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Ares' and Mirage Monsters set


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[img]http://img257.imageshack.us/img257/7946/185013g.jpg[/img]

2 Tuners + 2 or more Non-Tuner monsters
Once per turn you can pay 500 Life Points to special summon one Ares'

Prisoner in face down Defense Position. If this monster is chosen as an

Attack Target you can remove one Ares' Prisoner from play to negate the

battle.

[img]http://img64.imageshack.us/img64/2661/185013w.jpg[/img]

This card can not be normal summoned, this card can only be special summoned

by the effect of a monster. The Base ATK of this monster is 500 X the number

of Battle Counters on it.

[img]http://img64.imageshack.us/img64/8882/185013o.jpg[/img]

When this card is removed from play, special summon one "Ares' Guardian #2"

from your hand or Deck. Once per turn, while this card remains face up on

the field, place 1 Battle Counter on every monster on the field.

[img]http://img820.imageshack.us/img820/9633/185013j.jpg[/img]

When this card is removed from play, special summon one "Ares' Guardian

#3"from your hand or Deck. Once per turn, while this card remains face up on

the field, place 1 Battle Counter on every monster on the field.

[img]http://img257.imageshack.us/img257/3772/185013i.jpg[/img]

When this card is removed from play, special summon one "Ares' Guardian

#4"from your hand or Deck. Once per turn, while this card remains face up on

the field, place 1 Battle Counter on every monster on the field.

[img]http://img703.imageshack.us/img703/4382/185013z.jpg[/img]

When this card is removed from play, special summon one "Ares' Guardian

#5"from your hand or Deck. Once per turn, while this card remains face up on

the field, place 1 Battle Counter on every monster on the field.

[img]http://img255.imageshack.us/img255/7122/185013c.jpg[/img]

When this card is removed from play, special summon one "Greek God Ares"from

your hand or Deck. Once per turn, while this card remains face up on the

field, place 1 Battle Counter on every monster on the field.

[img]http://img163.imageshack.us/img163/3703/185013ly.jpg[/img]

1 Tuner + 1 or more Non-Tuners
Once per turn, remove all battle off the field.

[img]http://img163.imageshack.us/img163/9633/185013j.jpg[/img]

2 tuner monsters + 1 non tuner monster
This monster gains 500 ATK for every Battle Counter on it. Remove all

counters off this monster (Min. 10) to deal 1000 direct damage to your

opponents life points.

[img]http://img121.imageshack.us/img121/204/185013b.jpg[/img]

This monster can not be selected as an attack target, unless in Defense

position.

[img]http://img703.imageshack.us/img703/7122/185013c.jpg[/img]

2 tuner + 1 or more non-tuners
Once per turn, during your main phase 2, you can special summon one Mirage

Beast. If there are two or more Mirage Beasts on the field you can sacrifice

2 of them to deal 1000 Direct Damage to your opponents Life Points.

[img]http://img600.imageshack.us/img600/7632/185013ta.jpg[/img]

When this monster is sent to the graveyard you can special summon one

Assassin monster from your graveyard, except Ares' Black Assassin.

[img]http://img820.imageshack.us/img820/7428/185013s.jpg[/img]

When this monster is sent to the graveyard you can special summon one

Assassin monster from your graveyard, except Ares' Blue Assassin.

[img]http://img203.imageshack.us/img203/8059/185013m.jpg[/img]

When this monster is sent to the graveyard you can special summon one

Assassin monster from your graveyard, except Ares' Green Assassin.

[img]http://img683.imageshack.us/img683/1207/185013h.jpg[/img]

When this monster is sent to the graveyard you can special summon one

Assassin monster from your graveyard, except Ares' Red Assassin.

[img]http://img822.imageshack.us/img822/2661/185013w.jpg[/img]

When this monster is sent to the graveyard you can special summon one

Assassin monster from your graveyard, except Ares' White Assassin.

[img]http://img822.imageshack.us/img822/7946/185013g.jpg[/img]

Ares' White Assassin + Ares' Black Assassin
When your opponent summons a monster in face down defense position

automatically destroy that monster with out activating that monsters effect

or doing damage calculations.

[img]http://img121.imageshack.us/img121/4382/185013z.jpg[/img]

Ares' White Assassin + Ares' Red Assassin
Once per turn, while this monster is face up on the field, remove 5 Battle

Counters from the field to deal 1000 Direct damage to your opponent.

[img]http://img692.imageshack.us/img692/5731/185013k.jpg[/img]

3 Tuners + 2 or more Non-Tuners
Once per turn you can send the top card of your deck to the graveyard to

send one monster on the field to the graveyard.

[img]http://img573.imageshack.us/img573/7946/185013g.jpg[/img]

1 tuner + 1 or more non-tuners
Once per turn, during your main phase 2, you can special summon one Mirage

mirage monster from your hand. If there are two or more Mirage monsters on

the field you can sacrifice 2 of them to deal 1000 Direct Damage to your

opponents Life Points.

[img]http://img824.imageshack.us/img824/7946/185013g.jpg[/img]

This card can not be normal summoned, this card can only be special summoned

by the effect of a monster.

[img]http://img824.imageshack.us/img824/5241/185013t.jpg[/img]

This card can not be normal summoned or set. this card can only be special

summoned when a Mirage Beast is sent to the graveyard.

[img]http://img819.imageshack.us/img819/8268/185013e.jpg[/img]

Once per turn, during your main phase, if you control this monster on your

side of the field, you can equip it to another of your Mirage monsters as

an Equip Card, OR unequip the Union equipment and special summon this card

in face up Attack position. While this card is equipped to a monster by this

cards effect, the equipped monster gains 500 ATK and DEF during your battle

phase. (One monster can only be equipped with 1 Union Monster at a time. If

the equiped monster is destroyed as a result of battle destroy this card

instead.)

