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Gravekeeper's Support and Synchros


ProDizine

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Tribute 1 face up "Gravekeeper's" monster you control. Special summon 1 level 4 or lower "Gravekeeper's" monster from your deck in face-down defecnce position. That monster cannot change its battle position this turn.

 

 

 

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1 Tuner + 1 or more non-Tuner "Gravekeeper's" monsters

 

 

This card gains 500 ATK and for every "Gravekeeper's" monster you control, except this card. While "Necrovalley" is on the field, once per turn you can remove from play 1 "Gravekeeper's" monsters from your Graveyard to destroy 1 monster your opponent controls. This effect cannot be negated by "Necrovalley".

 

 

 

229286.jpg

 

 

 

1 Tuner + 1 or more non-Tuner "Gravekeeper's" monsters

 

 

Card effects that activate in the Graveyard cannot activate. While "Necrovalley" is on the field, once per turn you can select 1 monster on the field and change it into face down defence position.

 

 

 

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1 Tuner + 1 or more non-Tuner "Gravekeeper's" monsters

 

 

When this card is Synchro Summoned you can add 1 "Necrovalley" from your Deck or Graveyard to your hand. While "Necrovalley" is on the field, once per turn you can remove from play 1 face down card on the field until the End Phase.

 

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big fan of gravekeeper's, agreed they need tuners/sychros, but you have some minor ocg/spelling problems here.

 

1.Rise of Ancient (only title error):

Tribute 1 face up "Gravekeeper's" monster you control. Special Summon 1 level 4 or lower "Gravekeeper's" monster from your Deck in face-down Defense Position. That monster cannot change its battle position this turn.

 

2. This card gains 500 ATK and for every "Gravekeeper's" monster you control, except this card. While "Necrovalley" is face-up on the field, once per turn you can remove from play 1 "Gravekeeper's" monster from your Graveyard to destroy 1 monster your opponent controls. This effect is unaffected the effect of "Necrovalley".

 

3. Card effects that activate in the Graveyard are negated. While "Necrovalley" is face-up on the field, once per turn you can select 1 monster on the field and change it to face-down Defense Position.

 

4. nothing wrong here as far as i can tell.

 

hope this helps.

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