Ieyasu Tokugawa Posted January 25, 2011 Report Share Posted January 25, 2011 [center] Well, I came up with the Void archtype, which was originally going to be an RFP set(sending the cards to the "Void"), but that's been done before. So I decided to make a set that would be based off of negating the opponent's effects to slow them down. Here's what I've made so far. Also, as of February 5th, I added the Fearsome Void sub-Archtype, dedicated to abuse your opponent's monster levels and use them for effects, which will include more monster theft in the future All pics from Jazin Kay's archive except for Anvaver, who is from Kai Hiwatora's archive (Hope I spelled that right) Also, there is a reason why I picked the names I did. The only monster that doesn't follow the theme is Void Dragon, and whoever can figure that theme out gets a +rep. Favorite card so far: [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/FearsomeVoid-OsoroshiitheStrongTV.png[/IMG] [spoiler=Monsters] [spoiler=Void] [spoiler=EN001: Vuoto ] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/Vuoto-BeastfromtheVoid.png[/IMG] Once per turn, during your Main Phase, you can equip this card to a face-up monster your opponent controls as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While this card is equipped to a monster, that monster's effect is negated. (A monster can only be equipped with 1 Union Monster at a time. [b]I[/b]f the equipped monster is removed from the field, you can Special Summon this card in face-up Attack Position.) [spoiler=Explanation] I wanted to make a Union monster, but I negate other effects, not mine. Then I got the idea, Union equippable to your opponent's monster! Just something I thought up on the fly. [/spoiler] [/spoiler] [spoiler=EN002: Leere] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/Leere-GuardianoftheVoid.png[/IMG] When this card is Summoned, select 1 face-up card on the field. That card's effect is negated until your opponent's next End Phase. [spoiler=Explanation] The prototype. Designed to give you a temporary advantage, like negating Stardust for the turn. [/spoiler] [/spoiler] [spoiler=EN003: Anvaver] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/Anvaver-VoidSeer.png[/IMG] Cards in the Graveyard cannot activate their effects. If this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Void" monster from your Deck whose ATK is 1500 or less. This effect cannot be negated by cards you control. [spoiler=Explanation] Kills cards like Plaguespreader and Malicious. Also a searcher, but i made it unsearchable by 100 ATK. [/spoiler] [/spoiler] [spoiler=EN006: Vazio] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/Vazio-GoliathoftheVoid.png[/IMG] If this card is Tribute Summoned, the tributes must be "Void" monsters. As long as this card remains on the field, monsters cannot be targeted by the effects of cards. [spoiler=Explanation] Prevents targetting. Might be UP'd because of the slowness of this Deck and the specific tribute requirement, not too sure. [/spoiler] [/spoiler] [spoiler=EN007: Praznina] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/Praznina-WormfromtheVoid.png[/IMG] This monster can be Tribute Summoned by tributing 2 monsters, except "Praznina - Worm from the Void." This monster gains the effects of all "Void" monsters used to tribute summon this card. If this card is Special Summoned, you can tribute 1 level 3 or lower "Void" monster you control to treat the Special Summon as a Tribute Summon with the Tributed monster as the cost. (You do not lose your Normal Summon for the turn.) [spoiler=Explanation] Serves two purposes, space saver, or just a beatstick to replace another monster you control. Also, if you happen to have no Voids on the field, you can still just use it as a beatstick. [/spoiler] [/spoiler] [spoiler=EN008: Wúxiào] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/Wxio-ShamanoftheVoid.png[/IMG] When this card is Summoned, select 1 face-up card your opponent controls and 1 other face-up card you control. As long as this card remains face-up on the field, both effects are negated. If either card is removed from the field, this effect is negated. [spoiler=Explanation] Designed as a stronger version of the above monster, but you have to sacrifice one of your own card effects to use him. Put the last bit so you don't negate an effect of a monster you're just going to tribute anyway. [/spoiler] [/spoiler] [spoiler=EN010: Gwag] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/Gwag-ArcherfromtheVoid.png[/IMG] Monsters cannot be added from the Deck to the hand by card effects uless they were drawn. [spoiler=Explanation] I just screwed Black Wirlwind! Worship me nao!