[img]http://img291.imageshack.us/img291/8882/185013o.jpg[/img]

This monster can not be normal summoned or set. This monster can only be

Special Summoned by removing 7 Battle Counters from either side of the

field.

[img]http://img824.imageshack.us/img824/8268/185013e.jpg[/img]

During your Main Phase 2 you can remove all Battle Counters off of one of

your opponents monsters. Deal Direct Damage to your opponent equal to 500 X

the number of Battle Counters removed.

[img]http://img600.imageshack.us/img600/9633/185013j.jpg[/img]

When this card is Tribute Summoned, add one Battle Counter to every Mirage

Monster on the field.

[img]http://img716.imageshack.us/img716/2402/185013r.jpg[/img]

2 Tuner + 1 or more Non-Tuners
When this monster is removed from the field and put into the Graveyard, pay

1000 Life Points to Special summon it during your next Main Phase. (This can

only be done 5 times to any Mirage Hydra.)

[img]http://img203.imageshack.us/img203/6335/185013f.jpg[/img]

This monster can only be Ritual Summoned by the Spell Card "Summoning of

Evil". When your opponent normal summons a monster you can sacrafice 1000

life points to remove it from play. If a Monster were to chose this Monster

as an Attack Target you can remove 3 Battle Counters from anywhere on the

field to negate the battle.

[img]http://img717.imageshack.us/img717/8882/185013o.jpg[/img]

This monster can only be Ritual Summoned by the Spell Card "Summoning of

Evil". When a monster is set in defensive position while this card remains

face up on the field, it is removed from play. When a monster is removed

from play while this card is face up on the field you can special summon one

Mirage monster from your graveyard.

[img]http://img441.imageshack.us/img441/4382/185013z.jpg[/img]

When this card is summoned, at a cost of 500 life points, look at the top

five cards of the opponets deck and put them in an order you want.

[img]http://img337.imageshack.us/img337/7946/185013g.jpg[/img]

"Ares' Vulture" + "Ares' Warrior Colonus"
When this monster is Fusion Summoned the Fusion Material Monsters are

removed from play. This monster gains ATK equal to 100x the number of

monsters with "Ares'" in its name, removed from play.

[img]http://img337.imageshack.us/img337/5816/185013ja.jpg[/img]

This card is used to ritual summon "Twin of Destruction Deimos" and "Twin of

Destruction Phobos". When they are summoned both players graveyards are

removed from play. (This card can only be activated if there is a Greek God

Ares on the field.)

[img]http://img651.imageshack.us/img651/3787/185013u.jpg[/img]v

As long as this card remains on the field, neither player can play Summon,

Set or activate the effects of Monster, Spell or Trap Cards. Every Spell and

Trap Card on the field (except this card) are sent back to their owners

hand. When either player controls no cards on their side of the field, this

card is removed from play.

[img]http://img831.imageshack.us/img831/8439/185013y.jpg[/img]

Shuffle all cards on your field, hand, and Graveyard, into your Deck. Draw

cards until you have 5 Mirage Monsters. Every other monster is removed from

play and Special Summon all 5 Mirage Monsters in your hand.

[img]http://img831.imageshack.us/img831/4382/185013z.jpg[/img]

Increase the ATK and DEF of all "Ares" monsters by 500.

[img]http://img651.imageshack.us/img651/4382/185013z.jpg[/img]

Remove from play, all monsters on your side of the field with a Battle

Counter on it. Send all of your opponents monsters with a Battle Counter on

it to the Graveyard.

[img]http://img822.imageshack.us/img822/4984/185013l.jpg[/img]

Every 5 turns that this card remains face up, each player shuffles their

graveyard into their deck.

[img]http://img819.imageshack.us/img819/9383/185013n.jpg[/img]

While this card remains face up on the field place a Battle Counter on every

monster that conducts a battle during your battle Phase.

[img]http://img339.imageshack.us/img339/2402/185013r.jpg[/img]

Activate this card when a monster activates the effect of a monster. Negate

the effect and destroy the effect monster.

[img]http://img94.imageshack.us/img94/7122/185013c.jpg[/img]

Remove all Battle Counters off monsters that you control and gain life

points equal to 100 X the number of counters removed.

[img]http://img651.imageshack.us/img651/3508/185013x.jpg[/img]

Activate this card when your opponent has at least one face down monster.

Place 5 Battle Counters on all of your opponents face down monsters.

[img]http://img94.imageshack.us/img94/3787/185013u.jpg[/img]

Activate this card when all monsters on your side of the field are in

defense position. Remove all Battle Counters off your monsters and increase

all your monsters DEF by 100 X the number of Counters removed.

[img]http://img337.imageshack.us/img337/866/185013ok.jpg[/img]

Activate this card when a Battle Counter is placed on an opponents monster.

Pay 1000 Life Points and destroy all monsters with Battle Counters on them.

[img]http://img109.imageshack.us/img109/2661/185013w.jpg[/img]

When Fusion Material Monsters on the field, listed on a Fusion Monster, have

one or more Battle Counters on them. Send the Fusion Material Monsters to

the Graveyard to Fusion Summon that Fusion Monster from your Extra Deck. The

battle Counters on the Fusion Material Monsters are then placed on the

Fusion Monster.

[img]http://img402.imageshack.us/img402/2402/185013r.jpg[/img]

Once per turn you can special summon one "Mirage Token" (Zombie-

Type/Dark/Level 1/ATK 100/DEF 100) on either side of the field.

[img]http://img375.imageshack.us/img375/6335/185013f.jpg[/img]

Once per turn, remove one monster you control from play. If you control no

monsters on your side of the field, destroy this card.

If card and lore do not match up pay more attention to lore
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