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Your worst Nightmare.. come true!! >:D


Nightmare Moon

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[center][size=3][font=arial, helvetica, sans-serif][spoiler=Darkrai, Eternal Nightmare][img]http://yugico.com/customcard/74575.jpg[/img]
[i]Cannot be Normal Summoned or Set. Must be Special Summoned by Tributing 2 Fiend-Type monsters you control. During your Standby Phase: Put 1 Dark Dream Counter on this card (max. 5). Increase this card's ATK and DEF by 500 for each Dark Dream Counter. If this card destroys a non-DARK monster by battle; put 1 additional Dark Dream Counter on this card and increase this card's ATK by half the Level of the destroyed monster x 200. During the End Phase if you control this card; negate the activation of all Spell and Trap Cards your opponent controls and destroy them.[/i][/spoiler][/font][/size][/center]
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From what I'm reading, he doesn't seem to keep adding more Counters than when he is Summoned, or maybe I misread it.
Not sure. The artwork for each of them was cool. And the OCG doesn't seem to have any problems, except for ways of adding more Counters.
Though, being at a maximum ATK and DEF of 2500, and can inflict that amount of damage, making it pretty good.
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[quote name='Grand_Hokage_Tsunade' timestamp='1296877578' post='4988552']
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Zombie-Type monsters you control. When this card is Special Summoned, place 1 Impeding Nightmare Counter on this card (max. 5). This card gains 500 ATK and DEF for each Impending Nightmare Counter. If this card is destroyed by battle and sent to the Graveyard, remove a number of Impending Nightmare Counters from this card and inflict damage to your opponent equal to the number of Impending Nightmare Counters removed x 500 points.
[/quote]


Ok so technically Darkrai has only 500 of ATK & DEF? Cause it says it only places 1 Impending Nightmare Counter on this card when its Special Summoned. You should add to the effect another way the card can acquire a Impending Nightmare Counter.
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Well the re-edited Darkrai seems awesome now. It can keep gaining more by destroying monsters and gain more ATK. The only problem is that he has no ATK or DEF until next turn, so you probably have to protect him with Spell or Trap Cards, like Mirror Force, or Threatening Roar. But still pretty good once you can get his ATK higher.
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I like the effect, artwork, etc. My only suggestions are to change it and its effects to Fiend-type; it's not much of a ghost or zombie in the games/anime/manga, but more of an evil spirit or even dark god--i.e., Fiend. In addition, respell the counter's name to "Impe[i]n[/i]ding Nightmare". "Impeding Nightmare" sounds like a negative effect, and we wouldn't want that now would we?

Aside from these niggling details, the card is excellent and would go well in any deck.

9.5/10
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