♫♪GoldenBoy♪♫ Posted February 22, 2011 Report Share Posted February 22, 2011 [center]I currently have ten out of the twelve cards the reason I'm making them so fast is that I want to use them in a RP as the main cards for the antagonist. [spoiler=Jupiter][IMG]http://i756.photobucket.com/albums/xx203/Sawoe/KotL-J.jpg[/IMG] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 5 cards you control. When this card is Summoned destroy all face-up cards on the field, except this card. This card cannot declare an attack the turn it was Summoned. Once per turn, when this card declares an attack, you can remove from play 2 Cards in your Graveyard, to increase this card’s ATK by 700. When this card is removed from the field, return all monsters in your Graveyard to your Deck. [/spoiler][/spoiler] [Spoiler=Pluto] [IMG]http://i756.photobucket.com/albums/xx203/Sawoe/LofA-P-1.jpg[/IMG] [spoiler=Lore]This card cannot be Special Summoned or Set. This card cannot be Normal Summoned except by Tributing 3 DARK Monsters that you control and removing from play 3 DARK Monsters in your Graveyard. If this card is Summoned while you control no monsters, you can pay 900 Life Points to Special Summon 1 Spellcaster-Type or Zombie-Type monster from your Graveyard. Once per turn, you can Tribute 1 Monster you control to remove from play 1 card your opponent controls. If this card is selected as an attack target, you can remove from play 1 Spellcaster-Type, Zombie-Type or Fiend-Type monster in your Graveyard to negate the attack and destroy the attacking monster. This card cannot declare an attack on your opponent. Once per turn, you can remove from play 2 cards in your Graveyard to inflict damage to your opponent equal the number of Spellcaster-Type, Fiend-Type or Zombie-Type monsters removed from play x200. [/spoiler][/spoiler] [spoiler=Vulcan][IMG]http://i756.photobucket.com/albums/xx203/Sawoe/KotF-V-1.jpg[/IMG] [spoiler=Lore] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Union Monsters or removing from play 3 Equip Spell Cards. When this card is Summoned you can select 1 card you control that card is treated as an Union Monster and gains the following effect: Once per turn, if you control this monster on the field, you can equip it to 1 face-up “Vulcan - King of the Forge” on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 1000ATK and DEF. That card inflicts Piercing Damage. [/spoiler][/spoiler] [spoiler=Mercury][IMG]http://i756.photobucket.com/albums/xx203/Sawoe/KoJ-M.jpg[/IMG] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by returning 10 cards in your Graveyard to your Deck. Increase this card's ATK and DEF for each Spell and Trap Card on the field x200. When this card declares an attack you can remove from play 1 Counter Trap Card in your hand to negate all Spell and Trap Card's activation during that Battle Phase. Once per turn, you can remove from play 1 Card in your hand to destroy 1 Spell or Trap Card on the field. When this card is removed from the field add 2 removed from play Trap Cards to your hand.[/spoiler] [/spoiler] [spoiler=Diana][img]http://i756.photobucket.com/albums/xx203/Sawoe/Diana.jpg[/img] [spoiler=Lore]2 “Moon Maiden” Cards + 1 “Wolf of the Hunt” This monster cannot be Special Summoned except by a Fusion Summon. When this card is Summoned you can remove from play up to 1 card each from your opponent's hand, field and Graveyard. Once per turn, if this card is selected as an attack target, you can remove from play 1 “Moon Maiden” Card in your Graveyard to negate that attack. If this card would be destroyed it is removed from play