monty1394 Posted January 12, 2011 Report Share Posted January 12, 2011 [spoiler=Knights] [spoiler=Poison Knight][img]http://img94.imageshack.us/img94/315/326173.jpg[/img][img]http://img121.imageshack.us/img121/3325/326173d.jpg[/img] [spoiler=Lore][b]Poison Knight[/b]:Once per turn, you may pay 500 life points to half the ATK and DEF of one monster on the field until the end of the turn. [b]Poison Build-Up[/b]: This card can only be equipped to "Poison Knight." Increase the ATK of the equipped monster by 300 points. When you activate "Green Knight"'s effect, decrease the targeted monster's ATK and DEF to 0 instead of half until the end of the turn.[/spoiler][/spoiler] [spoiler=Fire Knight][img]http://img291.imageshack.us/img291/1053/326173f.jpg[/img][img]http://img291.imageshack.us/img291/9461/326173i.jpg[/img] [spoiler=Lore][b]Fire Knight[/b]: Once per turn, you may pay 500 life points to select 1 card on the field and destroy it. This card cannot attack the turn this effect is used. [b]Blaze Power[/b]: This card can only be equipped to "Fire Knight." . Increase the attack of the equipped monster's ATK by 400 points. When this card destroys a monster, you may pay an additional 600 Life Points to destroy 1 card on the field.[/spoiler][/spoiler] [spoiler=Ice Knight][img]http://img197.imageshack.us/img197/315/326173.jpg[/img][img]http://img843.imageshack.us/img843/315/326173.jpg[/img] [spoiler=Lore][b]Ice Knight[/b]: When this card destroys a monster, Flip a coin. If heads, the destroyed monster stays on the field for 3 turns. It cannot attack, change position, or be tributed. [b]Frost Wave[/b]: This card can only be equipped to "Ice Knight." Increase the ATK of the equipped monster by 300 points. When the equipped card attacks a monster, flip a coin. If heads, choose 2 cards on the field. Those cards cannot be removed from the field for 3 turns. After 3 turns, inflict 1000 points of damage to your opponent. The equipped monster can only attack every other turn.[/spoiler][/spoiler] [spoiler=Electric Knight][img]http://img651.imageshack.us/img651/3117/326173l.jpg[/img][img]http://img163.imageshack.us/img163/1534/326173h.jpg[/img] [spoiler=Lore][b]Electric Knight[/b]: This card may attack as many times as there are monsters with "Castle Crasher" in their name are on the field. (Reduce all damage done to your opponent by half if this card attacks more than once.) [b]Thunder Charge[/b]: This card can only be equipped to "Electric Knight." Increase the ATK of the equipped monster by 400 points. When the equipped monster attacks an opponent's monster successfully, inflict damage to your opponent's life Points equal to the level of the attacked monster X300 points (even if the monster was not destroyed). This card can only attack once a turn when this effect is activated.[/spoiler][/spoiler] [spoiler=Necromancer][img]http://img402.imageshack.us/img402/315/326173.jpg[/img][img]http://img94.imageshack.us/img94/3325/326173d.jpg[/img][spoiler=Lore] [b]Undead Knight[/b]: Once a great warrior who fought for the good of the land, his body was found and revived by the power of evil by "The Necromancer". He now roams the land in search for the brains of heroes. [b]Necromancer[/b]: Once per turn, you may skip this card's attack to special summon 1 monster from your graveyard OR 1 "Necromancer's Magic" counter on this card (max. 3). You may remove any number of counters from this card to activate one of the following effects: -1: Destroy 1 Spell or Trap card on the field -2: Select 1 monster in the graveyard. This card gains either half of the monster's ATK or DEF until the end of the turn. -3: Both players discard 1 card from their hand and Special Summon 1 level 4 or lower monster from their graveyard. [/spoiler][/spoiler][/spoiler] Link to comment Share on other sites More sharing options...
monty1394 Posted January 19, 2011 Author Report Share Posted January 19, 2011 bump added power ups for the knights added necromancer Link to comment Share on other sites More sharing options...
judedudemude Posted January 19, 2011 Report Share Posted January 19, 2011 please add lore to all your set please it just make it easier for everone and lift a burdern for others Link to comment Share on other sites More sharing options...
monty1394 Posted January 19, 2011 Author Report Share Posted January 19, 2011 [quote name='judedudemude' timestamp='1295413547' post='4944269'] please add lore to all your set please it just make it easier for everone and lift a burdern for others [/quote] k...lore will be updated in about 10 mins... Link to comment Share on other sites More sharing options...
monty1394 Posted January 20, 2011 Author Report Share Posted January 20, 2011 Lore added necromancer edited Link to comment Share on other sites More sharing options...
