8komma2 Posted March 7, 2011 Report Share Posted March 7, 2011 The first card I've posted here. Please let me know what you think. [b]Giant sundial[/b] Field spell During the standby phase, place one 'sundial counter on this card. this card gains the following effect based on the number of 'sundial counter's on this card: • 0: neither player can draw cards. • 1: neither player can take battle damage. • 2: during your end phase, both players can discard one card to add one card from your graveyard to your hand. • 3: monsters cannot be destroyed by battle. • 4: if a card(s) is sent to the graveyard from the field, that card’s controller draws one card. • 5: during the end phase, remove all ‘sundial counters’ from this card. By the way, there is a normal trap card that lets you skip your own standby phase, which I think could work well with this card, but I forgot the name. Anyone have any idea? Link to comment
MibeR Posted March 8, 2011 Report Share Posted March 8, 2011 You mean is a Solomon's Lawbook. it skip your own Standby Phase. This card is pretty overpowered, and it has such a lot OCG errors, if you want need help just Private Message me Link to comment
Şäŗôķů Posted March 8, 2011 Report Share Posted March 8, 2011 Giant Sundial Field Spell During the Standby Phase, place 1 "Sundial Counter" on this card. This card gains the following effect based on the number of "Sundial Counters" on this card: • 0: Neither player can draw cards. • 1: Neither player can take battle damage. • 2: During your End Phase, both players can discard 1 card to add 1 card from your Graveyard to your hand. • 3: Monsters cannot be destroyed by battle. • 4: If a card(s) is sent to the Graveyard from the Field, that card’s controller draws 1 card. • 5: During the End Phase, remove all "Sundial Counters" from this card. I fixed the OCG that I could find. Weird effect but might be cool to use. Link to comment
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