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My very first Cards


HauntedShadow

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I like your cards. Might I suggest a different wording for your effects so as to eliminate confusion?

The Warrior of light: "This card cannot be Normal Summoned or set. This card can only be Special Summoned by discarding 2 trap cards from your hand to the Graveyard.

"The Warrior of Darkness: "This card cannot be normal summoned or set. Special Summon this card to your side of the field by removing from play 1 "The Warrior of Light" from your graveyard."

I understand that the way I worded these changes their effects slightly, but I feel it removes some of the confusion. Please tell me what you think.
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  • 2 weeks later...
Ritual Spell Cards bring out Ritual Monsters, yours does not. Either way, it doesn't work because they have summoning conditions, and if it ignores those, then it's OP'd.

Warrior of Light needs a little more explanation, because I wanna say OP'd, but I don't know if "Sacrifice" means "Destroy" or "Send", because you can't actually sacrifice Spell and Trap cards.

Warrior of Dark is too situational. Never make a card that only comes out when a certain monster's destroyed unless you give it an effect AND attack score worth bringing out.

Keep working on it.
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I see you need some serious help here.

First off, there is a special way of wording everything when you make custom cards. The proper way to list these cards' descriptions would be as follows:

Fallen Angel: Special Summon 1 "The Warrior of Light" or 1 "The Warrior of Darkness" from your hand. That card's Summon is treated as a Normal Summon.

The Warrior of Light: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 Trap Cards from your field to the Graveyard.

The Warrior of Darkness: This card can only be Summoned while "The Warrior of Light" is in your Graveyard.

The names are horribly unoriginal. Couldn't you think of anything better? The effects are horrible too. You need some creativeness in there. Right now, they have nothing to do with light and darkness. The monsters are easy to summon and way too strong. Fallen Angel is a terrible name for a spell card, and ritual spells summon ritual monsters, not ordinary effect monsters. Change it to a normal spell.

Oh, and at least post them properly. In the generator, click the card, and copy and paste the code beneath it onto your thread.

All in all, these cards are...
[spoiler=Your Rating]Terrible. -1/10. Barely any thought was put into them. And I give a negative rating for the incorrect posting.[/spoiler]
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I know they`re not this good but I´m not English and I dont know all the words for anything. YOu have to know I`m just 13 years old and I think my English is not this bad. So dont be so nasty

[quote name='MechaSanphred' timestamp='1300563301' post='5083360']
I see you need some serious help here.

First off, there is a special way of wording everything when you make custom cards. The proper way to list these cards' descriptions would be as follows:

Fallen Angel: Special Summon 1 "The Warrior of Light" or 1 "The Warrior of Darkness" from your hand. That card's Summon is treated as a Normal Summon.

The Warrior of Light: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 Trap Cards from your field to the Graveyard.

The Warrior of Darkness: This card can only be Summoned while "The Warrior of Light" is in your Graveyard.

The names are horribly unoriginal. Couldn't you think of anything better? The effects are horrible too. You need some creativeness in there. Right now, they have nothing to do with light and darkness. The monsters are easy to summon and way too strong. Fallen Angel is a terrible name for a spell card, and ritual spells summon ritual monsters, not ordinary effect monsters. Change it to a normal spell.

Oh, and at least post them properly. In the generator, click the card, and copy and paste the code beneath it onto your thread.

All in all, these cards are...
[spoiler=Your Rating]Terrible. -1/10. Barely any thought was put into them. And I give a negative rating for the incorrect posting.[/spoiler]
[/quote]
I fixed most of the problems. Please give a reply
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Your grammer is much better, so now let's go to playability issues.

Your Spell still cannot summon your Light Warrior because his effect says he cannot be summoned. You'll need to say "ignoring the Summoning conditions." To let it play correctly.

Your Warriors are still weak and probably wouldn't see any play. Warrior of Light needs something other than high attack if you want it to be useful. Give it some kind of advantage effect, like being able to destroy/return 1 card per turn. (You don't have to do this exactly, it's only an example.)

Warrior of Dark is still situational. Get rid of the Summoning conditions entirely or give him a halfway decent effect. Like I said earlier, cards that rely on 1 specific card tend to be bad, so they need some good effects.
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[quote name='Tsukasa Hiiragi' timestamp='1300807263' post='5089467']
Your grammer is much better, so now let's go to playability issues.

Your Spell still cannot summon your Light Warrior because his effect says he cannot be summoned. You'll need to say "ignoring the Summoning conditions." To let it play correctly.

Your Warriors are still weak and probably wouldn't see any play. Warrior of Light needs something other than high attack if you want it to be useful. Give it some kind of advantage effect, like being able to destroy/return 1 card per turn. (You don't have to do this exactly, it's only an example.)

Warrior of Dark is still situational. Get rid of the Summoning conditions entirely or give him a halfway decent effect. Like I said earlier, cards that rely on 1 specific card tend to be bad, so they need some good effects.
[/quote]
thx for your tips
ill try to fix the probs
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Well, I guess the only problem here is the balance in stats. The Warrior of Light is too strong, so you should lower it's stats, or change the effect a little to make it harder to summon. The Warrior of Darkness is harder to summon than the light warrior, yet it's weaker. So try to make it a teeny bit stronger than the light warrior. Another little thing is that the creativity factor is low. Add a good effect, like for the warrior of light, you could put:

"Once per turn, by removing 1 LIGHT monster from your Graveyard from play, you can Special Summon 1 monster from your hand with an ATK of equal to or less than the removed from play monster."

Or for the warrior of darkness...

"Once per turn, by removing 1 DARK monster from your Graveyard from play, you can destroy 1 card on your opponent's field. You can not attack the turn this effect is activated."
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[quote name='MechaSanphred' timestamp='1300827352' post='5089960']
Well, I guess the only problem here is the balance in stats. The Warrior of Light is too strong, so you should lower it's stats, or change the effect a little to make it harder to summon. The Warrior of Darkness is harder to summon than the light warrior, yet it's weaker. So try to make it a teeny bit stronger than the light warrior. Another little thing is that the creativity factor is low. Add a good effect, like for the warrior of light, you could put:

"Once per turn, by removing 1 LIGHT monster from your Graveyard from play, you can Special Summon 1 monster from your hand with an ATK of equal to or less than the removed from play monster."

Or for the warrior of darkness...

"Once per turn, by removing 1 DARK monster from your Graveyard from play, you can destroy 1 card on your opponent's field. You can not attack the turn this effect is activated."
[/quote]
thx for your reply
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