Expelsword Posted January 26, 2011 Report Share Posted January 26, 2011 Even tried to balance it a bit, but it is obviously made to turn the game around [img]http://img248.imageshack.us/img248/8536/199941.jpg[/img] Link to comment Share on other sites More sharing options...
Bio-Hazard Posted January 26, 2011 Report Share Posted January 26, 2011 Rate:5/10 Link to comment Share on other sites More sharing options...
Lewk Posted January 26, 2011 Report Share Posted January 26, 2011 How would you know if you will lose next turn? The opponent may be planning to let you live. I think it would come down to "if its possible for your opponent to win next turn", and to know that you'd need to know their face-downs and hand. Good effort, so 4/5. Link to comment Share on other sites More sharing options...
Bio-Hazard Posted January 26, 2011 Report Share Posted January 26, 2011 [quote name='Lewk' timestamp='1296079912' post='4963187'] How would you know if you will lose next turn? The opponent may be planning to let you live. I think it would come down to "if its possible for your opponent to win next turn", and to know that you'd need to know their face-downs and hand. Good effort, so 4/5. [/quote] I agree Link to comment Share on other sites More sharing options...
krazyxgamer Posted January 27, 2011 Report Share Posted January 27, 2011 I think you should change the activation condition, like "You can only activate this card when you have 500 Life Points or less." then it would make sense, it's not confusing, and it's situational so it's balanced Link to comment Share on other sites More sharing options...
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