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Momentum Beasts


Bronzegoldquake

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I added a new support card and tuner monster!
[img]http://img705.imageshack.us/img705/8022/274409l.jpg[/img]
Lore:During your Standby Phase, you can pay 300 Life Points to Special Summon this card in face-up Attack Position. If this card is Special Summoned this way, you cannot Normal Summon other monsters this turn. When this face-up Attack Position monster is selected as an attack target, change it to Defense Position.

[img]http://img121.imageshack.us/img121/6885/274409p.jpg[/img]
Lore:This card cannot Attack on the same turn it is summoned. During your Standby Phase, you can pay 1500 Life Points to Special Summon this card in face-up Attack Position. If this card is Special Summoned this way, you cannot Normal Summon other monsters this turn. This card in unaffected by Spell or Trap Cards.

[img]http://img52.imageshack.us/img52/2029/274409.jpg[/img]
Lore: During your Standby Phase, you can pay 1000 Life Points to Special Summon this card in face-up Attack Position. If this card is Special Summoned this way, you cannot Normal Summon other monsters this turn. When this card is sent to the Graveyard as a result of battle while you control another face-up "Momentum Beast" monster, place this card on the top of your Deck.

[img]http://img96.imageshack.us/img96/8112/274409n.jpg[/img]
Lore:Each time a monster(s) is Special Summoned during your Standby Phase, put 1 Momentum Counter on this card(max. 2). You can remove 2 Momentum Counter from this card to Special Summon 1 level 5 or lower "Momentum" monster from your Graveyard.

[img]http://img52.imageshack.us/img52/6761/274409c.jpg[/img]
Lore:During your Standby Phase, you can pay 500 Life Points to Special Summon this card in face-up Attack Position. If this card is Special Summoned this way, you cannot Normal Summon other monsters this turn.When you Synchro Summon using this card and a "Momentum Beast" monster as the Synchro Material Monsters, increase your Life Points by 1000 points.

[img]http://img339.imageshack.us/img339/2029/274409.jpg[/img]

Lore: [size=4]1 Tuner + "E-0n"[/size]
Your opponent cannot select another monster you control as an attack target. If this card is selected as an attack target, inflict 800 of direct damage to your opponent's Life Points. Once per turn, this card gains 500 ATK for each face-up "Momentum Beast" monster until the End Phase. You cannot Normal Summon on the same turn this effect is activated.
[img]http://img822.imageshack.us/img822/7708/274409s.jpg[/img]
Lore:This card cannot be Set or change its battle position. This card cannot be destroyed by battle. (Damage calculation is applied normally.) Your opponent cannot select another monster you control as an attack target. If this card is selected as an attack target, inflict 500 of direct damage to your opponent's Life Points.

The credit for this card's effect goes mainly to communityreborn, I only made slight edits. Hope you like it :P:

[img]http://img703.imageshack.us/img703/7656/274409g.jpg[/img]
Lore:During your Standby Phase, if you control a face-up "Momentum Beast" monster, you can Special Summon this card from your Hand. The effects of all face-up "Momentum Beast' monsters are negated. If you do not control a face-up "Momentum Beast" monster, destroy this card.

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[quote name='Ghostmyth' timestamp='1295143628' post='4937160']
I don't understand why you would want to use their special summon ability, if it means you can't summon again. Wouldn't you rather just normal summon it so you don't get rid of your summoning that turn?
[/quote]

I'm making support cards that will make more sense of their effects. Sorry, I can see how it would be confusing.
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Ok, Review Time:

Accel: Not bad. 300 life points is not bad at all to pay. I'd say this is the best card you have so far. This card would also work great for Synchro Summoning, as you can Normal Summon a Tuner, and then this. Think about making a few tuners.

Rockslide: 3000 life points...this makes this card WAAAYYY underpowered. Unless you have Prime Material Dragon on the field, you'll suffer greatly just by Special Summoning this. The Spell and Trap negate is nice, though.

The Horn: 1000 life points is not bad...unless you use it's effect twice in the same turn, which would make you suffer.

Gauntlet. Not bad, but 10 counters is too much. Try 5. Or 3. Or 2.

Random Tip: Putting Skill Drain in this deck would be great. Then you could summon as many "Momentum Beasts" as you want.

In general: 8.5/10. These cards have great potenial, but they're underpowered for now.
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[quote name='Communityreborn' timestamp='1295194788' post='4938404']
Ok, Review Time:

Accel: Not bad. 300 life points is not bad at all to pay. I'd say this is the best card you have so far. This card would also work great for Synchro Summoning, as you can Normal Summon a Tuner, and then this. Think about making a few tuners.