(Bet you can't guess my most hated deck ) Anyway, designed to kill hand searchers. Slows down some Decks right there. [/spoiler] [/spoiler] [spoiler=EN011: Kūgeki] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/Kgeki-WarrioroftheVoid.png[/IMG] As long as this card remains on the field, monster effects cannot be activated from either players hand. [spoiler=explanation] Designed to make cards like Honest and Kalut worthless. Problem is, you can't use your own hand monster effects, limiting you as well as your opponent, because it also negates SS cards, Judgement Dragon would be a perfect example, though you probably wouldn't use it in this Deck. [/spoiler] [/spoiler] [/spoiler] [spoiler=Fearsome Void] [spoiler=EN004: The Watcher(NEW!)] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/FearsomeVoid-TerrveltheWatcher.png[/IMG] This monsters gains attack equal to the combined level of all face-up monsters your opponnet controls x100. Once while this card is face-up on the field, if this card is selected as an attack target, you can decrease the level of 1 face-up monster your opponent controls by 2 and negate the attack. [spoiler=Explanation] Started with a base of 1000 ATK, but I'm not sure if that's too much or not. Put a 1 time protection that also causes it to lose 200 ATK, but can possibly be abused by your opponent. NOTE: You cannot decrease a level 2 monster to level 0 to activate this guys effect, that does not happen unless a card specifies that you can. [/spoiler] [/spoiler] [spoiler=EN005: The Swift(NEW!)] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/FearsomeVoid-ZarhurelitheSwift.png[/IMG] During your Standby Phase, increase the level of 1 monster your opponent controls by 1 (max. 12). If you cannot, this card cannot attack until your next turn. If this card destroys a monster by battle and sends it to the Graveyard, you can send cards from the top of your opponent's Deck to the Graveyard equal to half the level of the destroyed monster, rounded down. [spoiler=Explanation] Fuels it's own effect and the effect of other Fearsome Void monsters. The downside is that it helps the opponent get some higher level synchros if they only have low level monsters out, since it's effect is mandatory. NOTE: Yes, 1/2 rounded down is 0, but since you have to increase a monster's level by one that shouldn't be too much of a problem. [/spoiler] [/spoiler] [spoiler=EN009: The Pitiful(NEW!)] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/FearsomeVoid-TemiblethePitiful.png[/IMG] Once per turn, you can activate one of the following effects. *Select 1 face-down monster your opponent controls and declare a level, then flip the monster face-up (flip effects are not activated). If it is the declared level, destroy it. If not, flip the monster face-down and this card cannot attack this turn. *Your opponent selects 1 face-down monster you control and declares a level, then reveal the selected monster (flip effects are not activated). If it is the declared level, destroy it. If not, change it to attack position and increase its attack by 1000 until the End Phase. [spoiler=Explanation] Dunno, good for possible destruction or Attack beef, but gives downsides if you're wrong. Also, for those who can actually read the card, the lore on the card and the posted lore are different, I forgot to flip the opponent's monster face-down after the effect. [/spoiler] [/spoiler] [spoiler=EN012: The Strong(NEW!)] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/FearsomeVoid-OsoroshiitheStrong.png[/IMG] If you use this card for a Synchro Summon, you can use 1 face-up monster on your opponent's side of the field as a Synchro Material monster. If you do, the Summoned monster's effect is negated and you cannot conduct your Battle Phase this turn. [spoiler=Explanation] Steal your opponent's monsters and use it against them, but you can still use some of your own. Due to massive abuse I can see, I put in the two downsides of effect negation and no battle phase, because it's sorta like using soul exchange to tribute summon Jinzo and screw your opponent. [/spoiler] [/spoiler] [/spoiler] [/spoiler] [spoiler=Synchros] [spoiler=EN014: Void Dragon] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/VoidDragon.png[/IMG] 1 Tuner + 1 or more non-Tuner monsters This card's effect cannot be negated by the effects of your own monsters. When this card attacks, you can discard 1 monster to negate the effects of all monsters your opponent controls until the end of the second Damage Step after this card attacks. If this effect is activated, you must attack with 1 other monster your control. If this card is destroyed by battle and sent to the Graveyard, your opponent selects 1 card they control. That card's effect is negated until your next End Phase. [spoiler=Explanation] I saw this, and immediately though SIGNER DRAGON! Made it general so it can be used in any Deck, I can see this being run just as much as Stardust That's just me though. [/spoiler] [/spoiler] [spoiler=EN015: Kekosongan] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/Kekosongan-QueenoftheVoid.png[/IMG] 1 "Void" Tuner + 1 or more non=Tuner monsters This card's effect cannot be negated by "Void" monsters. When this card is Synchro Summoned, you can remove up to 3 "Void" monsters from your Graveyard to add the same number of "Void" monsters from your Deck to your hand. Once per turn, when a card effect is