RBY Posted March 6, 2011 Report Share Posted March 6, 2011 I hope you like it, and yes I know that there's an Ally genre in MTG. Are they overpowered? Underpowered? [spoiler=Ally Thena] [img]http://img717.imageshack.us/img717/9213/371404g.jpg[/img] [img]http://img717.imageshack.us/img717/9025/371404s.jpg[/img] [quote]Thena's Counterattack Activate only when an Ally Monster you control is declared as an attack target by your opponent's monster. Negate the attack and Special Summon "Thena the Silent Assailant" from your hand or Deck and have it attack the attacking monster. [/quote] [img]http://img847.imageshack.us/img847/1466/371404.jpg[/img] [img]http://img824.imageshack.us/img824/8736/371404v.jpg[/img] [quote]Thena the Sythe Wielder: This card can only be Tribute Summoned by Tributing an Ally Monster. If you control "Thena the Silent Assailant" you may Tribute it to Special Summon this card from your hand. Whenever your opponent is dealt battle or effect damage by an Ally monster, send the top card of their Deck to the Graveyard.[/quote] [quote]Thena the Sword Mistress: This card cannot be Tribute Summoned except by Tributing an Ally. If you control "Thena the Silent Assailant" you may Tribute it to Special Summon this card from your hand. Whenever an Ally monster inflicts Battle Damage, deal 300 points of extra damage to your opponent's life points.[/quote] [img]http://img263.imageshack.us/img263/1466/371404.jpg[/img] [quote]Thena's Wisdom: Activate only if you control a face-up Ally monster with Thena in its name. Switch that card into face-up defense position and gain life points equal to the number of Flower Counters on cards you control x200.[/quote][/spoiler] [spoiler=Weena the Upstart] [img]http://img402.imageshack.us/img402/1466/371404.jpg[/img] [img]http://img202.imageshack.us/img202/1466/371404.jpg[/img] [quote]Lv.1: Control of this card cannot shift. During the End Phase of the turn this card was Summoned you may send this card to the Graveyard to Special Summon "Weena the Upstart Lv. 3" from you hand or Deck.[/quote][quote]Lv.3: If an Ally you control is targeted by a Spell card you may remove three Flower Counters from that card to negate the effect and remove that card from play. During the End Phase of the turn this card was Summoned you may send this card to the Graveyard to Special Summon "Weena the Upstart Lv. 5" from you hand or Deck.[/quote] [img]http://img576.imageshack.us/img576/9025/371404s.jpg[/img] [img]http://img854.imageshack.us/img854/1466/371404.jpg[/img] [quote]Lv.5: This card can only be Tribute Summoned by Tributing an Ally. Once per turn, Negate the Activation of a Spell card that would target an Ally you control and remove that card from play. During the End Phase of the turn this card Negated a Spell Card, you may send this card to the Graveyard to Special Summon "Weena the Upstart Lv. 7" from you hand or Deck.[/quote][quote]Lv.7: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the Effective of "Weena the Upstart Lv. 7." Once per turn you may discard either 2 Spell cards or 2 Traps cards from you hand to Remove from Play all cards of this chosen type your opponent currently controls or has face-down on the field. This card is unaffected by Spell Cards except those that designate Allies as a target.[/quote][/spoiler] [spoiler=Marian the Florist] [img]http://img824.imageshack.us/img824/7586/371404ye.jpg[/img] [img]http://img696.imageshack.us/img696/1466/371404.jpg[/img] [b]Marian the Florist:[/b] This card returns to its owner's hand during the End Phase of the turn that it was Summoned. When this card is Normal Summoned, select another Ally on the field and place one Flower Counter on it. An Ally with three Flower Counters can change Battle Positions during both Main Phases of the turn. [b]Marian's Assistant:[/b] Place one Flower Counter on this card for every Ally Monster you control upon this card's activation. As long as this card has at least three Flower Counters on it, it cannot be targeted by card effect. You may move as many Flower Counters on this card as you want onto Ally Monsters you control of your choice. [img]http://img853.imageshack.us/img853/1466/371404.jpg[/img] [b]Marian's Joy:[/b] Activate only when you control a face-up "Marian the Florist." Place 10 Flower Counters on all face-up cards you control and all face-down cards that already have Flower Counters on them. Pay 2000 Life Points during the End Phase of the turn this card was activated.