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Battlestorm


The ReBeL

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Monsters:19
3 Battlestorm
3 Breaker the Magical Warrior
2 Cyber Dragon
2 Thunder King Rai-Oh
2 Sirocco the Dawn
2 Shura the Blue Flame
2 Blizzard the Far North
1 Gale the Whirlwind
1 Vayu the Emblem of Honor
1 Spirit Reaper

Spells:13
3 Book of Moon
2 Pot of Duality
2 Gold Sarco
2 M.S.T.
1 Giant Trunade
1 Cold Wave
1 Monster Reborn
1 Dark Hole

Traps:10
2 Dark Bribe
2 Solemn Warning
2 Icarus Attack
1 Transmigration Prophecy
1 Solemn Judgment

Extra Deck:15
2 Arcanite Magician
1 Scrap Dragon
1 Stardust Dragon
1 Dark End Dragon
1 Colossal Fighter
1 Blackrose Dragon
1 Goyo Guardian
1 Brionac, Dragon of the Ice Barrier
1 Ancient Fairy Dragon
1 Armor Master
1 Armed Wing
1 Iron Chain Dragon
1 Magical Android
1 Catastor
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[quote name='Champion Lance' timestamp='1295512225' post='4946443']
playbook.
[/quote]
Sadly there really isn't any. It's more hate I guess on GK's, Six Sams, Infernity, and other decks that need backrow like crazy.

So playbook. Control the field with Beatsticks(Thunder King, Cyber Dragon, and Sirocco the Dawn.) Breaker and Battlestorm come in the kill backrow every now and then. If i go for a big play i go cold wave and synchro for Arcanite, Scrap Dragon, or Blackrose. Then next turn i would use transmigration prophecy on that and maybe a gale. It's more of a control variant that has the ability to target backrow every turn.(Icarus, MST, Breaker, and Battlestorm) Thunder King is to make the game slow. Cyber Dragon is a beatstick to get over thoughs monsters like in gemini, blackwing, and other. Sirocco is in for icarus target and blackings are still popular so I can go sirocco pump.
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