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Marine Hunters


monty1394

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[spoiler=Monsters][spoiler=Vanillas][img]http://img444.imageshack.us/img444/3918/326173o.jpg[/img][spoiler=Lore]Lore:A large but awkward fish that roams the sea floor in search of food. It is not aggressive unless attacked, then it unleashes a fury of powerful talon slashes.[/spoiler]
[img]http://img444.imageshack.us/img444/1589/326173b.jpg[/img][spoiler=Lore]Lore:A massive shark that is one of the great terrors of the sea. This monster can sniff an ounce of blood 4 miles away. Once bloodlust consumes this monster, it is almost impossible to be calmed.[/spoiler][/spoiler]
[spoiler=Effects][img]http://img337.imageshack.us/img337/6450/326173t.jpg[/img][spoiler=Lore]Lore:If this card is used in a Synchro Summon for a "Marine Hunter" monster, treat this card's level as the remaining levels needed after another synchro material monster is chosen. Pay 200 life points times the level of this card when used in a Synchro Summon.[/spoiler]
[img]http://img337.imageshack.us/img337/2272/326173z.jpg[/img][spoiler=Lore]Lore:This card can be treated as 2 Tributes for the Tribute Summon of a WATER monster. If this card is used in a Synchro Summon for a "Marine Hunter", treat this card's level as 5.[/spoiler]
[img]http://img833.imageshack.us/img833/9461/326173i.jpg[/img][spoiler=lore]Lore:If this card attacks, it is changed to Defense Position at the end of the Battle Phase. You cannot change this battle position until the end of your next turn. If you control a "Marine Hunter" monster, this card cannot be destroyed while in DEF position. When a monster attacking this card has higher ATK than this card's DEF, inflict the difference as Battle Damage to your Life Points.[/spoiler]
[img]http://img717.imageshack.us/img717/9082/326173a.jpg[/img][spoiler=Lore]Lore:When this card destroys a monster while you control another "marine Hunter" monster, you may activate one of the following effects:
-Reduce all damage done to your opponent to 0. Destroy 1 Spell or Trap card on the field.
-Inflict the difference between the DEF of the destroyed monster and the ATK of this monster as damage to your opponent's Life Points.[/spoiler]
[img]http://img833.imageshack.us/img833/3919/326173e.jpg[/img][spoiler=Lore]Lore:When this card is tribute summoned, it is set in face-down DEF position. When this card is attacked, it is treated as a Face-Up ATK position monster. Your opponent cannot activate spell or trap cards during this turn's battle phase.[/spoiler]
[img]http://img715.imageshack.us/img715/2200/326173xz.jpg[/img][spoiler=Lore]Lore:This card cannot be Normal summoned or Set. This card can only be Special Summoned by tributing up to 3 "Marine Hunter" monsters you control. This card gains 1000 ATK times the number of of "Marine Hunter" monsters used to tribute summon this card. If 3 "Marine Hunters" are tributed to summon this card, this card is unaffected by your opponent's Trap cards.[/spoiler][/spoiler]
[spoiler=Synchros]
[img]http://img651.imageshack.us/img651/1053/326173f.jpg[/img][spoiler=Lore]Lore:"Marine Hunter-Infinite Slime" + "1 or more non-Tuner monsters"
When this card destroys a monster while another "Marine Hunter" is on the field, your opponent must choose one of the following effects:
-He/she must discard 1 card from their hand
-Destroy 1 Spell or trap card they control
-They take 1000 points of damage[/spoiler]
[img]http://img705.imageshack.us/img705/3918/326173o.jpg[/img][spoiler=Lore]Lore:"Marine Hunter- Infinite Slime"+"1 or more non-Tuner monsters"
Once per turn, you may tribute 1 "Marine Hunter" monster you control to destroy 1 card on the field. Whenever a card is destroyed by a card's effect, increase the ATK of this card by 300 points for each card destroyed until the End Phase.[/spoiler]
[img]http://img822.imageshack.us/img822/1858/326173k.jpg[/img][spoiler=Lore]Lore:This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Destroy all monsters on your side of the field and all Spell and Trap cards on the field. Increase this card's ATK by 700 points for each "Marine Hunter" monster destroyed by this effect and increase this card's ATK by 400 points for each Spell and Trap card destroyed by this effect. This card is destroyed at the End Phase of the turn it was Special Summoned. When this card on the field is destroyed, you can Special Summon 1 "Marine Hunter- Ancient Kraken" from your Graveyard.[/spoiler][/spoiler]
[spoiler=Fusions][img]http://img52.imageshack.us/img52/7259/326173s.jpg[/img][spoiler=Lore]Lore:3 "Marine Hunter" monsters
This card can only be Fusion Summoned if the fusion material monsters are face-up on your side of the field.When this card is fusion summoned, it is placed in face-up DEF position. Once per turn, you may send 1 card with "Marine Hunter" in it's name from your hand to the graveyard to have this monster gain 500 DEF. When this card's DEF is higher than the ATK of an attacking monster, destroy the attacking monster.[/spoiler]
[img]http://img822.imageshack.us/img822/3918/326173o.jpg[/img][spoiler=Lore]Lore:3 "Marine Hunter" monsters
This card can only be Fusion Summoned if the fusion material monsters are face-up on your side of the field. If there are still monsters on your opponent's side of the field after the first attack of your battle phase, this card may attack 3 times this turn. (any damage done to the opponent is limited to 1000 points.)[/spoiler][/spoiler][/spoiler]

