judedudemude Posted March 8, 2011 Report Share Posted March 8, 2011 please note all " Ralv Roxxam" have the following effect : This Card is also treated as a Continuous Trap Card while face-up on the Field, in the Graveyard or, Removed From Play. As long as this Card remains face-up on the Field, all Continuous Trap Cards cannot be destroyed. [img]http://img52.imageshack.us/img52/5958/248746.jpg[/img] Jiro of the Ralv Roxxam lore This Card is also treated as a Continuous Trap Card while face-up on the Field, in the Graveyard or, Removed From Play. As long as this Card remains face-up on the Field, all Continuous Trap Cards cannot be destroyed. [img]http://img847.imageshack.us/img847/2014/248746a.jpg[/img] Raznukkem of the Ralv Roxxam lore If there are 1 or more Continuous Trap Card on your side of the Field you can Special Summon this Card In Attack Postion. This Card is also treated as a Continuous Trap Card while face-up on the Field, in the Graveyard or, Removed From Play. As long as this Card remains face-up on the Field, all Continuous Trap Cards cannot be Destroyed. [img]http://img715.imageshack.us/img715/8418/248746p.jpg[/img] Talmuk of the Ralv Roxxam lore If there are 3 or more Continuous Trap Card on your side of the Field you can Special Summon this Card In Attack Postion. this Card Gain 450 Attack Points for Every Continuous Trap Card on the Field. This Card is also treated as a Continuous Trap Card while face-up on the Field, in the Graveyard or, Removed From Play. As long as this Card remains face-up on the Field, all Continuous Trap Cards cannot be Destroyed. [img]http://img715.imageshack.us/img715/2151/248746c.jpg[/img] Xxamorc Of The Ralv Roxxam lore "Jiro of the Ralv Roxxam" + 1 or more non Tuner Monster This Card is also treated as a Continuous Trap Card while face-up on the Field, in the Graveyard or, Removed From Play. As long as this Card remains face-up on the Field, all Continuous Trap Cards cannot be Destroyed. Once Per Turn Inflict 250 Point of Direct Damage to your Opponent's Life Point for Every Continuous Trap Cards on the Field [img]http://img695.imageshack.us/img695/4509/248746k.jpg[/img] Vignormang of the Ralv Roxxam lore This card cannot be Normal Summoned or Set. This card can only be Special Summoned to your Opponent's side of the Field by Removing from Play 3 Monsters in your Graveyard. You cannot Normal Summon or Set the turn you Special Summon this Card. This Card is also treated as a Continuous Trap Card while face-up on the Field, in the Graveyard or, Removed From Play. This Card canont be Destoryed in Battle. This Card cannot be used for a Sychro Summoning or Exceed Summoning. This Card cannot be Tributed. all your Opponent Face Up Monsters lose 250 Attack and Defense Points for every Face up Continuous Trap Cards on the Field. rate / comment / suggestions / hate / etc. Link to comment Share on other sites More sharing options...
n8thegr8 Posted March 8, 2011 Report Share Posted March 8, 2011 It seems like a nice idea but why would one want to consider it a continuous trap card? OCG fix= This Card is [b]also[/b] treated as a Continuous Trap Card while [b]face-up [/b]on the Field, in the Graveyard or, Removed [b]From[/b] Play. As long [b]as[/b] this Card [b]remains face-up[/b] on the Field, all Continuous Trap Cards cannot be [b]destroyed[/b]. Im not sure if removed form play and continuous trap cards is supposed to be capitalized Link to comment Share on other sites More sharing options...
judedudemude Posted March 8, 2011 Author Report Share Posted March 8, 2011 thanks for the ocg help well im adding to the idea as i go Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted March 8, 2011 Report Share Posted March 8, 2011 [quote name='n8thegr8' timestamp='1299628178' post='5061371'] It seems like a nice idea but why would one want to consider it a continuous trap card? OCG fix= "[u]This card is also treated as a Continuous Trap Card while face-up on the field, in the Graveyard or, removed from play. As long as this card remains face-up on the field, Continuous Trap Cards cannot be destroyed.[/u]" Im not sure if removed form play and continuous trap cards is supposed to be capitalized [/quote] Fix'd fixes. Continuous Trap Card. Yes. removed from play. no. Also, field. no. And "all" isn't needed. Interesting, pretty much more Uria support. And being a Tuner kinda makes it a little more interesting. Though, art could be a bit more high quality, rather than a bit blurry one. But just its my opinion. Link to comment Share on other sites More sharing options...
judedudemude Posted March 9, 2011 Author Report Share Posted March 9, 2011 ive added new cards maybe now you might see how they work to gether ??? with all their effect and such ??? Link to comment Share on other sites More sharing options...
n8thegr8 Posted March 9, 2011 Report Share Posted March 9, 2011 Ahhhhh I get it now. Pretty good! Are these chaotic monsters? Lol Link to comment Share on other sites More sharing options...
judedudemude Posted March 9, 2011 Author Report Share Posted March 9, 2011 you get a rep n8thegr8 you guess right about the chaotic Link to comment Share on other sites More sharing options...
judedudemude Posted March 12, 2011 Author Report Share Posted March 12, 2011 bump for comments please Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.