[/spoiler] [Spoiler=Siegfriend and Brisinger] [img]http://img821.imageshack.us/img821/1466/371404.jpg[/img] [img]http://img708.imageshack.us/img708/1466/371404.jpg[/img] [b]Siegfried the Guardian:[/b] 1 Ally Tuner + 1 or more Non-Tuner Allies As long as this card remains face up on the field, your opponent's monsters cannot Attack other Allies you control. [b]Siegfried's Distress Signal:[/b] Siegfried the Guardian + 1 DARK Ally Monster This card is used to Ritual Summon "Brisinger the Strongest Ally." Tribute the above monsters on the field to Ritual Summon "Brisinger the Strongest Ally" from your hand, or deck. [img]http://img683.imageshack.us/img683/1396/371404x.jpg[/img] [img]http://img705.imageshack.us/img705/7770/371404e.jpg[/img] [b]Brisinger the Strongest Ally:[/b] Siegfried the Guardian + 1 DARK Ally Monster This card can only be Ritual Summoned with the above monsters. During your Battle Phase, when this card Destroys a monster by battle it can Attack one more time in a row. This card cannot be targeted by Trap or Monster Effects. [b]Brisinger's Pet Dragon:[/b] Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Brisinger the Strongest Ally" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. The equipped monster gains 1000 Attack and can destroy all Plant type monsters with its effect during the Battle Phase. If you no longer control a face-up "Brisinger the Strongest Ally," shuffle this card back into your deck. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) [/Spoiler] [spoiler=Other Ally Monsters] [img]http://img576.imageshack.us/img576/4871/371404y.jpg[/img] [img]http://img215.imageshack.us/img215/1769/371404d.jpg[/img] [b]Darien the Solemn One:[/b] This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: -Double the number of a given counter on your Allies of the field and place the extra counters on any Ally you choose. [b]Dracule the Wayward Wanderer:[/b] This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: -You may move any Counters on Ally Monsters onto this card or Counters on this card onto any other Ally Monster you control. [img]http://img585.imageshack.us/img585/1466/371404.jpg[/img] [img]http://img850.imageshack.us/img850/1466/371404.jpg[/img] [b]Erin the Messenger:[/b] This card can only be used as Synchro Material for the Synchro Summon of an Allly Monster. Remove any three Counters from an Ally Monster you control to increase this card's Level by 1. [b]Brutus the Master Mechanic:[/b] This card can only be used as Sychro Material to Synchro Summon an Ally Monster. When this card is Normal Summoned Successfully, you may Special Summon one Pet Robot token (Machine/Earth/Atk: 0/Def: 0) whose Level matches that of another Ally you control in defense mode. The token cannot attack or be Tributed for Tribute Summon. Whenever this card changes Battle Positions, increase the Level of all Pet Robot tokens you control by 1. [img]http://img851.imageshack.us/img851/5276/371404c.jpg[/img] [img]http://img856.imageshack.us/img856/4978/371404m.jpg[/img] [b]Freya the Magical Warrior:[/b] 1 Ally Tuner + 1 or more Non-Tuner Allies Once per turn you may look at one of your opponent's face-down cards. By discarding one card from your hand you may look at one card in your opponent's hand. At the cost of 700 life points, you may look at the top card of your opponent's Deck. [b]Luna the Sister of Thena:[/b] This card returns to its owner's hand during the End Phase of the turn that it was Summoned. As long as this card remains face up on the field, you do not take damage from battles involving Allies. You can remove one Flower Counter from this card instead of returning it to your hand during the End Phase. [/spoiler] [spoiler=Ally Support Cards] [img]http://img641.imageshack.us/img641/2769/371404t.jpg[/img] [img]http://img845.imageshack.us/img845/1466/371404.jpg[/img] [b]Ally's Currency:[/b] As long as this card remains face-up on the field you may tribute Flower Counters as replacement costs to activate effects involving Ally monsters using the following conversions: -3 Counters = Discard 1 card from hand -3 Counters = Pay 500 Life Points -5 Counters = Tribute 1 card you control [b]Ally's Homeland:[/b] As long as this card remains face-up on the field, all Ally monsters gain 100 Attack for every Flower Counter on them. Place one Flower Counter on this card every time an Ally is Normal Summoned. All/Spirit Monster no longer have to return to the hand during the End Phase of the turn they were Summoned. If this card would be Destroyed, remove three Flower Counters from it to Negate the Effect that would Destroy it and remove the card from play. Once per turn you may remove all Non-Flower Counters from all the Ally Monsters you control. [img]http://img832.imageshack.us/img832/3030/371404a.jpg[/img] [img]http://img641.imageshack.us/img641/4871/371404y.jpg[/img] [b]Ally's Pet Rabbit:[/b] Once per turn during you Main Phase, if you control this card on the field you can equip it to an Ally monster you control OR unequip the Union equipment and Special Summon this card in face-up Defense position. The equipped monster cannot be targeted by your opponent's Trap cards. