Genji_The_Fallen_Angel Posted February 4, 2011 Report Share Posted February 4, 2011 [Spoiler=Meanaer, The Wind Knight] [img]http://img524.imageshack.us/img524/8587/38942.jpg[/img] You must Tribute 3 monsters to Normal Summon this card (you cannot set this card).The Normal Summon of this card cannot be negated. When this card is Normal Summoned, Spells, Traps, and Effect Monsters effects cannot be activated. This card cannot be targeted by the effect of Spells, Traps, and Effect Monsters. If this card is Special Summoned, it is sent to the Graveyard during the End Phase. Once per turn you can destroy up to 5 cards on the field. This cannot declare an attack the turn this effect is activated.[/Spoiler] [Spoiler=Hereh, Knight of the Ice Barrier] [img]http://img406.imageshack.us/img406/8587/38942.jpg[/img] You must Tribute 3 monsters to Normal Summon this card (you cannot set this card).The Normal Summon of this card cannot be negated. When this card is Normal Summoned, Spells, Traps, and Effect Monsters effects cannot be activated. This card cannot be targeted by the effect of Spells, Traps, and Effect Monsters. If this card is Special Summoned, it is sent to the Graveyard during the End Phase. This cards ATK and DEF is equal to the number of cards in your Graveyard x 400. Also, when a monster is Summoned, decrease its ATK by 2000. If it's ATK is dropped to 0 by this cards effect, destroy it.[/Spoiler] [Spoiler=Myaku, Knight of the Light World] [img]http://img411.imageshack.us/img411/8587/38942.jpg[/img] You must Tribute 3 monsters to Normal Summon this card (you cannot set this card).The Normal Summon of this card cannot be negated. When this card is Normal Summoned, Spells, Traps, and Effect Monsters effects cannot be activated. This card cannot be targeted by the effect of Spells, Traps, and Effect Monsters. If this card is Special Summoned, it is sent to the Graveyard during the End Phase. This cards ATK is equal to the combined ATK of the monsters that were use to Tribute Summon this card. Once per turn you can pay 2000 Life Points to destroy all of your opponents monsters or spell/trap cards. This card cannot declare an attack the turn you activate this effect[/Spoiler] Did I make them too O.P. or would you think they balance out? Link to comment Share on other sites More sharing options...
The White Wolf Posted February 5, 2011 Report Share Posted February 5, 2011 God Card effects much? Pics and name are all you get, OCG won't count for these -3/10 Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted February 5, 2011 Report Share Posted February 5, 2011 These girls' effects remind me so much like the Egyptian God cards, and their pics remind more of: [spoiler=What these guys remind me of] [img]http://images.wikia.com/yugioh/images/1/14/ElementalHeroGreatTornadoPP12-JP-ScR.jpg[/img] [img]http://bidwicket.com/Item/C/Collectible_Card_Games/Yu_Gi_Oh/Singles/Promos/74227_1M_Elemental_Hero_Absolute_Zero.JPEG[/img] [img]http://www.collectorscache.com/StoreModules/ProductImages/267/YG06-EN001.jpg[/img] [/spoiler] Although, you at least and try to make your way of making the God cards (at least I think that is what you're trying to do) more playable, I'll give you that, but the actually only possible good one is Meanaer, since she can just destroy 5 cards, with no catch, except being unable to attack that turn. So she can just attack next turn. 4/10 Link to comment Share on other sites More sharing options...
Genji_The_Fallen_Angel Posted February 5, 2011 Author Report Share Posted February 5, 2011 Remade the cards effects (with help of Hereh). And the pics should remind you of them, because they are them, but in femle form. It looked awesome, so... >.> [Spoiler=Meanaer, The Wind Knight] [img]http://img406.imageshack.us/img406/9383/38942l.jpg[/img] This card cannot be Special Summoned. You must Tribute 3 Winged Beast-Type monsters to Normal Summon this card. The Normal Summon of this card cannot be negated. If this card is targeted by the effect of Spells, Traps, and Effect Monsters, you can decrease its ATK by 200 to negate activation. Once per turn you can destroy up to 1 cards on the field. This cannot declare an attack the turn this effect is activated.[/Spoiler] [Spoiler=Hereh, Knight of the Ice Barrier] [img]http://img508.imageshack.us/img508/8587/38942.jpg[/img] This card cannot be Special Summoned. You must Tribute 3 Warrior-Type monsters to Normal Summon this card. The Normal Summon of this card cannot be negated. If this card is targeted by the effect of Spells, Traps, and Effect Monsters, you can decrease its ATK by 200 to negate activation. This cards ATK and DEF is equal to the number of cards in your Spell/Trap cards on your side of the field x 400. Also, when a monster with 2000 ATK or higher is Summoned, decrease its ATK by 2000. [/Spoiler] [Spoiler=Myaku, Knight of the Light World] [img]http://img262.imageshack.us/img262/8587/38942.jpg[/img] This card cannot be Special Summoned. You must Tribute 3 Warrior-Type monsters to Normal Summon this card. The Normal Summon of this card cannot be negated. If this card is targeted by the effect of Spells, Traps, and Effect Monsters, you can decrease its ATK by 200 to negate activation. This cards ATK is equal to the combined ATK of the monsters that were use to Tribute Summon this card. Once per turn you can pay 2000 Life Points to destroy all of your opponents monsters cards. This card cannot declare an attack the turn you activate this effect.[/Spoiler] Yes these are suppose to be like the Gods, but more of Goddess, that was the point. I got Wind's from the real OCG effect of a god, but changed it a tad, from the beginning. but now they have been changed a lot, by Hereh Link to comment Share on other sites More sharing options...
Archelaus Posted February 5, 2011 Report Share Posted February 5, 2011 Ice is still bannable after the edit and so is Light. Wind looks underpowered as of now. Link to comment Share on other sites More sharing options...
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