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Fabled Update


Double Zeta

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Well, I love and miss fabled monsters of new synchros monsters for this Archtype

[img]http://img155.imageshack.us/img155/388/createcardc.jpg[/img]

Text:

2 Tuner Monsters + 1 Fabled Monster.
This card can't be destroyed by effect of cards your opponent. Once per turn activate one of the effects.
- Discard a Fabled monster from your hand to remove a card on the field.
- Return a Fabled monster of your Graveyard to the Deck to negate the activation of a Card from your opponent and destroy it.

Hope you enjoy
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Correct OCG

2 Tuners + 1 or more non-Tuner "Fabled" Monsters
This card cannot be destroyed by card effects. Once per turn, you can activate one of the following effects:
-You can discard 1 "Fabled" monster to remove 1 card on the field from play.
-You can select 1 "Fabled" monster in your Graveyard and add it to your Deck to negate the activation of a card effect and destroy it.

I think that's right.
If not eh...

Seems kinda Op'ed since it cannot be effected by effects and it can stop effects and it can remove cards.
But it has a little drawback which is okay

The pic is ehish

I rate with a 7/10
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New Card

[img]http://img408.imageshack.us/img408/5605/createcardb.jpg[/img]

Text:
2 Tuner Synchro Monsters + 1 or more non-Tuner "Fabled" Synchro Monster.
This card is not affected by the effect cards of your opponent.
Once per turn you can discard a "Fabled" monster from your hand to control an opponent's monster until the End Phase, the monster targeted by this effect can't be used as material for a Special Summon or Tributed and can't attack. If this card is sent to the graveyard, Special Summon a "Fabled" monster from your Graveyard except "Fabled Lucifer".
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