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Morphtronic Headunions


Just Crouton

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Next on the list for Morphtronics is...
[url="http://transformers.wikia.com/wiki/Beast_wars"][s]Beast Wars[/s][/url] (Morphtronic Beasts)
[url="http://transformers.wikia.com/wiki/Headmaster_%28technology%29"][b]Headmasters (this thread)[/b][/url]
[url="http://transformers.wikia.com/wiki/Pretenders"]Pretenders[/url] (These are going to be fun)
[url="http://transformers.wikia.com/wiki/Targetmaster"]Targetmasters[/url]
[url="http://transformers.wikia.com/wiki/Powermaster"]Powermasters[/url]
[url="http://transformers.wikia.com/wiki/Combiner"]Combiners[/url]
[url="http://transformers.wikia.com/wiki/Actionmaster"]Actionmasters[/url]
[url="http://transformers.wikia.com/wiki/Fuzors"]Fuzors[/url]
[url="http://transformers.wikia.com/wiki/Transmetal"]Transmetals[/url] (Probably will be like Masked Heroes/Neo-Spacian fusions for Morphtronic Beasts)
[url="http://transformers.wikia.com/wiki/Technorganic"]Technorganic[/url]

A 3-to-6-mode Morphtronic would be impossible....unless I make a Morphtronic made of 3-6 Extra Deck monsters...Punch/Counterpunch!

[media]http://www.youtube.com/watch?v=g-3O4HNnXbI[/media]

The Machine-types are Transtectors. The Warrior-types are the heads.

The Machine-type Morphtronic Headunion Clause...

[i]When this card is Normal Summoned, you can select 1 Level 3 or lower Warrior-Type "Morphtronic Headunion" monster in your Graveyard and equip it as an Equip Card to this card. If this monster would be destroyed, destroy a "Morphtronic Headunion" monster equipped to this card instead.
● While in Attack Position:
● While in Defense Position: [/i]

The Warrior-types use the standard Morphtronic clause.

[color="#FF8C00"][b]Morphtronic Headunion Assaultron[/b][/color]
*4
EARTH
Machine/Effect
ATK 1800
DEF 1400
Effect: When this card is Normal Summoned, you can select 1 Level 3 or lower Warrior-Type "Morphtronic Headunion" monster in your Graveyard and equip it as an Equip Card to this card. If this monster would be destroyed, destroy a "Morphtronic Headunion" monster equipped to this card instead.
● While in Attack Position: You can send 1 "Morphtronic Headunion" card from your Spell & Trap Card Zone to the Graveyard to select 1 face-up monster your opponent controls, and destroy it.
● While in Defense Position: You can send 1 "Morphtronic Headunion" card from your Spell & Trap Card Zone to the Graveyard to select 1 face-up monster your opponent controls, and it's ATK 0 until the end of this turn.

[color="#FF8C00"][b]Morphtronic Headunion Policer[/b][/color]
*4
WIND
Machine/Effect
ATK 1600
DEF 1500
Effect: When this card is Normal Summoned, you can select 1 Level 3 or lower Warrior-Type "Morphtronic Headunion" monster in your Graveyard and equip it as an Equip Card to this card. If this monster would be destroyed, destroy a "Morphtronic Headunion" monster equipped to this card instead.
● While in Attack Position: Once per turn, you can select 1 Attack Position monster your opponent controls. Change it to face-up Defense Position, and make it's DEF 0 (permanently.)
● While in Defense Position: When this card battles, the ATK of the monster battling it is halved during the Damage Step.

[color="#FF8C00"][b]Morphtronic Headunion Cerebran[/b][/color]
*3
EARTH
Warrior/Tuner
ATK 800
DEF 100
Effect:
● While in Attack Position: Once per turn, you can roll a six-sided die. Add 1"Morphtronic Headunion" monster from your deck to your hand whose Level is equal to or less than the result.
● While in Defense Position: Once per turn, you can roll a six-sided die. Add 1"Morphtronic Headunion" monster from your Graveyard to your hand whose Level is equal to or less than the result.
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