Antwo13 Posted January 14, 2011 Report Share Posted January 14, 2011 Rate, comment, tell me what you think. Helped edited by, "⓿.⓿". [IMG]http://i51.tinypic.com/2093ukz.jpg[/IMG] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 LIGHT Dragon-Type Monsters on your side of the Field to summon this card. You can discard 1 LIGHT Dragon-Type Monster to negate the activation of a card effect and destroy it. [IMG]http://i51.tinypic.com/n12nmx.jpg[/IMG] Once per turn you can activate 1 of the following effects: *Remove 1 WATER Monster from your Graveyard to return 1 face-down Monster on the Field to it's owner's hand. *Remove 1 WATER Dragon-Type Monster from your Graveyard to destroy 1 face-up Spell or Trap card on the Field. [IMG]http://i55.tinypic.com/28i427s.jpg[/IMG] While no Monsters are on your side of the Field and you take 2000 points or less of Battle Damage, Special Summon 1 removed from play Warrior-Type Monster with ATK equal or less to the amount of damage you took. Link to comment Share on other sites More sharing options...
Classic Posted January 14, 2011 Report Share Posted January 14, 2011 Eternal dragon is well balanced, but kinda bland. Most high level monsters have more than 1 effct: OCG Fix for Eternal Dragon of Light: This card cannot be [b]Normal[/b] [b]S[/b]ummoned or [b]S[/b]et. This card can only be Special Summoned by [b]T[/b]ributing 3 LIGHT [b]D[/b]ragon-[b]T[/b]ype [b]M[/b]onsters on your side of the [b]F[/b]ield to summon this card. You can discard 1 LIGHT Dragon-Type Monster to negate the activation of a card effect and destroy it. -------------------------------- Aquarion is little overpowered but nearly balanced think about making him level 4 or downing his ATK and DEF. OCG Fix For Aquarion The Water Spirit: Once per turn you can activate 1 of the following effects: *Remove 1 WATER [b]M[/b]onster from your [b]G[/b]raveyard to return 1 face[b]-[/b]down [b]M[/b]onster on the [b]F[/b]ield to it's owner's hand. *Remove 1 WATER [b]D[/b]ragon[b]-T[/b]ype [b]M[/b]onster from your [b]G[/b]raveyard to destroy 1 face[b]-[/b]up [b]S[/b]pell or [b]T[/b]rap card on the [b]F[/b]ield[b].[/b] -------------------------------- Forces of the Demised is balanced just kinda under powered and would be pointless to use in the wrong Deck... On the other hand its a creative effect good work. OCG Fix For Forces of the Demised: [b]While no Monsters are on your side of the Field and you take 2000 points or less of Battle Damage, Special Summon 1 removed from play Warrior-Type Monster with ATK equal or less to the amount of damage you took.[/b] You had some minor OCG mixup's and the grammar on the 'Forces of the Demised' was mixed up. The fixes are in bold. Pretty Good work keep it up Rating: 8/10 Link to comment Share on other sites More sharing options...
bbstar95 Posted January 14, 2011 Report Share Posted January 14, 2011 the pic for the first card is so overused Link to comment Share on other sites More sharing options...
Antwo13 Posted January 16, 2011 Author Report Share Posted January 16, 2011 [quote name='⓿.⓿' timestamp='1295041582' post='4934364'] Eternal dragon is well balanced, but kinda bland. Most high level monsters have more than 1 effct: OCG Fix for Eternal Dragon of Light: This card cannot be [b]Normal[/b] [b]S[/b]ummoned or [b]S[/b]et. This card can only be Special Summoned by [b]T[/b]ributing 3 LIGHT [b]D[/b]ragon-[b]T[/b]ype [b]M[/b]onsters on your side of the [b]F[/b]ield to summon this card. You can discard 1 LIGHT Dragon-Type Monster to negate the activation of a card effect and destroy it. -------------------------------- Aquarion is little overpowered but nearly balanced think about making him level 4 or downing his ATK and DEF. OCG Fix For Aquarion The Water Spirit: Once per turn you can activate 1 of the following effects: *Remove 1 WATER [b]M[/b]onster from your [b]G[/b]raveyard to return 1 face[b]-[/b]down [b]M[/b]onster on the [b]F[/b]ield to it's owner's hand. *Remove 1 WATER [b]D[/b]ragon[b]-T[/b]ype [b]M[/b]onster from your [b]G[/b]raveyard to destroy 1 face[b]-[/b]up [b]S[/b]pell or [b]T[/b]rap card on the [b]F[/b]ield[b].[/b] -------------------------------- Forces of the Demised is balanced just kinda under powered and would be pointless to use in the wrong Deck... On the other hand its a creative effect good work. OCG Fix For Forces of the Demised: [b]While no Monsters are on your side of the Field and you take 2000 points or less of Battle Damage, Special Summon 1 removed from play Warrior-Type Monster with ATK equal or less to the amount of damage you took.[/b] You had some minor OCG mixup's and the grammar on the 'Forces of the Demised' was mixed up. The fixes are in bold. Pretty Good work keep it up Rating: 8/10 [/quote] Thanks for the tips ill do some editing now, I appreciate the time you took to review them [quote name='bbstar95' timestamp='1295043300' post='4934425'] the pic for the first card is so overused [/quote] Yeah sorry about that, all i do is google images and im new so i dont know what gets used or not. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.