Art Murder Posted February 23, 2011 Report Share Posted February 23, 2011 Here is my attempt of making 6 powerful, but balanced Syncho-Monsters. They are not actually 'God' cards, but they are very powerful. They are not meant to directly support any deck type. These cards are intended for casual play, I would like some second opinions on how balanced they are. In addition, please point out any grammar errors you notice, I may have over looked some. =] Thank you. Dark: [img]http://i53.tinypic.com/2py5p2d.jpg[/img] Light: [img]http://i56.tinypic.com/2wm3xgj.jpg[/img] Earth: [img]http://i55.tinypic.com/2ew1l42.jpg[/img] Wind: [img]http://i52.tinypic.com/2a6unwl.jpg[/img] Fire: [img]http://i52.tinypic.com/2yzct3d.jpg[/img] Water: [img]http://i55.tinypic.com/2hhn609.jpg[/img] Link to comment Share on other sites More sharing options...
Shadow the Hedgehog fan#1 Posted February 23, 2011 Report Share Posted February 23, 2011 coooooooooooooooool!!!!!!!!!!!!!!!!!!!!! 100/10!!!! Link to comment Share on other sites More sharing options...
Art Murder Posted February 23, 2011 Author Report Share Posted February 23, 2011 [quote name='Shadow the Hedgehog fan#1' timestamp='1298504201' post='5030005'] coooooooooooooooool!!!!!!!!!!!!!!!!!!!!! 100/10!!!! [/quote] Thank you. =3 Link to comment Share on other sites More sharing options...
Art Murder Posted February 24, 2011 Author Report Share Posted February 24, 2011 Legal bump, it's been approximately 24 hours and my thread's on page 3. Link to comment Share on other sites More sharing options...
†Marksman†Posted February 24, 2011 Report Share Posted February 24, 2011 Well, I do seem to like the elemental sets, so I'm going to like this one. As I do, I'm just going to quickly say, good job. :3 Anywho, I believe these cards have potential. 9/10 I guess.. ___________________________________________________________________________________________________________________ (Actual Rating/Feedback down here) If you ask me, these all are overpowered. As they are supposed to be gods though, I'll let it go. Anywho, I don't see any OCG errors, but I just skimmed through them..As I said though, there OP'd, so I can't say there balanced. Not much of a rating, sorry. Just try to power your cards down in the future. 9/10. Link to comment Share on other sites More sharing options...
KardGame Posted February 24, 2011 Report Share Posted February 24, 2011 Nice Cards, I love them all! They are so cool! Link to comment Share on other sites More sharing options...
Art Murder Posted February 24, 2011 Author Report Share Posted February 24, 2011 Thanks =3 I just updated them a little, mostly just wording there effects, but I changed the picture of the wind one. I'll update the first post in a moment. Link to comment Share on other sites More sharing options...
judedudemude Posted February 24, 2011 Report Share Posted February 24, 2011 have elemental tuner monsters and non turner monsters that can spawn you can well more or less sychro summon at least 2 rather easy within a few turns you basically thought up the easyist effects Link to comment Share on other sites More sharing options...
Art Murder Posted February 25, 2011 Author Report Share Posted February 25, 2011 [quote name='judedudemude' timestamp='1298590571' post='5032303'] have elemental tuner monsters and non turner monsters that can spawn you can well more or less sychro summon at least 2 rather easy within a few turns you basically thought up the easyist effects [/quote] As I said, they are intended for casual play. And do you mean easiest? I don't see how an effect can be 'easier' than another. I picked effects that fit the monsters and support the attribute indirectly, not to mention balancing them between the 6 so that while 1 may have an advantage against another, not a single one is more powerful then the rest. Anyways, not every card needs lore text so tiny you can't read it. Just because the effects are simple, doesn't mean they are 'easy'. Link to comment Share on other sites More sharing options...
judedudemude Posted February 26, 2011 Report Share Posted February 26, 2011 im horrible at spelling but then agian who isnt ??? the effects are easy just easy to think them up is what i meant to say i guess plus what i shouldve said with the right elemental tuner monsters and non tuner monsters with effect to speacial summon other monsters quickly and havbing all 6 in your extra deck could pose a mean changelle Link to comment Share on other sites More sharing options...
Art Murder Posted February 27, 2011 Author Report Share Posted February 27, 2011 [quote name='judedudemude' timestamp='1298688207' post='5034852'] im horrible at spelling but then agian who isnt ??? the effects are easy just easy to think them up is what i meant to say i guess plus what i shouldve said with the right elemental tuner monsters and non tuner monsters with effect to speacial summon other monsters quickly and havbing all 6 in your extra deck could pose a mean changelle [/quote] I just don't like overly complicated effects. And I tried to keep the writing large so it could be read if I printed them out. And I more made them with the assumption no person would have more then one, because there is only one of each. Thus me saying they are like 'god cards' even thought they aren't divine. A deck based off all 6 would be pretty tough to deal with. Link to comment Share on other sites More sharing options...
thekazu4u Posted February 27, 2011 Report Share Posted February 27, 2011 Two things: You should have a tuner that can be treated as any attribute. I think others have said this They should be one or more non-tuner monsters. I want to summon obelisk, activate effect to destroy monsters, Emergency Teleport into krebons and go for the dark guy Link to comment Share on other sites More sharing options...
Art Murder Posted February 27, 2011 Author Report Share Posted February 27, 2011 [quote name='thekazu4u' timestamp='1298768879' post='5037070'] Two things: You should have a tuner that can be treated as any attribute. I think others have said this They should be one or more non-tuner monsters. I want to summon obelisk, activate effect to destroy monsters, Emergency Teleport into krebons and go for the dark guy [/quote] It WAS 3 non tuner monsters. I just don't think two monsters is enough given up to pull one out. I may do that though, I do like the idea of a level 10 monster and a level 2 tuner. As for the tuner, It would need an effect like this. "Discard 1 monster to change this monsters Attribute to the discarded monsters." Even then I don't really like the idea. I made one of each attribute specifically so you could never pick between summoning one or the other with the same monsters. Link to comment Share on other sites More sharing options...
robkill13 Posted February 27, 2011 Report Share Posted February 27, 2011 balanced for being impossible to summon, and really good pics, but those names, they sound kind of epic for a few but most make NO sense and NEED to be worded better for this to get a good grade 8/10 Link to comment Share on other sites More sharing options...
Art Murder Posted February 28, 2011 Author Report Share Posted February 28, 2011 [quote name='robkill13' timestamp='1298787213' post='5037676'] balanced for being impossible to summon, and really good pics, but those names, they sound kind of epic for a few but most make NO sense and NEED to be worded better for this to get a good grade 8/10 [/quote] Which ones exactly? I know some of there names sound off, I came up with some good ones and the others I just wanted to have the 'blank' of 'blank' names, and those are hard to come with. Link to comment Share on other sites More sharing options...
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