Jump to content

NEW CARD!!!!!!!!!!


some guy789

Recommended Posts

[img]http://img444.imageshack.us/img444/2016/278756.jpg[/img]
1 Infernity Archfiend + 2 Infernity Beetle + 1 Infernity Avenger. This can only be Synchro summoned with the above monsters. Once per turn send a card from the extra deck to the graveyard to to destroy cards your opponents field equal to half the level of the monster you sent to the graveyard. This card cannot attack the turn this effect is activted. This card cannot be removed from the field by your opponents effects. This cannot be destroyed by battle. When this card is synchro summoned it is changed to attack position and cannot be changed except by a card effect. This card is the only monster your opponent can select as an attack target.
Link to comment
Share on other sites

[code]CRITIQUE MODE ENGAGE![/code]


This card unfortunately has no relation to Infernities what-so-ever. Still a nice card none-the-less. Very situational. OCG errors.

[Quote][color=#1C2837][font=tahoma, arial, verdana, sans-serif]1 Infernity Archfiend + 2 Infernity Beetle + 1 Infernity Avenger. [/font][/color]
[font="tahoma, arial, verdana, sans-serif"][color="#1C2837"]This can only be Synchro [/color][/font][b]S[/b][font="tahoma, arial, verdana, sans-serif"][color="#1C2837"]ummoned with the above monsters. Once per turn[/color][/font][b],[/b][font="tahoma, arial, verdana, sans-serif"][color="#1C2837"] send [/color][/font][b]one[/b][font="tahoma, arial, verdana, sans-serif"][color="#1C2837"] card from the [/color][/font][b]E[/b][font="tahoma, arial, verdana, sans-serif"][color="#1C2837"]xtra [/color][/font][b]D[/b][font="tahoma, arial, verdana, sans-serif"][color="#1C2837"]eck to the [/color][/font][b]G[/b][font="tahoma, arial, verdana, sans-serif"][color="#1C2837"]raveyard to to destroy cards your opponent [/color][/font][b]controls [/b][font="tahoma, arial, verdana, sans-serif"][color="#1C2837"]equal to half the level of the monster you sent to the [/color][/font][b]G[/b][font="tahoma, arial, verdana, sans-serif"][color="#1C2837"]raveyard. This card cannot attack the turn this effect is [b]activated[/b]. This card cannot be removed from the field by your opponent[b]'[/b]s [b]card[/b] [b]either by battle or card effects.[/b] When this card is Synchro [b]S[/b]ummoned it is changed to [b]A[/b]ttack [b]P[/b]osition and cannot be changed except by a card effect. This card is the only monster your opponent can select as an attack target.[/color][/font]
Link to comment
Share on other sites

You newbies need to learn something, so class is in session:
1. To many OCG errors. All things that invovle the decks or the RFP/GY NEED TO CAPTAILZE. ex: Graveyard, Remove from Play. Extra deck
2. I'm pretty sure that neither of the cards are tuners or that all equal up to level nine
3. The effect is lame. just lame. nothing good about. the ATK and DEF need to have a little bit of something.

The only good thing is the image. sooooooooo............. 3/10
Link to comment
Share on other sites

[quote name='Demon wolf' timestamp='1296250426' post='4968606']
You newbies need to learn something, so class is in session:
1. To many OCG errors. All things that invovle the decks or the RFP/GY NEED TO CAPTAILZE. ex: Graveyard, Remove from Play. Extra deck

[b]All newbies do this. Just tell them[/b]

2. I'm pretty sure that neither of the cards are tuners or that all equal up to level nine

[b]Avenger = Level 1 tuner
Archfiend = Level 4
Beetle = Level 2
1+4+2+2=9 (two beetles)
[/b]

3. The effect is lame. just lame. nothing good about. the ATK and DEF need to have a little bit of something.

[b]What's not good about it? Explain or you're just spouting random bull[/b]

The only good thing is the image. sooooooooo............. 3/10
[/quote]
It's UP'd because Synchro monsters cannot be Summoned from the Grave unless they were properly Synchro Summoned first. Look it up if you don't believe me.

Also has nothing to do with infernities, who rely on having no hand.

Requirements are waaaaaay too strict for the weak effect. If you keep these summoning requirements, make this thing a lot more powerful effect-wise.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...