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Soul Sychron & Soul Warrior


thekazu4u

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This is the first card I made, will go into my Diamond Collection set, which will be a set whose goal is to create a new type of Anti-Meta.
[img]http://img263.imageshack.us/img263/3038/358064.jpg[/img] [img]http://img824.imageshack.us/img824/2826/358064q.jpg[/img]
The general strategy would revolve around recycling your powerful cards, and getting lots of cards in the graveyard fast when you first synchro summon Soul Warrior.
I meant for the cards you used to synchro summon Soul Warrior to be returned to the deck too. That is the way I intended to word the cards, tell me if I am wrong.
I also made a support card:
[img]http://img29.imageshack.us/img29/3038/358064.jpg[/img]
Lore: When a monster(s) is returned to its owner's deck, increase your life points by 1000.
Probably more coming soon.
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Firstly, Please add a lore (Lore is a copy of the description below the card) to the post. Second of all, Don't make synchro cards regular rare, Because it's white text on white background. Third of all, the word graveyard is capital, the word hand is capital, and the word deck is capital...synchro summon should be capital (both words) and lastly, on the spell card, grammar fail. (owners should be owner's)

This really isn't a problem though, as it's just simple spelling and grammar failures. Anyhow, they seem balanced and realistic, theres no overpowered cards or underpowered cards. Pictures are really actually nice. I like them a lot! Anyhow, In the end - I rate this a 9/10. Great job my friend!
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i like this group of cards which works in late game and also in a pinch if you need life points from the spell card. it also gives you a chance to reuse some of the cards you used previously. one question though what happens to synchro monsters in the graveyard? do they go to the extra deck?
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Yes, synchro cards would go back to the synchro deck. Made some more support cards, and I will fix the grammar on the old cards.
[img]http://img833.imageshack.us/img833/3038/358064.jpg[/img][img]http://img408.imageshack.us/img408/3038/358064.jpg[/img]
[b]Orb of the Sacred Soul[/b]
Spell - Equip
When this card is removed from the Field, shuffle this card and its target into their owner's Deck. Apply the following effect(s) based on the number of cards this card's controller has in their Deck. 20+: Increase the ATK of a monster equipped with this card by 1000 points. 30+: When the equipped monster destroys your opponent's monster by battle, draw one card. 40+: The equipped monster is not effected by any other spell, trap, or monster card effects.
[b]Revival of the Blessed[/b]
Spell - Quick Play
Return one monster in your Graveyard to your Deck. Then return one monster in your opponent's Graveyard to your opponent's Deck.

Sorry for the 'grammar' errors, it just feels weird to capitalize 'Graveyard', 'Deck' and 'Field'.
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[quote name='thekazu4u' timestamp='1297030880' post='4993793']
I will fix the grammar on the old cards.
[/quote]

I understand you just recently said this, But yet you make more cards that have more grammar issues. Not trying to flame or hate, just saying it seems a little weird...:P Anyhow, I like the new cards, as they are OCG free, other than grammar. The pictures are cool, same with the names. Hoping to see more cards! :D

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I fixed the grammar on both of the old ones, probably knowing me there will be more grammar errors in these but did my best to prevent. I decided I liked "of the sacred soul" so I made it a mini-archetype, which should be used in conjunction with soul synchron and soul warrior. I was thinking to even change those cards names to "sacred soul synchron" and "sacred soul warrior", but decided against it since it would mean that "envoy of the sacred soul" could search out "sacred soul synchron" and tune into "sacred soul warrior" in just one turn, making it fairly boring. But since they are still both fairy they work together fairly well anyway. What do you think?
Anyway here are the new cards.

[img]http://img821.imageshack.us/img821/3038/358064.jpg[/img]
[b]Envoy of the Sacred Soul[/b]
Level 4 Monster - Fairy/Effect
When this card is removed from the Field, shuffle this card into its owner's Deck. When this card is Normal or Special Summoned, you can select one Sacred Soul card other than "Envoy of the Sacred Soul" and add it to your Hand.
1700/1500
My Comment: Currently it can only search for 3 cards, so not too broken. Yet.

[img]http://img338.imageshack.us/img338/3038/358064.jpg[/img]
[b]Dimension of the Sacred Soul[/b]
Spell - Field
When this card is removed from the Field, shuffle this card into its owner's Deck. Players can activate the following effect(s) based on the number of cards they have in their Deck. 20+: Any card sent to the Graveyard is shuffled into the deck instead. 30+: During a draw phase, instead of a normal draw, add one level-four or lower fairy-type monster to your hand. 40+: Once per turn, during your Main Phase, you can draw 1 card.
My Comment: More weird than anything else, but the first effect has the possibility of totally screwing a whole ton of other decks. Possibly worse than Macro Cosmos. If this was a real card, it would probably be very expensive especially since I made it an Ultra Rare.

