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to honnor the return of TIME MAGIC


judedudemude

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if i made any ocg errors (which i bet a million dollars (american dollars) i most likely made some ocg errors please help me so i can fix the ocg)

to honnor the return of TIME MAGIC
1st i was amazed they brought it back in a new episode of yugioh 5d
2nd its one of my fraviote cards
3rd it was in joey wheeler deck
4th i used it back in the day it can really help out

so i made a a bunch of surrportive cards (which then became an archtype that use surrport effect level monsters specail summoning swarming sort of and destorying your opperent monsters on the field no matter what he/she got lol)

help with the ocg / rate / comment / hate / what ever else

if you hate i really dont care it just show what a "butt munch" you can be to everone else but you have your right to your own oppion so like i said before i dont care

[Spoiler=Warping Clockwork Gears Of Sayyu]
[img]http://img524.imageshack.us/img524/5958/248746.jpg[/img]
Warping Clockwork Gears Of Sayyu
lore
All "Warping Clockwork Sayyu" Monsters except "Warping Clockwork Sayyu Lv 6" in Attack Postion cannot be Destoryed in Battle. All "Warping Clockwork Sayyu" Monsters except "Warping Clockwork Sayyu Lv 6" in Attack Postion gain 500 Attack Points.[/Spoiler]

[Spoiler=Warping Clockwork Grand Clock]
[img]http://img508.imageshack.us/img508/5958/248746.jpg[/img]
Warping Clockwork Grand Clock
lore
As long as this card on the Field your Monsters cannot be Destoryed by "Time Wizard" Effect and you do not take any damage from "Time Wizard" Effect. As long as this card on the Field all "Warping Clockwork Sayyu" monsters except "Warping Clockwork Sayyu Lv 6" in Attack Postion gain 1000 Attack Points.[/Spoiler]

[Spoiler=Warping Clockwork Sayyu Saint]
[img]http://img402.imageshack.us/img402/6505/248746s.jpg[/img]
Warping Clockwork Sayyu Saint
lore
Once Per Turn All Players Send all Monsters in their Graveyard to their Deck then the decks are Shuffled. Once Per Turn you can Specail Summon 1 Level 4 or lower "Warping Gear Sayyu" Monster from your Hand, Deck or, Graveyard.[/Spoiler]

[Spoiler=Warping Clockwork Sayyu Guard]
[img]http://img337.imageshack.us/img337/3444/248746sr.jpg[/img]
Warping Clockwork Sayyu Guard
lore
Once Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 1" from your Hand or Deck.[/Spoiler]

[Spoiler=Warping Clockwork Sayyu Lv 1]
[img]http://img406.imageshack.us/img406/2014/248746a.jpg[/img]
Warping Clockwork Sayyu Lv 1
lore
Once Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 2" from your hand or Deck[/Spoiler]

[Spoiler=Warping Clockwork Sayyu Lv 2]
[img]http://img831.imageshack.us/img831/8418/248746p.jpg[/img]
Warping Clockwork Sayyu Lv 2
lore
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the card effect of "Warping Clockwork Sayyu Lv 1" Once Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 3" from your hand or Deck[/Spoiler]

[Spoiler=Warping Clockwork Sayyu Lv 3]
[img]http://img524.imageshack.us/img524/8358/248746t.jpg[/img]
Warping Clockwork Sayyu Lv 3
lore
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the card effect of "Warping Clockwork Sayyu Lv 2" Once Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. Once Per Turn when you activate "Time Wizard"'s Effect you can negate "Time Wizard"'s Effect and Activate it again. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 4" from your hand or Deck[/Spoiler]

[Spoiler=Warping Clockwork Sayyu Lv 4]
[img]http://img517.imageshack.us/img517/5958/248746.jpg[/img]
Warping Clockwork Sayyu Lv 4
lore
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the card effect of "Warping Clockwork Sayyu Lv 3" Twice Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. Once Per Turn when you activate "Time Wizard"'s Effect you can negate "Time Wizard"'s Effect and Activate it again. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 5" from your hand or Deck[/Spoiler]

[Spoiler=Warping Clockwork Sayyu Lv 5]
[img]http://img337.imageshack.us/img337/5656/248746m.jpg[/img]
Warping Clockwork Sayyu Lv 5
lore
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the card effect of "Warping Clockwork Sayyu Lv 4" Twice Per Turn you can Specail Summon 1 "Time Wizard" fro your Hand, Deck or, Graveyard. Twice Per Turn when you activate "Time Wizard"'s Effect you can negate "Time Wizard"'s Effect and Activate it again. During your End Phase, by sending this Monster in Attack Position to the Graveyard, Special Summon 1 "Warping Clockwork Sayyu LV 6" from your hand or Deck[/Spoiler]

[Spoiler=Warping Clockwork Sayyu Lv 6]
[img]http://img524.imageshack.us/img524/3453/248746w.jpg[/img]
Warping Clockwork Sayyu Lv 6
lore
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the card effect of "Warping Clockwork Sayyu Lv 5" Twice Per Turn you can Specail Summon 2 "Time Wizard" fro your Hand, Deck or, Graveyard. Twice Per Turn when you activate "Time Wizard"'s Effect you can negate "Time Wizard"'s Effect and Activate it again. Once Per Turn All Players Send all Monsters in their Graveyard to their Deck then the decks are Shuffled. As long as this card on the Field your Monster cannot be Destoryed by the effects of "Time Wizard". As long as this card on the Field you take no damage from "Time Wizard". As long as this card on the Field all "Warping Clockwork Sayyu" monsters except "Warping Clockwork Sayyu Lv 6" gain 1200 Attack Points.[/Spoiler]
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