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New Card Set


Ruby_Mansi

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[img]http://img248.imageshack.us/img248/5183/348377.jpg[/img]
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card lore: 1 Synchro Tuner + 1 Super-Feind King Terrorsol
This card can only be special summoned by synchro summon or its own effect. When this card is special summoned, inflict 200 points of damage to your opponent for each super-feind monster in your graveyard. Once per turn you can have this card gain 1000 attack and deffence points. if this card is selected as the target of an effect you can pay 500 life points to negate the effect and destroy 1 card on your opponents feild. If this card is selected as an attack target you can special summon one super-feind card from your graveyard and make the special summoned monster the new attack target. if this card leaves the feild you can pay 1000 life points to special summon it back to your feild during your next standby phase.


[img]http://img593.imageshack.us/img593/637/348377r.jpg[/img]
Card Lore:You can pay 800 life points to spceial summon this card from your hand. once per turn if this card is in attack mode you can discard 1 card from your hand to have this card gain 300 attack points.

[img]http://img705.imageshack.us/img705/5183/348377.jpg[/img]
Card Lore:You can special summon this card from your hand by discarding 2 card from your hand. If this deffence mode card is selected as an attack target it gains 300 deffence points.

[img]http://img824.imageshack.us/img824/5183/348377.jpg[/img]
Card Lore: This card can be special summone from your hand by removing from play 1 feind type monster in your hand. When this card destroys a monster by battle, inflict 400 points of damge to your opponent. If you control another Super-feind monster this cards original attack points are 2200.

[img]http://img831.imageshack.us/img831/5183/348377.jpg[/img]
Card Lore: 1 Tuner + 1 Super-Fiend Knight Diabound
When this card is face up on the field it is also treated as a warrior type monster. When this card is selected as an attack target you can remove from play 1 fiend type card in your graveyard to destroy the attacking monster. You can discard one fiend type monster from your hand to increase this cards attack points by 1000 until the end of the turn. You can lower this cards attack and defense points to 0 until your next standby phase to destroy 3 cards on the field.
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