instead. [/spoiler][/spoiler] [spoiler=Apollo] [IMG]http://i756.photobucket.com/albums/xx203/Sawoe/KotM-A.jpg[/IMG] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Spell or Trap Cards that you control. When this card is Special Summoned you can remove from play 1 Card that your opponent controls. If you do this card cannot attack during the turn it was Summoned. While this cards is on the field, when your opponent Summons a monster, you can Special Summon “Muse Token” (Fairy-Type/LIGHT/Level 2/ATK 200/DEF 300) in Defense Position. Once per turn, you can Tribute 1 “Muse Token” to destroy 1 Card on the field and inflict damage to your opponent equal to the number of “Muse Tokens” you control x300.[/spoiler][/spoiler] [spoiler=Mars] [IMG]http://i756.photobucket.com/albums/xx203/Sawoe/LotB-M.jpg[/IMG] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can be Special Summoned by Tributing 2 monsters and 1 Trap Card and its own effect. When this card declares an attack on a non-Warrior-Type monster you can remove from play the attack target and inflict damage to your opponent equal to half of the removed from play monster’s ATK. Once per turn, you can Tribute this face-up card to destroy all-face up Spell and Trap Cards. Inflict damage to your opponent equal to the number of cards destroyed by this effect x200. If this card is removed from the field by its own Card Effect, Special Summon it during your next Standby Phase. This card inflicts Piercing Damage.[/spoiler][/spoiler] [spoiler=Venus (WARNING! PG-16)] [IMG]http://i756.photobucket.com/albums/xx203/Sawoe/QotF-V.jpg[/IMG] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can be Special Summoned by Tributing 2 Monsters with different names and Attributes. When this card is Summoned you can add 1 card from your Deck to your hand. If this card is selected as an attack target, you can remove from play 1 Card in your hand, to switch control of the attacking monster. If you do, neither this card or the attacking monster can declare an attack during your next Battle Phase. Once per turn, remove from play up to 4 cards from your Graveyard. Each of those cards are then replaced by cards you select from your opponent’s Graveyard. [/spoiler][/spoiler] [spoiler=Minerva] [IMG]http://i756.photobucket.com/albums/xx203/Sawoe/QoC-M.jpg[/IMG] [spoiler=Lore]This card cannot be Special Summoned except by its own effect. This card can only be Normal Summoned by removing from play 3 Cards in your hand Graveyard or the top of your Deck. When this card is Normal Summoned, inflict damage on your opponent equal to the number of cards in your hand x1000. When this card declares an attack destroy all other cards on the field except this card and the attack target. If this card battles a Monster with higher ATK than itself remove from play both cards. During your second Standby Phase after this card is removed from the field by its own effet, Special Summon it. [/spoiler][/spoiler] [spoiler=Juno][IMG]http://i756.photobucket.com/albums/xx203/Sawoe/QotH-J.jpg[/IMG] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Field Spell Cards in your hand, Deck or Graveyard. When this card is Special Summoned destroy all non-Field Spell Card Spell Cards face-up on the field. When this card is selected as an attack target, you can remove from play 1 Spell Card you control to negate the attack. Once per turn, you remove from play 1 Card in your hand. If you do, you can return 1 removed from play Field Spell Card. When this card is removed from the field destroy all cards on the field. You cannot Summon a Monster Card during your next Main Phase 1.[/spoiler][/spoiler] [/center] Link to comment Share on other sites More sharing options...
