thekazu4u Posted March 6, 2011 Report Share Posted March 6, 2011 [img]http://img845.imageshack.us/img845/9563/358064p.jpg[/img] Flip: Add one level 4 or lower WIND monster from your Deck to your hand. This card's level then becomes the selected monster's level. This card can only be used as a Synchro Material monster for a WIND Synchro Monster. Ok yes, this one was purely random. [img]http://img848.imageshack.us/img848/6295/358064r.jpg[/img] Once per turn, you can send one "Baby Dragon" or "Time Wizard" card from your deck to your Graveyard to Special Summon one "Thunder Dragon" card from your Extra Deck. Well you can search for Dodo, summon then get Thousand Dragon. If you wish you could tune into a 11 star... or a 8 star... 11 Star?? [img]http://img716.imageshack.us/img716/8631/358064k.jpg[/img] 1 Tuner Monster + 1 non-tuner monster. When this card is summoned, return all other cards on the field to their owner's hand. As long as this card is on the field, neither player can Synchro Summon monsters. And yes, I on purpose made it 1 NON-Tuner, not 1 or more. Link to comment Share on other sites More sharing options...
RBY Posted March 6, 2011 Report Share Posted March 6, 2011 I'd give them all 9/10. They'd make great support in a Harpy Deck (at least the first one would), and as for the second it's nice to see more support for the older cards. As for Thunder End Dragon, its powers seem justified by its relative difficulty of summon compared to another synchro (such as Stardust Dragon). There is one error in the card's lore though (unless you did that on purpose as well): It's "As long as this card is on the field..." whereas that would say "As long as this card remains face-up on the field." Maybe this is because its effect would still apply if it was flipped face-down, but monster that are flipped face-down are not summoned yet, they are set and need to be flip summoned, so I'm not sure if that would be allowed. Link to comment Share on other sites More sharing options...
=^.^= Posted March 6, 2011 Report Share Posted March 6, 2011 Wered you get the dragons pic... Link to comment Share on other sites More sharing options...
AsterikcAde Posted March 6, 2011 Report Share Posted March 6, 2011 There are a lot of Synchro Options with the first two cards, very well thought up and very well designed summoning Baby Dodo is very beneficial for an Synchro Opening and to turn the game around in your favor when the scenario is right. (But in order for that to happen I must have Time Wizard and Baby Dragon in my Deck.), then I have two options, I can either tune Time Wizard and Baby Dragon with Owl Scout to Synchro Summon your third monster or make it easier and Fusion Summon Time Wizard and Baby Dragon to make Thousand Dragon and tune it with Owl Scout to Synchro Summon Thunder End Wyrm which guarantees me at least a win in the right situation. Very good possibilities with these three cards, I'm impressed! 10/10 Link to comment Share on other sites More sharing options...
thekazu4u Posted March 6, 2011 Author Report Share Posted March 6, 2011 Actually, the effect of being on the field (not face-up) is allowed, as Vanity's Fiend is worded in basically the same way. "While this card is on the field, neither player can Special Summon monsters." "As long as this card is on the field, neither player can Synchro Summon monsters." Link to comment Share on other sites More sharing options...
AsterikcAde Posted March 6, 2011 Report Share Posted March 6, 2011 [quote name='thekazu4u' timestamp='1299438443' post='5055878'] Actually, the effect of being on the field (not face-up) is allowed, as Vanity's Fiend is worded in basically the same way. "While this card is on the field, neither player can Special Summon monsters." "As long as this card is on the field, neither player can Synchro Summon monsters." [/quote] Yeah, but having your Opponent restricted from Synchro Summoning any Synchros is [b]VERY BENEFICIAL[/b], even if you're restricted to Synchro Summon why complain? You have Thunder End Wyrm out and since it's first effect sends all other monsters to their owner's hand and if your Opponent doesn't have any Spells or Traps on the Field, your Opponent is open to a direct attack, half your opponent's life points is gone and in the late game it's probably game for you. Link to comment Share on other sites More sharing options...
thekazu4u Posted March 6, 2011 Author Report Share Posted March 6, 2011 So... is it too broken or is it balanced?? Note that Dodo does not require both Time Wizard AND Baby Dragon, it is Time Wizard OR Baby dragon. Link to comment Share on other sites More sharing options...
AsterikcAde Posted March 7, 2011 Report Share Posted March 7, 2011 [quote name='thekazu4u' timestamp='1299441538' post='5056020'] So... is it too broken or is it balanced?? Note that Dodo does not require both Time Wizard AND Baby Dragon, it is Time Wizard OR Baby dragon. [/quote] No, all cards are balanced, I'm giving you a positive review here! I'm just saying that your cards are very well designed. Link to comment Share on other sites More sharing options...
thekazu4u Posted March 20, 2011 Author Report Share Posted March 20, 2011 ~BUMP~ Link to comment Share on other sites More sharing options...
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