negated by a "Void" monster you control, you can Special Summon 1 of your removed from play "Void" monsters to your side of the field in face-up Attack Position. [spoiler=Explanation] First sentence is for future Void monsters I'm making. I know your opponent wouldn't activate effects with these monsters, but remember, Void monsters also negate your effects, so you can use this to your advantage. [/spoiler] [/spoiler] [spoiler=EN016: Bat’ilad] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/Batilad-KingoftheVoid.png[/IMG] 1 "Void" Tuner + 2 or more non-Tuner monsters This card is unaffected by the effects of "Void" monsters. When this card is Synchro Summoned, you can select up to 2 cards your opponent controls. As long as this card remains face-up on the field, those cards' effects are negated. Any face-down cards selected by this card's effect ccannot be flipped face-up, except by another card effect. [spoiler=Explanation] Better version of Wuxiao, need I say more? [/spoiler] [/spoiler] [/spoiler] [spoiler=Spells and Traps] [spoiler=EN018: Discovery(NEW!)] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/AbyssmalDiscovery.png[/IMG] Select 1 monster you control and send it to the Graveyard. Then, Special Summon 1 "Void" monster from your Deck whose level is equal to or less than the selected monster. That monster cannot attack this turn. [spoiler=Explanation] Encourages the use of other monsters in the Void Deck, and allows Sangan abuse, provided Anvaver isn't on the field yet. Plus you can send a Void you control to get another Void, so it's not so situational. [/spoiler] [/spoiler] [spoiler=EN017: Gateway] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/GatewaytotheVoid.png[/IMG] The effects of "Void" monsters cannot be negated by effects of other "Void" monsters. Once per turn, if this card would be destroyed by a card effect, you can tribute 1 monster you control to negate that effect and destroy that card. [spoiler=Explanation] Later on, this will provide massive advantages to you by keeping you from hurting yourself with your own monsters. Of course, as it is a field, you opponent can steal one of your monsters and gain the advantage. NOTE: Activating another field does not count as destroying this card by card effect. [/spoiler] [/spoiler] [spoiler=EN018: Portal] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/PortaltotheVoid.png[/IMG] The equipped monster is treated as a "Void" monster. Once per turn, if the equipped monster is the only monster you control, you can add 1 "Void" monster from your Deck to your hand. If you do, the first monster you Summon this turn after this effect has been activated has its effect negated until the End Phase. [spoiler=Explanation] This is a handy card that will allow you to use other monsters in tandem with the archetype, such and creating your own "Void" tuners. BUT, there is no restriction on what monsters it can be equipped on, meaning you can equip it to a "Void" monster and still get the second search effect. Doesn't work with Gwag on the field, might change some things up to fix that. Let me know what you think on that. [/spoiler] [/spoiler] [spoiler=EN019: Summoning] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/SummoningfromtheVoid.png[/IMG] Destroy 1 "Void" monster you control. Then Special Summon up to 2 level 4 or lower "Void" monsters from your Deck. Their effects are negated and cannot be tributed or used as Synchro Material Monsters until your End Phase. [spoiler=Explanation] Major SS for Voids. The reason I made it so powerful is because it destroys your monster, meaning cards like Stardust will negate this easily. Though if used correctly with this Deck, you won't have to even worry about that possibility. [/spoiler] [/spoiler] [spoiler=EN020: The Void] [IMG]http://i472.photobucket.com/albums/rr84/Metagross386/Yugioh/Void/TheVoid.png[/IMG] Up to twice per turn, when a "Void" monster is Summoned, place 1 Void Counter on this card (max. 12). When this card has at least 3 Void Counters on it, non-"Void" cards you control cannot have their effects negated by "Void" monsters. You can remove a number of Void Counters from this card to Special Summon a "Void" monster from your Graveyard whose level is equal to the number of Void Counters removed. If this card would be destroyed by an opponent's card effect, you can remove 2 Void Counters from this card instead. [spoiler=Explanation] This can easily fix the Portal/Gwag problem, but you need to get 3 counters on it first. Reason I put up to twice per turn is because it would be a little slow otherwise, but it doesn't make the secon effect as abusable as "whose level equals twice the number of Counters removed", because there are always times where you can only summon once during your turn. NOTE: Cards like "Summoning from the Void" only put 1 Counter on this card, because you technically Summoned once so far. Same idea as with "Morphtronic Map" and "Zero Gravity". [/spoiler] [/spoiler] [/spoiler] [/center] Link to comment Share on other sites More sharing options...