Azphreal Posted February 22, 2011 Report Share Posted February 22, 2011 [u][b]Pluto:[/b][/u] [b]Name:[/b] Not too bad. He is the lord of the underworld, after all. [b]Stats:[/b] For a 9 star, way too low. But let's see the effect first. [b]This card cannot be Special Summoned or Set. This card cannot be Normal Summoned except by Tributing 3 DARK Monsters that you control and removing from play 3 DARK Monsters in your Graveyard.[/b] Yup, all well and good. Bit pricey, but it looks like it could be worth it. [b]If this card is Summoned while you control no monsters, you can pay 900 Life Points to Special Summon 1 Spellcaster-Type or Zombie-Type monster from your Graveyard.[/b] Is this before or after its Summon? Anyway, a bit abusable, especially if one of the Tributes is high-powered. For only 900 Life Points, you get it back. Should be scaling, maybe 400 times the Level. [b]Once per turn, you can Tribute 1 Monster you control to remove from play 1 card your opponent controls.[/b] Not too bad, but can this be activated during your opponent's turn, in response to a Summon? [b]If this card is selected as an attack target, you can remove from play 1 Spellcaster-Type, Zombie-Type or Fiend-Type monster in your Graveyard to negate the attack and destroy the attacking monster.[/b] Basic, but can be a bit abusable as well. Decisions, decisions... remove a monster you control from play, or one from your Graveyard when it attacks. [b]This card cannot declare an attack on your opponent.[/b] Should be "This card cannot declare an attack". Although, it's good, it's not THAT good that it could only be used for removing. [b]Once per turn, you can remove from play 2 cards in your Graveyard to inflict damage to your opponent equal the number of Spellcaster-Type, Fiend-Type or Zombie-Type monsters removed from play x200.[/b] That's a different matter. If you constantly remove monsters of those Types, and your opponent happens to run them as well, this could be devastating and even out the no-attack rule. [b]Overall:[/b] A bit generic, but can pack a hell of a punch. Maybe a bit overpowered too, but it needs a fair amount of fodder first. It could also easily fit in with a Gorz, D.D., Zombie, even Spell Counters - at a stretch - decks. I give an 8/10. [u][b]Vulcan:[/b][/u] [b]Name:[/b] Not too bad. God of fire and volcanos, and the Roman counterpart of the god of smithery. [b]Stats:[/b] Good defender, I suppose coming from a strong back, metaphorically speaking. [b]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 "Bronze Ore Tokens".[/b] Again, standard. However, with a Summon condition like that, and especially since they're Tokens, you'd need to build a deck around this. Depending on the ease of Summon with the Tokens, and how many at a time, this could be a cinch or as hard as Pluto to get out. [b] When this card is Summoned remove from play 3 "Ore Beasts" cards in your Graveyard.[/b] Don't see the point of this yet, but I read and review the effects as I go, so hey. Again, needs its own deck. [b]Once per turn, you can remove from play 1 Spell or Trap Card in your Deck to inflict damage to your opponent equal to the number of "Ore Beasts" that have been removed from play x300.[/b] Now the last effect makes sense. Remove 3 monsters, then a useless S/T, bam. Free 900 point damage. Might be a bit underpowered, if the deck doesn't remove much. [b]When this card is destroyed you can add to your hand 1 "The Lively Forge" from your Deck or Graveyard.[/b] Should be "When this card is destroyed, add 1 "The Lively Forge" from your Deck or Graveyard to your hand." Again, depends on what The Lively Forge does. Sounds like an extra-Ore-Beast-per-turn Field Spell, in which case, would be fine. If it is, then you could use a Terraforming or similar for the S/T removal damage effect. [b]Overall:[/b] Not too shabby, couple of underpowerings here and there, and not much playablity in the real game. Show me a deck based around this, however, and this could be an absolute powerhouse. 8.5/10. BTW, the text is slightly overlapping on the Attribute. [u][b]Mercury:[/b][/u] [b]Name:[/b] This doesn't make too much sense. He was a messenger, and the god of trade, yet you label him as a jest? Surely you, well... [size="1"]diduseewatididthar?[/size] However, the picture relates somewhat. [b]Stats:[/b] Bit low, but I need the effect. [b]No posted lore, no review.