judedudemude Posted January 20, 2011 Report Share Posted January 20, 2011 thanks monty for the lore your castle crasher seem to be a equip heavy need a spell card or trap (contonus or field) that allow you once per turn to alter the name of 1 of your monster name to anthor on your side of the field hand or deck (something like that) you also need to make stronger version of the castle crasher (keep the ones you made like they are but add more but srtronger) example castle crasher electric knight (buffed up) 6 stars light warrior / effect effect ??? not sure but in the effect it would have this :This Card Name is Treated as "Castle Crasher Electric Knight" while on the Field, in the Graveyard and, While Removed From Play attack ??? def ??? or a anthor cool way to go with it that also goes with the video game is this : example Castle Crasher Electric Knight (Leved Up Lv3) 4 stars light warrior / effect effect This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except Sending 1 Monster Card from your hand or Field to the Graveyard with the name "Castle Crasher Electric Knight" in its name This Card Name is Treated as "Castle Crasher Electric Knight" During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Castle Crasher Electric Knight (Leveled Up Lv4)" from your hand or Deck. Once Per Turn you can Destory 1 Crastle Crasher on you side of the Field to destroy 1 face-up monsters on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. attack ??? def ??? or something like that that way you can keep the equip thing going in your deck Link to comment Share on other sites More sharing options...
monty1394 Posted January 20, 2011 Author Report Share Posted January 20, 2011 [quote name='judedudemude' timestamp='1295549128' post='4946959'] thanks monty for the lore your castle crasher seem to be a equip heavy need a spell card or trap (contonus or field) that allow you once per turn to alter the name of 1 of your monster name to anthor on your side of the field hand or deck (something like that) you also need to make stronger version of the castle crasher (keep the ones you made like they are but add more but srtronger) example castle crasher electric knight (buffed up) 6 stars light warrior / effect effect ??? not sure but in the effect it would have this :This Card Name is Treated as "Castle Crasher Electric Knight" while on the Field, in the Graveyard and, While Removed From Play attack ??? def ??? or a anthor cool way to go with it that also goes with the video game is this : example Castle Crasher Electric Knight (Leved Up Lv3) 4 stars light warrior / effect effect This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except Sending 1 Monster Card from your hand or Field to the Graveyard with the name "Castle Crasher Electric Knight" in its name This Card Name is Treated as "Castle Crasher Electric Knight" During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Castle Crasher Electric Knight (Leveled Up Lv4)" from your hand or Deck. Once Per Turn you can Destory 1 Crastle Crasher on you side of the Field to destroy 1 face-up monsters on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. attack ??? def ??? or something like that that way you can keep the equip thing going in your deck [/quote] wayyy ahead of ya. i already had most of this in mind, just trying to find better pics for them. Link to comment Share on other sites More sharing options...
TheBigCheese Posted January 20, 2011 Report Share Posted January 20, 2011 Great concept. As usual you start off with your great monster card pics (I will get to the equips later). They all have very pleasing effects and although the OCG does need some tweaking you should be quite happy with them. The equips themselevs have some good effects but the images are too close up for my liking. However that is only a small fault, the cards are great, just work on the OCG very slightly and they will be a superb set of cards. Link to comment Share on other sites More sharing options...
judedudemude Posted January 20, 2011 Report Share Posted January 20, 2011 well what about the card idea i came up with for monty Link to comment Share on other sites More sharing options...
monty1394 Posted January 21, 2011 Author Report Share Posted January 21, 2011 [quote name='TheBigCheese' timestamp='1295552163' post='4947049'] Great concept. As usual you start off with your great monster card pics (I will get to the equips later). They all have very pleasing effects and although the OCG does need some tweaking you should be quite happy with them. The equips themselevs have some good effects but the images are too close up for my liking. However that is only a small fault, the cards are great, just work on the OCG very slightly and they will be a superb set of cards. [/quote] yeah i dont really like how the equip card pics turned out either. but they were the only good ones i could find (and the electric one actually looks pretty awesome haha) but if i find better pics, ill be sure to put em up Link to comment Share on other sites More sharing options...
monty1394 Posted January 31, 2011 Author Report Share Posted January 31, 2011 dinosaurs. Link to comment Share on other sites More sharing options...
monty1394 Posted February 2, 2011 Author Report Share Posted February 2, 2011 bump new cards be up by tomorrow Link to comment Share on other sites More sharing options...
judedudemude Posted February 4, 2011 Report Share Posted February 4, 2011 awesome monty horray for the new cards Link to comment Share on other sites More sharing options...
monty1394 Posted February 15, 2011 Author Report Share Posted February 15, 2011 is something wrong with YCM? i cant upload any cards! D: Link to comment Share on other sites More sharing options...
monty1394 Posted April 13, 2011 Author Report Share Posted April 13, 2011 bump, should this set continue? Link to comment Share on other sites More sharing options...
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