legacy117 Posted January 25, 2011 Report Share Posted January 25, 2011 I like the idea for the set. I honestly don't know anymore to say...yeah... Keep it up! Link to comment Share on other sites More sharing options...
Skythief Posted January 25, 2011 Report Share Posted January 25, 2011 Seems like a very good idea. Even only this card as it is is very good, though underpowered without support. I won't rate it yet as no support has been given. Link to comment Share on other sites More sharing options...
Demon wolf Posted January 25, 2011 Report Share Posted January 25, 2011 Void archtype. I guess it has something to do with negating effects on the monsters until the end phase of your opponent's next turn. Good job!!! Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 25, 2011 Author Report Share Posted January 25, 2011 [quote name='Skythief' timestamp='1295969305' post='4959617'] Seems like a very good idea. Even only this card as it is is very good, though underpowered without support. I won't rate it yet as no support has been given. [/quote] I understand, just looking to see if this is a good idea. I'll upload some more within the next couple minutes. [quote name='Demon wolf' timestamp='1295969876' post='4959631'] Void archtype. I guess it has something to do with negating effects on the monsters until the end phase of your opponent's next turn. Good job!!! [/quote] Actually, this is the weaker one. Some of the more powerful monsters will be able to negate effects for as long as their on the field, though not all effects at once. That would be way OP'd, and there's already a card that does that.Added the cards and changed my first card's name. Tell me what you think. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 26, 2011 Author Report Share Posted January 26, 2011 Second page bump Link to comment Share on other sites More sharing options...
{VNS}MKCyrax Posted January 26, 2011 Report Share Posted January 26, 2011 Great cards . 11/10 Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 26, 2011 Author Report Share Posted January 26, 2011 [quote name='{VNS}MKCyrax' timestamp='1296017718' post='4961555'] Great cards . 11/10 [/quote] I prefer comments that say more than just "cool cards bro". Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 27, 2011 Author Report Share Posted January 27, 2011 Bump. Link to comment Share on other sites More sharing options...
