forteller Posted January 27, 2011 Report Share Posted January 27, 2011 So here is the story guy i had an unbelievably awesome idea for a monster effect and now i cant remember the details of it ive got the card below so far any suggestions are gladly taken into consideration. [img]http://img692.imageshack.us/img692/1579/291097v.jpg[/img] [color="#00FF00"][center][size="5"]This Monster Cannot be Normal Summoned or Set. This Monster can only be Special Summoned By removing from play Light or Dark monster(s) from your graveyard whose level is equal to this monster. This cards ATK and DEF become Equal to the ATK and DEF of 1 of the monsters removed from play to Summon it. When this monster is Summoned all other cards you control are sent to the Graveyard. While this card remains on the field you cannot control any other card(s). This Card Cannot declare an attack unless you remove from play 1 Light or Dark monster.During each of your Standby Phases your opponent loses 1000 Life Points. Once per turn You can increase your opponents Life Points by 2000 to negate the Activation of a Card that would removed this monster from your side of the field. Your opponent cannot Normal or Special Summon monsters with original ATK less than this monster.[/size][/center][/color] THXS For reading Link to comment Share on other sites More sharing options...
forteller Posted January 27, 2011 Author Report Share Posted January 27, 2011 rate comment or suggest a better way of doing what the card is trying to do. Link to comment Share on other sites More sharing options...
{VNS}MKCyrax Posted January 27, 2011 Report Share Posted January 27, 2011 Great card , but pretty UP'ed Ocg: i don't know , i'm not good at this check out my card too http://forum.yugiohcardmaker.net/topic/237486-total-disintergrationset/ Link to comment Share on other sites More sharing options...
CDDRodrigo Posted January 27, 2011 Report Share Posted January 27, 2011 Very bad card. I'd prefer Lava Golem. It has no big advantage. 3/10 Link to comment Share on other sites More sharing options...
forteller Posted January 27, 2011 Author Report Share Posted January 27, 2011 underpowered? really i thought that this card would be preety much a time bomb in the late game where you plenty of monsters in the grave and your oppenent has already draw and used alot of thier cards that destroy monsters. but it could be underpowered i guess but i think its still a bit abuse able depending on what u use to summon it, it will most like end up with around 2400 atk on average. i can think of alot of ways to change this card but i wanna see what other think i should do Link to comment Share on other sites More sharing options...
CDDRodrigo Posted January 27, 2011 Report Share Posted January 27, 2011 It's bad cuz: you reset opponent's lp COD's nuke effect can't control other cards and it only takes out 1000 lp per turn. If this monster gets fissure'd, he gains 2000 lp more. It's not good. Sorry. Link to comment Share on other sites More sharing options...
·Toot Posted January 27, 2011 Report Share Posted January 27, 2011 There are a few ways this card can be good and a lot of ways its bad One way of it being good is Restriction of playing cards and the way its summoned and sorry to say, the rest is bad dood i dont know anyone that would give their opponent 8000 life points even though it has an effect to fix that its just way too risky but i love the idea of this it could be way better though you have some OCG errors and the pic is just an inverted version of another pic 5.5/10 Link to comment Share on other sites More sharing options...
forteller Posted January 28, 2011 Author Report Share Posted January 28, 2011 revised! Link to comment Share on other sites More sharing options...
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