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FTW (For The Wynn)

Should this be a Counter Trap instead?  

10 members have voted

  1. 1. Should this be a Counter Trap instead?



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This might be a little OP'd, but whatever.

[img]http://img823.imageshack.us/img823/6101/264408v.jpg[/img]

Tribute 1 level 4 or higher Machine-Type monster you control. Activate 1 of the following effects:●Negate the activation of 1 Spell or Trap and destroy it.●Special Summon from your hand or Graveyard 1 Level 8 or lower Machine-Type monster, regardless of summoning condition.

Hate/Rate/Whatever
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Ooh, FTW is posting a single. Havn't seen that in a while. [size="1"]Then again I haven't been in Realistic Cards for a while either...[/size]

It's pretty obvious which one of the two people would choose. It's pretty OP'd IMO. Here's the turn:
1: Draw.
2: Summon Ancient Gear.
3: Activate Spell.
4: Get rid of Ancient Gear.
5: Summon High-Powered Ancient Gear Golem/Gadjiltron Dragon or pretty much any Fusion or Synchro monster in your Graveyard/hand with no drawbacks.
And I don't really get why the first effect is there. It's usefull in many situations, but still...

It's a 5/10 for now. Either lower the level monster you can Special Summon or increase the level monster you need to tribute.
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I'll offset this by making it a level 4+ Machine-Type monster. As for the first effect, it was basically there because:
1. As you say, it is useful
2. Variety
3. Machines could always use a Spell/Trap negation aid
4. I was stuck between this and a draw engine and I'm just getting back into making cards, so I chose this.
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Well your right, the Spell/Trap effect would prove useful in many situations, more than a draw.

Oh, and think there are some OCG mistakes:
Tribute 1 Machine-Type monster you control. Activate 1 of the following effects:
● Negate the activation of 1 Spell or Trap and destroy it.
● Special Summon [s]from your hand or Graveyard[/s] 1 Level 8 or lower Machine-Type monster [b]from your hand or Graveyard[/b], [s]regardless of[/s] [b]ignoring the[/b] [b]S[/b]ummoning condition[b]s[/b].

I'm not 100% sure 'bout the last one, but I think I saw that somewhere. Maybe I'm wrong^^
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Edit: I have updated the card.

[quote name='~Shadow of Alpha~' timestamp='1295730215' post='4952346']
Well your right, the Spell/Trap effect would prove useful in many situations, more than a draw.

Oh, and think there are some OCG mistakes:
Tribute 1 Machine-Type monster you control. Activate 1 of the following effects:
● Negate the activation of 1 Spell or Trap and destroy it.
● Special Summon [s]from your hand or Graveyard[/s] 1 Level 8 or lower Machine-Type monster [b]from your hand or Graveyard[/b], [s]regardless of[/s] [b]ignoring the[/b] [b]S[/b]ummoning condition[b]s[/b].

I'm not 100% sure 'bout the last one, but I think I saw that somewhere. Maybe I'm wrong^^
[/quote]

I think I've seen it both ways, so you could be right. Let's see what others say about it. ^^
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[b]Name & Picture: 2/2[/b]
I like the name, and the picture, nothing else to say.

[b]Creativity: 0/2[/b]
Nothing creative about it, not that creativeness effects its ability in any way shape or form.

[b]OCG: 3/4
[/b]What SoA said I believe. I am quite sure its 'ignoring'.
[b]
Balance: 5/6[/b]
Maybe slightly Overpowered perhaps with the last effect, but given some of the cards Konami have published, its not so bad. I can't imagine it being limited though, or maybe semi-limited then took off (similarily to United We Stand). It just seems like a fast track to summoning (with only 1 tribute instead of whatever else would be needed) all in all, I'd say it was more competitive than overpowered.

[b]Playability: 5/6[/b]
If you have machines, then its playable alright. It would be used in a lot if not all competitive machine based decks.


[b]15/20


[/b]B - Great Card

p.s. has anyone else noticed that in the picture, the right arm looks like zekrom's tail & the left arm looks like the rethoriam's tail ( I forgot how to spell it).
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