Rockslide: 3000 life points...this makes this card WAAAYYY underpowered. Unless you have Prime Material Dragon on the field, you'll suffer greatly just by Special Summoning this. The Spell and Trap negate is nice, though.

The Horn: 1000 life points is not bad...unless you use it's effect twice in the same turn, which would make you suffer.

Gauntlet. Not bad, but 10 counters is too much. Try 5. Or 3. Or 2.

Random Tip: Putting Skill Drain in this deck would be great. Then you could summon as many "Momentum Beasts" as you want.

In general: 8.5/10. These cards have great potenial, but they're underpowered for now.
[/quote]

thanks a lot for the review. I agree I might have made some of them a little underpowered but I did this so people didn't think they were op'd.

I updated their effects
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I still feel Rockslide is underpowered :(

Try this: Make it so that you pay 1000 life points to NORMAL SUMMON this card without tributes. Sounds good?

Also, Here are some ideas for a few more beasts:

Momentum Beast (Name here). (Level 1, Machine-Type, Dark Attribute, 500 ATK and DEF): If you control a face-up "Momentum Beast" monster, you can Special Summon this card from your Hand. The effects of all face-up "Momentum Beast' monsters are negated. If you do not control a face-up "Momentum Beast" monster, destroy this card.

#2. (Level 4, Machine-Type, DARK attribute, 1500 ATK, 0 DEF): You can pay 700 life Points to Special Summon this. (Bla Bla Bla). When this card attacks an opponent's monster, it gains 500 ATK during the Damage Step, only.

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wow... Just wow... These cards actually intrigued me. I really like them for quite a few reasons... Images contributing to a big part of them!
Not only that, these effects are like something I would see in the actual card game... So congrats on that!

I like the fact that they are allowed to be Special Summoned during the standby phase... But the whole cant summon another monster seems a bit rough... I would make it so you can't Normal Summon another monster. That seems much better than just not summoning.

Accel and Horn are hell underpowered though. I would change accels effect so that if it were attacked, you have the choice of changing it to defense position. And for horn, instead of paying 1000 to return it to the top of the deck, why not just allow it to be returned to the top of the deck if you control another Momentum Beast monster.
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[quote name='Communityreborn' timestamp='1295224535' post='4939589']
I still feel Rockslide is underpowered :(

Try this: Make it so that you pay 1000 life points to NORMAL SUMMON this card without tributes. Sounds good?

Also, Here are some ideas for a few more beasts:

Momentum Beast (Name here). (Level 1, Machine-Type, Dark Attribute, 500 ATK and DEF): If you control a face-up "Momentum Beast" monster, you can Special Summon this card from your Hand. The effects of all face-up "Momentum Beast' monsters are negated. If you do not control a face-up "Momentum Beast" monster, destroy this card.

#2. (Level 4, Machine-Type, DARK attribute, 1500 ATK, 0 DEF): You can pay 700 life Points to Special Summon this. (Bla Bla Bla). When this card attacks an opponent's monster, it gains 500 ATK during the Damage Step, only.
[/quote]

Thank you for the great input. I will make those changes soon(and thanks for the great card ideas :)

[quote name='Essence' timestamp='1295225175' post='4939610']
wow... Just wow... These cards actually intrigued me. I really like them for quite a few reasons... Images contributing to a big part of them!
Not only that, these effects are like something I would see in the actual card game... So congrats on that!

I like the fact that they are allowed to be Special Summoned during the standby phase... But the whole cant summon another monster seems a bit rough... I would make it so you can't Normal Summon another monster. That seems much better than just not summoning.

Accel and Horn are hell underpowered though. I would change accels effect so that if it were attacked, you have the choice of changing it to defense position. And for horn, instead of paying 1000 to return it to the top of the deck, why not just allow it to be returned to the top of the deck if you control another Momentum Beast monster.
[/quote]

Wow, this was better feedback than I expected. I will try to make some changes to make the less underpowered and the normal summon idea is great

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500 points
800 points

I like the cards, very nicely made. Momentum Beast E-0N's defense should be higher though, higher than the ATK at least, becasue it's corresponding subjects both have higher DEF than ATK. In addition, I wouldn't say continuous trap card... Because that is random. I would say you can use the effect by not summoning for the turn.
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