judedudemude Posted February 5, 2011 Report Share Posted February 5, 2011 if i made any ocg errors (which i bet a million dollars (american dollars) i most likely made some ocg errors please help me so i can fix the ocg) to honnor the return of TIME MAGIC 1st i was amazed they brought it back in a new episode of yugioh 5d 2nd its one of my fraviote cards 3rd it was in joey wheeler deck 4th i used it back in the day it can really help out so i made a a bunch of surrportive cards (which then became an archtype that use surrport effect level monsters specail summoning swarming sort of and destorying your opperent monsters on the field no matter what he/she got lol) help with the ocg / rate / comment / hate / what ever else if you hate i really dont care it just show what a "butt munch" you can be to everone else but you have your right to your own oppion so like i said before i dont care [Spoiler=Warping Clockwork Gears Of Sayyu] [img]http://img524.imageshack.us/img524/5958/248746.jpg[/img] Warping Clockwork Gears Of Sayyu lore All "Warping Clockwork Sayyu" Monsters except "Warping Clockwork Sayyu Lv 6" in Attack Postion cannot be Destoryed in Battle. All "Warping Clockwork Sayyu" Monsters except "Warping Clockwork Sayyu Lv 6" in Attack Postion gain 500 Attack Points.[/Spoiler] [Spoiler=Warping Clockwork Grand Clock] [img]http://img508.imageshack.us/img508/5958/248746.jpg[/img] Warping Clockwork Grand Clock lore As long as this card on the Field your Monsters cannot be Destoryed by "Time Wizard" Effect and you do not take any damage from "Time Wizard" Effect. As long as this card on the Field all "Warping Clockwork Sayyu" monsters except "Warping Clockwork Sayyu Lv 6" in Attack Postion gain 1000 Attack Points.[/Spoiler] [Spoiler=Warping Clockwork Sayyu Saint] [img]http://img402.imageshack.us/img402/6505/248746s.jpg[/img] Warping Clockwork Sayyu Saint lore Once Per Turn All Players Send all Monsters in their Graveyard to their Deck then the decks are Shuffled. Once Per Turn you can Specail Summon 1 Level 4 or lower "Warping Gear Sayyu" Monster from your Hand, Deck or, Graveyard.[/Spoiler] [Spoiler=Warping Clockwork Sayyu Guard] [img]http://img337.imageshack.us/img337/3444/248746sr.jpg[/img] Warping Clockwork Sayyu Guard lore Once Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 1" from your Hand or Deck.[/Spoiler] [Spoiler=Warping Clockwork Sayyu Lv 1] [img]http://img406.imageshack.us/img406/2014/248746a.jpg[/img] Warping Clockwork Sayyu Lv 1 lore Once Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 2" from your hand or Deck[/Spoiler] [Spoiler=Warping Clockwork Sayyu Lv 2] [img]http://img831.imageshack.us/img831/8418/248746p.jpg[/img] Warping Clockwork Sayyu Lv 2 lore This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the card effect of "Warping Clockwork Sayyu Lv 1" Once Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 3" from your hand or Deck[/Spoiler] [Spoiler=Warping Clockwork Sayyu Lv 3] [img]http://img524.imageshack.us/img524/8358/248746t.jpg[/img] Warping Clockwork Sayyu Lv 3 lore This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the card effect of "Warping Clockwork Sayyu Lv 2" Once Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. Once Per Turn when you activate "Time Wizard"'s Effect you can negate "Time Wizard"'s Effect and Activate it again. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 4" from your hand or Deck[/Spoiler] [Spoiler=Warping Clockwork Sayyu Lv 4] [img]http://img517.imageshack.us/img517/5958/248746.jpg[/img] Warping Clockwork Sayyu Lv 4 lore This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the card effect of "Warping Clockwork Sayyu Lv 3" Twice Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. Once Per Turn when you activate "Time Wizard"'s Effect you can negate "Time Wizard"'s Effect and Activate it again. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 5" from your hand or Deck[/Spoiler] [Spoiler=Warping Clockwork Sayyu Lv 5] [img]http://img337.imageshack.us/img337/5656/248746m.jpg[/img] Warping Clockwork Sayyu Lv 5 lore This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the card effect of "Warping Clockwork Sayyu Lv 4" Twice Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. Twice Per Turn when you activate "Time Wizard"'s Effect you can negate "Time Wizard"'s Effect and Activate it again. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 6" from your hand or Deck[/Spoiler] [Spoiler=Warping Clockwork Sayyu Lv 6] [img]http://img524.imageshack.us/img524/3453/248746w.jpg[/img] Warping Clockwork Sayyu Lv 6 lore This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the card effect of "Warping Clockwork Sayyu Lv 5" Twice Per Turn you can Specail Summon 2 "Time Wizard" fro your Hand, Deck or, Graveyard. Twice Per Turn when you activate "Time Wizard"'s Effect you can negate "Time Wizard"'s Effect and Activate it again. Once Per Turn All Players Send all Monsters in their Graveyard to their Deck then the decks are Shuffled. As long as this card on the Field your Monster cannot be Destoryed by the effects of "Time Wizard". As long as this card on the Field you take no damage from "Time Wizard". As long as this card on the Field all "Warping Clockwork Sayyu" monsters except "Warping Clockwork Sayyu Lv 6" gain 1200 Attack Points.[/Spoiler] Link to comment Share on other sites More sharing options...
judedudemude Posted February 6, 2011 Author Report Share Posted February 6, 2011 bump for comments Link to comment Share on other sites More sharing options...
Ginko Posted February 6, 2011 Report Share Posted February 6, 2011 the point of having the Lv. in the names is because that's how many stars it has clockwork lv 6 has 8 stars... therefore, it would be lv. 8, not lv 6 that was my only deal, other than that, good idea for a set, 7/10 Link to comment Share on other sites More sharing options...
judedudemude Posted February 7, 2011 Author Report Share Posted February 7, 2011 (well i kinda wanted to do a level set) Link to comment Share on other sites More sharing options...
judedudemude Posted February 8, 2011 Author Report Share Posted February 8, 2011 bump for comments Link to comment Share on other sites More sharing options...
judedudemude Posted February 9, 2011 Author Report Share Posted February 9, 2011 bump for comments please Link to comment Share on other sites More sharing options...
judedudemude Posted February 9, 2011 Author Report Share Posted February 9, 2011 bump for comments please Link to comment Share on other sites More sharing options...
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