[spoiler=Spells][img]http://img822.imageshack.us/img822/9082/326173a.jpg[/img][spoiler=Lore]Lore:As long as this card remains face-up on the field, any "Marine Hunter" Fusion Monsters can be Fusion Summoned without using "Polymerization". Increase the ATK of all "Marine Hunter" monsters on the field by 300 points for each "Marine Hunter- Fatty" on the field. Once per turn, you may tribute 1 "Marine Hunter- Fatty" you control, and flip a coin.
-Heads: 1 "Marine Hunter" monster you control can attack your opponent directly.
-Tails: The ATK of all "Marine Hunter" monsters is halved until the end of the turn.[/spoiler]
[img]http://img600.imageshack.us/img600/6611/326173pv.jpg[/img][spoiler=Lore]Lore:If you control any face-up "Marine Hunter" monsters, you may activate one of te following effects based on the number of monsters you control:
1-2: Destroy 1 monster on the field
3-4: Destroy 2 Spell or Trap cards on your opponent's side of the field
5: Destroy all Spell and Trap cards your opponent controls.[/spoiler]
[img]http://img717.imageshack.us/img717/8281/326173p.jpg[/img][spoiler=Lore]Lore:This card can only be activated when your opponent declares a direct attack on your Life Points while you control no monsters. Special Summon 1 Level 6 or lower "Marine Hunter" monster from your graveyard in face-up Defense position. Up to 2 times this turn, the Summoned monster cannot be destroyed by battle. it is destroyed at the end of the turn.[/spoiler]
[img]http://img593.imageshack.us/img593/1274/326173j.jpg[/img][spoiler=Lore]Lore:This card can only be activated when a level 6 or higher "Marine Hunter" monster you control is destroyed. Add 1 "Marine Hunter- Infinite Slime" from your Graveyard to your hand. You can also pay 1000 Life Points to return 1 "Marine Hunter" Synchro monster to your Extra Deck from your graveyard.[/spoiler][/spoiler]

[spoiler=Traps][img]http://img402.imageshack.us/img402/3325/326173d.jpg[/img][spoiler=Lore]Lore:Activate this card when your opponent declares a direct attack while you have no monsters on your side of the field. Special Summon 5 "Marine Hunter- Fatty" (Fish-type/WATER/Level 1/ATK 0/DEF 1000) in face-up DEF position. They cannot be used for a Tribute Summon.[/spoiler]
[img]http://img703.imageshack.us/img703/9752/326173w.jpg[/img][spoiler=Lore]Lore:When your opponent Special Summons, Fusion Summons, or Synchro Summons a level 8 or higher monster while you control a "Marine Hunter" monster, you may pay 1000 Life Points and tribute 1 level 6 or higher "Marine Hunter" monster you control to negate and destroy the Summoned monster.[/spoiler]
[img]http://img821.imageshack.us/img821/4886/326173g.jpg[/img][spoiler=Lore]Lore:This card can only be activated when you control a level 8 or higher "Marine Hunter" monster on your side of the field. Decrease the ATK of all monsters on your opponent's side of the field by 200 points times it's level until the end of the turn. When your opponent activates a Trap card during this turn's Battle Phase, you may negate and destroy it by discarding 1 card from your hand.[/spoiler]
[img]http://img684.imageshack.us/img684/3918/326173o.jpg[/img][spoiler=Lore]Lore:This card can only be activated while you control a "Marine Hunter- Ancient Kraken". Destroy all Spell and Trap cards on the field (Including this card). "Marine Hunter- Ancient Kraken" can attack as many times as cards destroyed this turn. "Marine Hunter- Ancient Kraken" can only attack your opponent's life Points directly once this turn and is destroyed at the End Phase.[/spoiler][/spoiler]

set of cards i did for a contest. enjoy!
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