Jump to content

2 Plant Cards (1 take on Spore + 1 Field Spell)


:bcoe

Recommended Posts

[URL=http://img593.imageshack.us/i/388075993jpgset1bbbbbse.jpg/][IMG]http://img593.imageshack.us/img593/6161/388075993jpgset1bbbbbse.jpg[/IMG][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

Lore: You can special summon this card from your graveyard while there are at least 4 plant-type monsters with different attributes in your graveyard (not including this card). You must also remove from play at least 1 plant-type monster and any number of other plant-type monsters with different attributes from your graveyard. The level of this monster becomes the number of card(s) removed by this effect.

-------------------------------------------------------------------------------------------

[URL=http://img222.imageshack.us/i/455868850jpgset1bbbbbse.jpg/][IMG]http://img222.imageshack.us/img222/3204/455868850jpgset1bbbbbse.jpg[/IMG][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

Lore: Each time a monster is destroyed as a result of battle, special summon 1 “Seed Token” (Plant-type/ ?/ Level 1/ ATK 0/DEF 0)in defence position to the side of the field of the destroyed monster (This effect is not applied if the destroyed monster is a token). Roll a six-sided die, the token gains the following attribute: 1-DARK 2-EARTH 3-FIRE 4-LIGHT 5-WIND 6-WATER. During the second standby phase of the controller, the “Seed Token” gains the following effect depending on its attribute: DARK-This card gains 800 ATK during each standby phase. EARTH-Send the top card from your deck to the graveyard in order to declare an attack. FIRE- Inflict 100 damage to both players for each plant-type monster on the field during each standby phase. LIGHT-This card gains 800 DEF during each standby phase. WIND- Each player draws one extra card during their draw phase, then discards 1 card from their hand to the graveyard. WATER-All plant-type monsters gain 100 ATK and DEF during each standby phase.


-------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------

LET ME KNOW WHAT YOU THINK

-------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------
Link to comment
Share on other sites

multi fungal spore : 4 different attributes?... seems a bit farfetched , unless u can somehow put different attribute plants with good effects together in a deck... but i guess if u pull it off u can lvl it to a lvl u want to tune with a monster for a good synchro... but imo needs to be tweaked a bit.. but still nice anyway

battleground of life : even tho i do like cards that do random things.. i dont really see this card as playable in a general sense, cause of the chance to help ur opponent too and who wants to that in a duel, unless ur very generous ;) .. but i like the creativity tho

Link to comment
Share on other sites

[quote name='mysteryman429' timestamp='1298176897' post='5019927']
multi fungal spore : 4 different attributes?... seems a bit farfetched , unless u can somehow put different attribute plants with good effects together in a deck... but i guess if u pull it off u can lvl it to a lvl u want to tune with a monster for a good synchro... but imo needs to be tweaked a bit.. but still nice anyway

battleground of life : even tho i do like cards that do random things.. i dont really see this card as playable in a general sense, cause of the chance to help ur opponent too and who wants to that in a duel, unless ur very generous ;) .. but i like the creativity tho
[/quote]

Ya, maybe its a bit too much, but plants surprisingly have prob the most diverse attributes. Tytannial - Wind, Lonefire - Fire, Lord Poison - Water, Mystic Tomato - Dark, Earth - Loads, Queen of Thorns - Light. Also you can use this effect more than once (so there kinda has to be some sort of drawback) compared with the original spore which is limited to once per duel and Plants are great at getting stuff to the graveyard.
It was part of a set I was working on link: http://forum.yugiohcardmaker.net/topic/240241-%E2%80%9Cv%E2%80%9D-kontoro-ruko-do-w5/

I prob need to tweak the effects a bit but there are a lot of plant decks which benefit from having plant-type monsters on your opponents side of the field. I tried to center the effects around getting stuff to the graveyard and helping plant-type monsters, but in general I think it would prob help any plant deck more cuz of there swarming and need to get stuff to the graveyard (Tokens could then protect).

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...