The Greatness Posted January 27, 2011 Report Share Posted January 27, 2011 Yes this is a great idea! I was in a duel where my opponent locked down my effects from 2 cards and it was a nuisance!! Having a whole set of cards based around just that? Man keep making more but watch the OP scale for FUTURE cards. Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted January 27, 2011 Report Share Posted January 27, 2011 As promised, I have looked at your cards and here are my thoughts: [b]LEERE[/b] This is a good one-shot effect that can be comboed well with Wuxiao. This is also a good card to bring back with Kekosongan for a nice field presence. [b]WUXIAO[/b] This is a good card to have even if it is not devoted to a "Void" deck - as you can use it on your monsters that have a bad drawback (like Goblin Attack Force) or have used up their effect (pointing to Monarch and Leere). [Too bad that this wouldn't stop maintainance costs]. Wuxiao is also a cornerstone to a "Void" deck for Kekosongan - since it can let her bring back TWO monsters instead of one. [b]KUGEKI[/b] Like you mentioned in your explanation, this makes Honest useless - as well as Blackwings (since their effects allow them to Special Summon from the hand). This card is like a slap in the face to Blackwings. It's also a good beatstick if nothing else. [b]VAZIO[/b] If it were be, I would throw this guy in the Graveyard and use Kekosongan's ability to bring it back. It can be Special Summoned, so it's not that slow. Obviously, this is going to be in a "Void" dedicated deck, so the summoning requirement isn't that bad. It's good decent stats for its level - but will still fall to a Monarch. The best part is that it protects all your other "Void" monsters from things like monster removal - which is running rampant nowadays. This keeps the likes of Wuxiao and Kugeki out longer - and the opponent will make sure to get rid of this or one of them as soon as they see what they do. [b]KEKOSONGAN[/b] One of the essentials for your "Void" set. This thing not only can grant you a great hand advantage and thin out your deck, but it also allows for MASSIVE swarming with the likes of Leere and Wuxiao. [b]GATEWAY[/b] It's good if you don't have Kekosongan out already - since you can utilize the effects of negating your own monsters for her Special Summoning effect. Otherwise, this can just irritate your opponent with Wuxiao. It's got a nice protection effect also - but I don't like the cost of it. Instead of making the player tribute the monster from the field, how about removing a monster from your Graveyard - since that would add fuel to Kekosongan's effect? The images are all great. Interesting that you've chosen to use both LIGHT and WIND - as those elements are rarely seen working together. The OCG looks pretty solid to me. The stats and effects are balanced enough to not be terribly broken; they can negate effects, but the stats seem low enough to allow their advantages. I'd give the "Void" monsters (so far) a 9.5/10. Keep up the good work. Cannot wait to see more. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 27, 2011 Author Report Share Posted January 27, 2011 Thanks for replies! I chose LIGHT and WIND because my first choice was DARK, but i thought they already had enough support, and I hate facing DARK decks already. Thus, only my Synchro monsters will be DARK, because they'll require a Void tuner anyway, making them hard to use in other Decks. I made the tribute protection for Gateway because I wasn't sure if removal would be OP'd, but I guess it wasn't as OP'd of an idea as I though. Still thinking up ideas, have a couple other cards ready to go, might post them tomorrow. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 27, 2011 Author Report Share Posted January 27, 2011 Added couple more, I do have others, but I need to get to class Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 27, 2011 Author Report Share Posted January 27, 2011 Just updated with the other 3 cards. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 28, 2011 Author Report Share Posted January 28, 2011 Bump Also, anyone who can guess the overarching theme for the names I chose gets a rep Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 28, 2011 Author Report Share Posted January 28, 2011 Added Anvaver, my latest card, and put the "Contest" on the first post. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 29, 2011 Author Report Share Posted January 29, 2011 Bump. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 29, 2011 Author Report Share Posted January 29, 2011 Bump Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 30, 2011 Author Report Share Posted January 30, 2011 bump Link to comment Share on other sites More sharing options...
beefman Posted January 30, 2011 Report Share Posted January 30, 2011 I really like that archetype. It's really cool! 9.8/10 Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 30, 2011 Author Report Share Posted January 30, 2011 I'm sorry Sanphred, but even if you can't find something wrong with my cards, I'd be a lot more grateful if you actually said something that you liked about them. Doesn't mean I don't appreciate actually getting a comment though Link to comment Share on other sites More sharing options...
beefman Posted January 30, 2011 Report Share Posted January 30, 2011 Well, I like seeing new archetypes with cool new effects with them, and this is one I like. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 30, 2011 Author Report Share Posted January 30, 2011 Well I was more hoping on something I could use for new cards, whether it be something I should or should not do. Like if you had pointed out that they're rather slow with getting them out, that would have been some awesome feedback. Any other people wanna comment though? It makes me feel bad when I get no comments. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 31, 2011 Author Report Share Posted January 31, 2011 Bump Link to comment Share on other sites More sharing options...
Georgo Posted January 31, 2011 Report Share Posted January 31, 2011 hey guys tell me what u think of my card i tried 2 make as realistic as i could email me at[email="[email protected]"][email protected][/email] and put in the subject line "custom card" and tell me wat u think Link to comment Share on other sites More sharing options...
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