beefman Posted March 8, 2011 Report Share Posted March 8, 2011 I was fooling around with my many cards, and I found out that this deck works really well. All I do is activate Heart of the Underdog, rig my deck with powerhouse normal monsters, and go on a drawing spree until I win. [spoiler=Cards (40)][spoiler=Monsters (37)]Vorse Raider x3 Luster Dragon x3 Gene-Warped Warwolf x3 Gemini Elf x3 Left Leg of the Forbidden One Right Leg of the Forbidden One Left Arm of the Forbidden One Right Arm of the Forbidden One Exodia the Forbidden One Blue Eyes White Dragon x3 Cyber Tech Alligator x3 Summoned Skull x3 Gil Garth x3 X-Head Cannon x3 Blazing Inpachi x3 Alien Shocktrooper x3 7 Colored Fish x2[/spoiler][spoiler=Spells and Traps (3)]Heart of the Underdog x3[/spoiler][/spoiler] Good? Bad? Biggest weakness? Cards to add? Advice is appreciated. Link to comment Share on other sites More sharing options...
DukeShepherd Posted March 9, 2011 Report Share Posted March 9, 2011 exodia decks should consist of spells, you can't summon a lot of monsters in one turn so you will end up getting a dead draw 98% of the time with your deck. Link to comment Share on other sites More sharing options...
beefman Posted March 9, 2011 Author Report Share Posted March 9, 2011 [quote name='DukeShepherd' timestamp='1299632784' post='5061481'] exodia decks should consist of spells, you can't summon a lot of monsters in one turn so you will end up getting a dead draw 98% of the time with your deck. [/quote] What kinds of spells are you suggesting? Non-spellcasting area? Different dim. capsule? Link to comment Share on other sites More sharing options...
13fh04135cb Posted March 14, 2011 Report Share Posted March 14, 2011 for an exodia deck u should have spells and traps to destroy monsters draw cards add defense to ur monsters and monsters that can't be destroyed or has high defense Link to comment Share on other sites More sharing options...
Darnez FC Posted March 14, 2011 Report Share Posted March 14, 2011 I run a similar build to this, but I use monsters with high DEF instead of high ATK. You're running too many High LVL monsters. If you lose the field advantage early (and don't draw one of your Underdogs) then some of those monsters can become dead draws. I wouldn't run any Blue Eyes, and would neg either a Summoned Skull or Cyber-Tech Alligator. (If you have Frostosaurus I would replace Summoned Skull with it). Here is my high DEF build. Monsters: (37) x5 Exodia Pieces x3 Aqua Madoor x3 Charcoal Inpachi x3 Elemental Hero Clayman x3 Giant Soldier Of Stone x3 Humanoid Slime x3 Millennium Shield x3 Mystical Elf x3 Prevent Rat x3 Soul Tiger x3 The Dragon Dwelling In The Cave x2 Inpachi Spells: (3) x3 Heart Of The Underdog Traps: (0) Total: 40 Link to comment Share on other sites More sharing options...
MibeR Posted March 14, 2011 Report Share Posted March 14, 2011 if your HoUnderdog is not came up, then you'll die.. add G. Sarcophagus or anything that can search over HoU Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted March 14, 2011 Report Share Posted March 14, 2011 I've seen this Deck already. -5 Monsters +3 Reload +1 Hand Destruction +1 Flamvell Guard (lol, Normal Tuner for Synchro Shenanigans) +15 Synchros, lol In case you draw into, either, : Exodia Head, and can't continue drawing from Heart of Underdog Heart of the Underdog, and cant continue drawing from other Heart of the Underdog Just only Normal monsters and need to get HoD into hand Or if you lost a HotUdog from an MST, and need to get another one quickly. So activating Reload or HD can keep the draw power going, if you're smart enough to activate it during the Draw Phase. You wouldn't believe how many times I got screwed over because I drew into HoD or the Head of Exodia. Link to comment Share on other sites More sharing options...
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