was guessing they would be in the original too, not sure though as for images, XII images are hard to come by when it comes to the Espers so yeah [/quote] Yeah they are hard to come by I had to dig deep for the images in Bing.com and well I've never played the version on DS is that the Revenant Wings one? I guess that would explain things since I haven't seen Bahamut as something other than an airship in XII. Link to comment Share on other sites More sharing options...
Ta1you Posted January 12, 2011 Author Report Share Posted January 12, 2011 Bump Link to comment Share on other sites More sharing options...
krazyxgamer Posted January 12, 2011 Report Share Posted January 12, 2011 quickplay traps don't exist steel-bladed sword is broken trap version of raigeki which is banned, and is chainable so even better in some cases. honestly, Ruby Light is like, totally messed up OCG wise Link to comment Share on other sites More sharing options...
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