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Water Monsters (Synchros + 1 tuner)


DeathSDelano

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Made cards below because i was bored

Leave Benefitful comments below
If something is OP'd state so and which card and which part.
OCG fixes are helpful
Images from Jazinkay's archive

[img]http://img255.imageshack.us/img255/9410/149777m.jpg[/img]
If you control a Face-up non-Tuner WATER monster you can Special Summon this card from your hand. During your Main Phase, you can remove from play 1 WATER monster in your Graveyard to Special Summon this card. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, the other Synchro Material Monsters must all be WATER monsters.

[img]http://img96.imageshack.us/img96/8711/149777.jpg[/img]
1 WATER Tuner monster + 1 or more non-Tuner monsters
Once per turn, you can return 1 WATER monster in your hand to your Deck to add 1 Level 4 or lower WATER monster from your Graveyard to your hand. When this card destroys an opponent's monster by battle you can Special Summon 1 Level 3 or lower WATER Tuner from your Graveyard. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a WATER monster.


[img]http://img337.imageshack.us/img337/9854/149777h.jpg[/img]
1 WATER Tuner monster + 1 or more non-Tuner monsters
Once per turn, you can return 1 card in your hand to your Deck to Special Summon 1 Level 4 or Lower WATER monster from your Graveyard. That monster's effect is negated and cannot be used Synchro Material Monster, except for the Synchro Summon of a WATER monster.

[img]http://img96.imageshack.us/img96/6333/149777b.jpg[/img]
1 WATER Tuner monster + 1 or more non-Tuner Synchro monsters
If this card is used for a Synchro Summon of a WATER monster, you can treat it as a Level 2 monster. Once per turn, you can remove from play 4 WATER monster's your Graveyard to Special Summon 2 Level 5 WATER Synchro monsters from your Extra Deck. Monster's Summoned by this effect have there effect's negated, cannot attack, and cannot be used Synchro Material Monster, except for the Synchro Summon of a WATER monster.

ACCEL SYNCHRO

[img]http://img255.imageshack.us/img255/1455/149777o.jpg[/img]1 WATER Tuner Synchro monster + 1 or more non-Tuner Synchro monsters
Once per turn, at the start of your Main Phase 1 you can select 1 Synchro monster in your Extra Deck then remove from play 1 WATER monster and any number of WATER monsters whose combine levels equal the level of the selected monster (This is treated as a Synchro Summon). During the turn you activate this effect you cannot Special Summon any other monsters. If this card would be destroyed by a card effect you can remove this card and 1 WATER monster in your Graveyard from play to negate the effect. During the End Phase, Special Summon this card that was removed by this effect.


DELTA ACCEL SYNCHRO!!!!
[img]http://img821.imageshack.us/img821/9410/149777m.jpg[/img]
2 WATER Tuner Synchro monsters + 1 WATER Synchro monster
When this card is Synchro Summoned return all monsters in the Graveyard and removed from play to their owner's Deck. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can remove from play the top 3 cards of your Deck to remove from play 2 cards on the field. This card cannot attack the turn you activate this effect.
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