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) [b]Cornered:[/b] Activate only when an Ally monster you control is targeted by and opponent's Attack and would be Destroyed by battle. Return the monster to your hand and end you opponent's Battle Phase. [img]http://img641.imageshack.us/img641/6853/371404w.jpg[/img] [img]http://img822.imageshack.us/img822/1466/371404.jpg[/img] [b]Great Slayer's Sword:[/b] This card can only be equipped to a Level 5 or higher Ally monster. The equipped monster can inflict piercing damage and gains 500 Attack when attacking a face-down Defense Position monster. [b]Sword of Sapphire Steel:[/b] This card must be Set before its effects can be activated. When this card is Set place one Flower Counter on this card for every monster removed from play. Remove one Flower Counter from this card during your Main Phase 1. This card cannot be activated if there are Flower Counters on it. This card can only be equipped to a Level 3 or lower Ally Monster you control. The equipped monster can Attack once for every Spell card removed from play. X times if the equipped monster would be Destroyed by Battle (where x is the number of traps removed from play), it is not (damage calculation is applied normally). Once per duel you can return an out of play Ally to your Deck and have the equipped monster gain the attack points of the chosen monster; the turn this effect is activated, the equipped monster can only attack once. [img]http://img580.imageshack.us/img580/2073/371404p.jpg[/img] [img]http://img716.imageshack.us/img716/1466/371404.jpg[/img] [b]Sword of Sacred Waters:[/b] This card can only be equipped to an Ally monster. The equipped monster gains 400 Attack and Defense and is treated as a WATER Attribute monster. Whenever the equipped monster inflicts battle damage to your opponent's Life Points, gain Life Points equal to the damage dealt. You may discard 2 cards from you hand to place this card at the top of your deck. [b]Union of Light and Darkness:[/b] Remove an equal number of LIGHT and DARK Ally monster in your Graveyard from play and Summon an Ally from you hand or Deck whose Level is less than or equal to the number of monsters removed from play by this effect, then shuffle any LIGHT or DARK Ally in your Graveyard into your deck. [/spoiler] Link to comment Share on other sites More sharing options...
RBY Posted March 6, 2011 Author Report Share Posted March 6, 2011 Some more support cards: [Spoiler=Ally's Sacrifice] [img]http://img717.imageshack.us/img717/6128/371404j.jpg[/img] [quote]Ally's Sacrifice Activate when your opponent's monster declares an Attack on an Ally you control. Switch the Attack target to another Ally you control (damage calculation is applied normally).[/quote] [/Spoiler] [spoiler=Sacred Fountain of the Allies] [img]http://img703.imageshack.us/img703/1466/371404.jpg[/img] [quote]Sacred Fountain of the Allies As long as this card remains face-up on the field, once per turn during your Main Phase 2 you may Tribute one Ally monster you control to increase your Life Points by the Defense points of the Tribute monster.[/quote] [/spoiler] Link to comment Share on other sites More sharing options...
RBY Posted March 6, 2011 Author Report Share Posted March 6, 2011 Seriously, no one? Well here's some more. [spoiler=Drake the Great Slayer] [img]http://img233.imageshack.us/img233/1396/371404x.jpg[/img] [quote] 1 Ally Tuner + 1 or more Non-Tuner Ally/Gemini Monsters As long as this card remains face-up and under your control, you may Gemini Summon Allies as many times as you want per turn. This card can inflict piercing damage. Whenever an Ally is Gemini Summoned place one Flower Counter on this card. Remove three Flower Counters to have this card gain 500 Attack until the End Phase. [/quote] Note: This card is meant to go with "Great Slayer's Sword." [/spoiler] [spoiler=Drapnier the Gunman] [img]http://img821.imageshack.us/img821/8736/371404v.jpg[/img] [quote] This card gains the following effects based on the number of Flower Counters on it: 3: This card can Negate the activation of a Trap Card Once per turn, and Set it face-down. 5: Instead of Attacking, this card can destroy 1 Set Spell/Trap card your opponent controls. 7: Instead of Attacking, this card can destroy any Spell or Trap card your opponent controls. 9: This card can Negate the Activation of a Trap card and destroy it. 11: This card gains both the effects of 7 and 9 counters but instead of destroying the cards it removes them from play. [/quote] [/spoiler] [spoiler=Serena the Parisol Girl] [img]http://img821.imageshack.us/img821/869/371404q.jpg[/img] [quote] This card returns to its owner's hand during the End Phase of the turn that it was Summoned. You may place one Flower Counter on any face-up Ally monster you control whenever you Normal Summon an Ally Monster. Allies with more than 5 counters cannot be targeted by the effects of Non-Ally Monsters. [/quote] [/spoiler] Hope to get some feedback this time. Link to comment Share on other sites More sharing options...
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