[img]http://img253.imageshack.us/img253/3038/358064.jpg[/img]
[b]Necromancer of the Sacred Soul[/b]
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, select up to 5 cards in your Graveyard and return them to your Deck.
1900/0
My Comment: Could not decide whether to keep it as a pure Sacred Soul effect or make it a spirit. I decided since spirit would probably make it a bit more interesting, just for variety inside the set. Plus it felt ironic to make a necromancer a spirit lol. This is probably one of the weaker Sacred Soul cards.
Level 4 Monster - Fairy
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Some more
[img]http://img716.imageshack.us/img716/7307/358064o.jpg[/img][img]http://img716.imageshack.us/img716/9071/358064i.jpg[/img]
Mage of the Sacred Soul
1 fairy-type tuner + one or more non-tuner fairy-type monsters.
When this card is removed from the Field, return this card into its owner's Synchro Deck. When this card is successfully Synchro Summoned, select two cards on the field and shuffle them into their owners Deck.

Healing of the Sacred Soul
Increase your life points by 1000. Then place this card on top of your opponent's Deck.

[img]http://img824.imageshack.us/img824/7307/358064o.jpg[/img]
Decided to make this one instead of the other one.
Warrior of the Sacred Soul
When this card is removed from the Field, shuffle this card into its owner's Deck. If this card is destroyed, you can return another fairy-type monster to your Deck instead.

So right about now envoy is getting seriously awesome.
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The "Sacred Soul" cards are very uniqued and balanced. Necromancer of the Sacred Soul is a little OP'd but if u made her lvl 5, she'd be perfect.

I did have a small promlem with Soul Warrior. It's way too powerful! 1000 ATK for every card in your graveyard is killer. Use card trooper's effect once and you have a 3500 ATK monster easy. Use a Needlebug Nest and thats a 5500 ATK monstar. Even Five Headed Dragon can't beat that. U need to weaken that card dramaticly.

I do have to say this though because no one mentioned it. It's not the Fusion deck anymore and it isnt the Synchro Deck, it's the Extra Deck. It's an honest mistake and its not like no one will get confused by it being called something similar, but for OCG rules you should change it.

Over all I like that cards. They are unique and balance. Cards today are all about swarming and shaving your deck dry. It's nice to see the opposite happening.
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I also made this new addition:
[img]http://img109.imageshack.us/img109/8020/358064t.jpg[/img]
Destroyer of the Sacred Soul
When this card is removed from the Field, shuffle this card into its owner's Deck. A card that is destroyed by this card as a result of battle and sent to the Graveyard is instead shuffled into its owner's Deck.
1900/1300

for some extra beatdown action.

Now for rarities.
In true Konami style, I am going to make "Envoy of the sacred soul" ultra rare since they make searchers rare, and the two synchs ultra rare since they like syncrhos to be rare . In my own style and since we never see rare field spells I am going to make dimension of the sacred soul ultra rare because it has cool effects.

Warrior of the Sacred Soul will be a rare, and Soul Synchron will also be a rare. The rest will be common (since I do not like super rares because the name is not shiny!)

Probably more coming soon, in addition a completely different new archetype will be in this set, with some great support for Venom (yes lol).
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Ok. Here comes one more.
[img]http://img651.imageshack.us/img651/3038/358064.jpg[/img]
Striker of the Sacred Soul
Level 3 Light Fairy/Effect
When this card is removed from the Field, shuffle this card into its owner's Deck. If a "Sacred Soul" card is shuffled into your Deck, you can select and destroy one face-down Spell or Trap card.

What you think?
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  • 3 weeks later...
Grr!!
Nooob!
When you add cards, you are allowed to add them in posts, but it is in good manners to add them to the first post!
just hit the little edit button and start adding cards
And your first spell card is way broken!! too much life gaining for a conintuous spell
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Ok, but at least people will start playing healing :D
Anyway, I fixed it up a bit:
[img]http://img29.imageshack.us/img29/3038/358064.jpg[/img]
Now it has to go from Graveyard.
Anyway, this was the first set I made, so I was a noob. Now Im not, but I am too lazy to change lol :D I put this one back at the top tho.

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