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[SW Fan] My signature archetype - Strike of Cyanide Comunity - CYST - [ 8 / ?? ]


Squirrel Girl

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[center][size="1"][b]Hello YCM members. My name is Star Wars Fan #1
[color="#FF00FF"]Here are my most awesome Set ever[/color]
This Set is all DARK monsters, so if you like DARK monsters, you must see these cards[/b][/size]


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[spoiler=Credit]
[size="1"][b]Credit for pics goes to Jazin Kay
Credit for boosters goes to noone yet[/b][/size]
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[spoiler=Booster Packs]
[size="1"][b]N/A Yet[/b][/size]
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[spoiler=Newly uploaded card(s)]

[img]http://img222.imageshack.us/img222/1293/133082.jpg[/img]
This card can only be Summoned in Defense Position. Once per turn, you can discard 1 card to increase the DEF of 1 "Cyanide" monster you control by 300. When this card is destroyed, inflict 1000 damage to your opponent. You can remove from play this card in your Graveyard to return all cards in your Graveyard and hand to your Deck, your Deck is then shuffled. Then you can draw until you have 5 cards in your hand. When a "Cyanide" monster you control is destroyed, you can send this card from your removed from play pile to your Graveyard.

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[spoiler=Cards]

[spoiler=Monsters]

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[spoiler=Level 1 monsters]

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[spoiler=Level 2 monsters]

[img]http://img215.imageshack.us/img215/1472/133082u.jpg[/img]
This card can only be Summoned in Defense Position. Each time you discard a card due to the effect of a "Cyanide" monster, inflict 500 damage to your opponent. If you do, you cannot Summon a "Cyanide" monster during your next turn.

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[spoiler=Level 3 monsters]

[img]http://img215.imageshack.us/img215/7810/133082dh.jpg[/img]
This card can only be Summoned in Defense Position. once per turn, you can inflict 100 damage to your opponent. If this card is used as a Synchro Material monster for the Synchro Summon of a "Cyanide" monster, equip this card to the Synchro monster. When this card is equiped to a "Cyanide" Synchro monster, increase the DEF of the equiped monster by 1000. When the equiped monster would be destroyed, destroy this card instead.

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[spoiler=Level 4 monsters]

[img]http://img191.imageshack.us/img191/824/133082a.jpg[/img]
This card can only be Summoned in Defense Position. You can discard 1 "Cyanide" monster to increase this cards DEF by 400. When a "Cyanide" monster you control attacks, you can inflict 400 damage to your opponent. Your opponent cannot attack another "Cyanide" monster as long as this card remains face-up on the field.

[img]http://img87.imageshack.us/img87/8775/133082h.jpg[/img]
This card can only be Summoned in Defense Position. This card cannot be destroyed by battle. When this card is attacked, you can discard 1 "Cyanide" monster to decrease this cards DEF by 400. When this cards DEF is decreased, inflict the same amount of damage to your opponent. Once per turn, you can Tribute 1 "Cyanide" monster to inflict damage equal to half the DEF of the discarded monster.

[img]http://img87.imageshack.us/img87/4766/133082f.jpg[/img]
This card can only be Summoned in Defense Position. This cards DEF is equal to the number of "Cyanide" monsters in your Graveyard x 150. If this cards DEF is lower than 1000, this card cannot be destroyed by battle. If this card is selected as an attack target, you can discard 1 Spell or Trap Card to draw 1 card.

[img]http://img340.imageshack.us/img340/4241/133082sv.jpg[/img]
This card can only be Summoned in Defense Position. Once per turn, you can discard 1 card to increase the DEF of 1 "Cyanide" monster you control by 300. When this card is destroyed, inflict 1000 damage to your opponent. You can remove from play this card in your Graveyard to return all cards in your Graveyard and hand to your Deck, your Deck is then shuffled. Then you can draw until you have 5 cards in your hand. When a "Cyanide" monster you control is destroyed, you can send this card from your removed from play pile to your Graveyard.

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[spoiler=Level 5 monsters]

[img]http://img842.imageshack.us/img842/5047/133082o.jpg[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Cyanide" monster you control while you have 3 or more "Cyanide" monsters in your Graveyard. This card can only be Summoned in Defense Position. You take no battle damage from battles involving this card. When this card attacks, you can send all cards in your Graveyard to your Deck to Special Summon 1 level 4 or lower "Cyanide" monster from your hand.

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[spoiler=Level 6 monsters]

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[spoiler=Level 7 monsters]

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[spoiler=Level 8 monsters]

[size="1"][b]There will only be one Level 8 monster and it's the "Ace Card"[/b][/size]

[img]http://img855.imageshack.us/img855/1293/133082.jpg[/img]
1 "Cyanide" Tuner + 1 or more non-Tuner "Cyanide" monster
This card can only be Summoned in Defense Position. As long as this card remains face-up on the field, you cannot control another "Cyanide" monster. This card cannot be destroyed except by Spell Cards. You take no battle Damage from battles involving this card. When this card is attacked, inflict 500 damage to your opponent. Once per turn, you can discard 1 card to inflict 500 damage to your opponent. This card's effect cannot be negated.

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[size="1"][b]Will add a few cards a week[/b][/size][/center]
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These cards are very useful in a duel, I mean you not taking any damage while a Cyanide Monster conducts battle is very beneficial and it seems like there's a hint of invincibility with some of these cards especially Ruler of Cyanide Community, that Synchro is probably even better than Black Rose Dragon and IMO Black Rose Dragon is a beast. Comparisons to the side, overall the aspects of your cards from the images, balance, creativity, and OCG are well in tact, I have to say you have better effect grammar than I do and that is saying a lot. Keep on! I wanna see more in this set!
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  • 2 weeks later...
Too kill you: 3x Smashing Shield (or whatever the name is)
and... to help you 2x Wave Motion Cannon

I personally don't see much connetion to the 2 mentioned archtypes... but i guess if you go out on a strech(?) you could call them a combination... but it IS very nice of a grouping
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