[/b] [b]Overall:[/b] N/A [u][b]Diana:[/b][/u] [b]Name:[/b] Goddess of the hunt in comparison to Greece, but the Romans make her ruler of the moon too. Not bad, and nice image. Should be a bit machine-y, though. [b]Stats:[/b] Stronger than the first three in ATK, but average in DEF. Need to see the effect. [b]2 “Moon Maiden” Cards + 1 “Wolf of the Hunt”[/b] Needs a Archetype based around it, by the looks of it. [b]This monster cannot be Special Summoned except by a Fusion Summon.[/b] *Throws away Call of the Haunted* Seriosly, though, pretty basic. [b]When this card is Summoned you can remove from play up to 1 card each from your opponent's hand, field and Graveyard.[/b] This is interesting, and semi-original. I haven't seen a card yet that does all three at once (other than this). Dependong on RFP support/damage, this could be useful or useless. [b]Once per turn, if this card is selected as an attack target, you can remove from play 1 “Moon Maiden” Card in your Graveyard to negate that attack.[/b] I'm tending towards useless for the last effect. This needs some fodder, but is fairly generic. It's high(er) ATK should keep it from being declared an attack anyway. Again, needs RFP support or hate. [b]If this card would be destroyed it is removed from play instead.[/b] See no point in this, unless the Moon Maidens revolve around RFP. [b]Overall:[/b] Badly needs RFP support, as has been said numerous times for this one. Average, but I wouldn't see much point in running much of this, if at all. It's largely lacking for a four-card Fusion. 7/10. [u][b]Mars:[/b][/u] [b]Name:[/b] Yup, the battle enthusiast. Uses a sword, judging by your card. <3 the image. [b]Stats:[/b] For a war god, I would expect ATK similar to Vulcan's DEF. Lacking. [b]This card cannot be Normal Summoned or Set. This card can be Special Summoned by Tributing 2 monsters and 1 Trap Card and its own effect.[/b] Should be "This card cannot be Special Summoned except by Tributing 2 monsters and 1 Trap Card and its own effect." Average, and so far this can actually be run in meta-decks! *faints* Depends, mostly, whether the Trap has to be face-up. [b]When this card declares an attack on a non-Warrior-Type monster you can remove from play the attack target and inflict damage to your opponent equal to half of the removed from play monster’s ATK.[/b] "On" should be "against". This is overpowered. You can go up against a Machina Force (just using whatever came into my head. Nobody uses it.) and instead inflict 2300 damage with no side effects or repercussions whatsoever. [b]Once per turn, you can Tribute this face-up card to destroy all-face up Spell and Trap Cards.[/b] Why put the "Once per turn" bit in? If it's Tributed, then there's no point. Plain, just an S/T nuke. [b]Inflict damage to your opponent equal to the number of cards destroyed by this effect x200.[/b] That's a different matter. Could be rather useful, and if your opponent uses Fields, that's up to 1200 just from them. [b]If this card is removed from the field by its own Card Effect, Special Summon it during your next Standby Phase.[/b] Even with this, no point with the "Once per turn" on the nuke. Slightly overpowered with this. [b]This card inflicts Piercing Damage. [/b] Whoo! Laziness! You would need this, though. Otherwise the effect would be even more unreafable. "Card effect" isn't capped. [b]Overall:[/b] A bit lacking for a war god, but not too bad. A minor OCG mistake. A bit generic, too, but it can be passed over. 7.5/10. [b]Grand Total: 31/40.[/b] Give me a text lore for Mercury, and I'll do that too. Link to comment Share on other sites More sharing options...
♫♪GoldenBoy♪♫ Posted February 22, 2011 Author Report Share Posted February 22, 2011 Okay I posted the Lore for mercury I've also added Minerva and Venus so if you want you can rate them too. Edit: I also plan to change the effect of Vulcan Link to comment Share on other sites More sharing options...
♫♪GoldenBoy♪♫ Posted February 22, 2011 Author Report Share Posted February 22, 2011 Okay I added Juno and Jupiter so hurry and rate guise Edit: I completely revamped Vulcan's effect. Double Edit: Added Apollo next to Diana Link to comment Share on other sites More sharing options...
♫♪GoldenBoy♪♫ Posted February 26, 2011 Author Report Share Posted February 26, 2011 bump Link to comment Share on other sites More sharing options...
♫♪GoldenBoy♪♫ Posted March 2, 2011 Author Report Share Posted March 2, 2011 bump btw if anyone can find me a picture for Bacchus it would be appreciated =D Link to comment Share on other sites More sharing options...
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