Spoon Posted February 4, 2011 Report Share Posted February 4, 2011 [b][color="#FFA500"]Rotten Killjoy[/color][/b] Level 5 | EARTH [Zombie/Effect] This card cannot be Special Summoned except by the effect of a "Killjoy" monster. When this card inflicts Battle Damage to your opponent, you can Special Summon 1 "Killjoy" monster from your Graveyard in face-up Attack Position, except "Rotten Killjoy". When this card attacks, it cannot be destroyed by battle and you take no Battle Damage from that battle. Also, after damage calculation, the attack target gains the following effect while it remains face-up on the field: -When this card is removed from the field, it is removed from play. ATK/1000 DEF/0 [b][color="#FFA500"]Malevolent Killjoy[/color][/b] Level 6 | EARTH [Zombie/Effect] This card cannot be Special Summoned except by the effect of a "Killjoy" monster. If this card attacks your opponent directly, triple the inflicted Battle Damage.When this card attacks, it cannot be destroyed by battle and you take no Battle Damage from that battle. Also, after damage calculation, the attack target gains the following effect while it remains face-up on the field: -This card cannot change it's battle position and cannot attack. When this card is Tributed, it's controller takes 800 damage. ATK/700 DEF/0 [b][color="#FFA500"]Abominable Killjoy[/color][/b] Level 7 | EARTH [Zombie/Effect] This card cannot be Special Summoned except by the effect of a "Killjoy" monster. When this card is destroyed by battle and sent to the Graveyard, you can reveal any number of "Killjoy" monsters in your hand to destroy the same amount of cards your opponent controls, then Special Summon 1 of the revealed "Killjoy" monsters, except "Abominable Killjoy". When this card attacks, it cannot be destroyed by battle and you take no Battle Damage from that battle. Also, after damage calculation, the attack target gains the following effect while it remains face-up on the field: -This card cannot be Tributed or used as a Synchro Material Monster. When this card is destroyed and sent to the Graveyard, it's controller takes 800 damage. ATK/500 DEF/0 [b][color="#FFA500"]Malicious Killjoy[/color][/b] Level 8 | EARTH [Zombie/Effect] This card cannot be Special Summoned except by the effect of a "Killjoy" monster. When this card destroys an opponent's monster by battle, you can reveal any number of "Killjoy" monsters in your hand to remove the same amount of cards in your opponent's Graveyard from play, then Special Summon 1 of the revealed "Killjoy" monsters, except "Malicious Killjoy". When this card attacks, it cannot be destroyed by battle and you take no Battle Damage from that battle. Also, after damage calculation, the attack target gains the following effect while it remains face-up on the field: -This card's original effect is negated and it's ATK and DEF are always 0. When this card is used as a Synchro Material Monster, it's controller takes 800 damage. ATK/200 DEF/0 [b][color="#FF00FF"]Killing Joy[/color][/b] Continuous Trap Card Once per turn, when a monster is Special Summoned by the effect of a "Killjoy" monster, draw 1 card. If that card is a "Killjoy" monster, you can reveal it and send it to the Graveyard to draw 1 more card. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is just a rough outline of an idea I had... tell me what you think So long, Spoon Link to comment
wiithepeople Posted February 6, 2011 Report Share Posted February 6, 2011 Interesting idea! 9/10 Link to comment
Bahamut - Envoy of the End Posted February 6, 2011 Report Share Posted February 6, 2011 I really like it. Really inventive idea to inflict horrible effects like that. Using EARTH instead of DARK is something a bit different too. I'm not sure why the stats have to go down with each Level, but I'm sure you have your reasons. I just love everything. Rep for you. Link to comment
Spoon Posted February 6, 2011 Author Report Share Posted February 6, 2011 [quote name='wiithepeople' timestamp='1296956701' post='4991306'] Interesting idea! 9/10[/quote] [quote name='Bahamut ZERO' timestamp='1297000381' post='4992594'] I really like it. Really inventive idea to inflict horrible effects like that. Using EARTH instead of DARK is something a bit different too. I'm not sure why the stats have to go down with each Level, but I'm sure you have your reasons. I just love everything. Rep for you.[/quote] Well, they just go down. I think the effects just get stronger the further they progress, and the ATK shouldn't matter anyway. Using EARTH instead of DARK was necessary because... yeah, DARK has too much support. Sure, they could use it really well, like Recurring Nightmare or Armageddon Knight, but I figured they should stand on their own rotten feet Thanks for the flowers Link to comment
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